(Contract) Game Economy Designer - New Games

3 Months ago • All levels • Game Economy • Game Design

Job Summary

Job Description

Trailmix is seeking an experienced (Contract) Game Economy Designer to work on a new game concept and help shape, define, and bring to life their game vision, mechanics, and economy. The ideal candidate will be enthusiastic about working with the Creative Director and Game Lead to develop and define a number of game systems, through simulation and iteration. Key responsibilities include translating product and design vision into initial versions of economy and balancing models, creating and maintaining simulations to validate and perfect systems and mechanics, shaping the overall direction of the game by providing actionable game economy insights, and bringing exciting new initiatives to the table. This role is a contract position working with an early-stage game development team.
Must have:
  • Significant experience in systems/economy design or product management in a live service game
  • Strong technical skills in modelling game economies
  • Understanding and ownership of how the interaction of systems and currencies affects the game experience
  • Experience balancing game systems and mechanics
  • Expertise in virtual economies
  • Strong analytical skills and experience in drawing insights from complex data
  • Ability to work closely with a cross-discipline game team
  • Experience working with simulations tools
  • Hands-on Unity experience is a plus

Job Details

About Us

We are the makers of casual mobile hit Love & Pies, which launched in September 2021 and has now found its way into the hands of millions of players worldwide. We’re backed by Supercell, one of the biggest and best in the industry.

We make snackable yet nourishing games for everyone—built to fit into your daily life but with the emotional depth of your favourite TV show. Our team always comes first at Trailmix, and our culture is built on high performance and high care. We strive to be the best versions of ourselves, but always within an environment based on inclusivity, respect, and safety, no matter who you are or where you come from.

About the role

This is a fantastic opportunity for an experienced and hands-on (Contract) Game Economy Designer to work on a new game concept and help shape, define and bring to life our game vision, mechanics and economy.

The ideal candidate will be enthusiastic about working with our Creative Director and Game Lead to help develop & define a number of our game systems, through simulation and iteration.

Spreadsheets, simulations, and data will be your tools as you aim to visualise and validate systems and methods and take a fun concept into the next stage of its lifecycle.

This role is a contract position working with an early stage game development team.

Responsibilities

  • Translate product and design vision into initial versions of economy and balancing models, simulations, and resulting inputs.
  • Create and maintain simulations to validate, iterate and perfect systems and mechanics to allow us to hit our player experience and business goals
  • Help shape the overall direction of the game by providing actionable game economy insights
  • Draw inspiration from the broader F2P market and bring exciting new initiatives to the table

Requirements

  • Significant experience working in systems/economy design or product management in a live service game
  • Strong technical skills in modelling game economies through spreadsheets and/or more advanced simulations
  • Understanding and ownership of how the interaction of systems and currencies affects the holistic experience of the game.
  • Experience balancing game systems and mechanics to achieve player experience and business goals
  • Expertise in virtual economies with proven experience in designing and modelling systems, items, characteristics, price points, sources, and sinks
  • Strong analytical skills and experience in drawing insights from complex data
  • Ability to work closely with a cross-discipline game team including game designers, product managers, developers, data scientists, and artists
  • Experience working with simulations tools such as Machinations, Figma etc.
  • Hands-on Unity experience is a plus.

Our Inclusive Culture

Trailmix was founded to make a positive impact on our players, our community, and our colleagues. We are committed to creating an inclusive culture, and our priority is fostering an environment where people can flourish. We think it’s vital that players see themselves represented in games, and Love & Pies, we showcase the beautiful diversity of life. Love & Pies represents the people we are and the people we love, and we’re always looking to add more people who want to design games for everyone.

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About The Company

London, England, United Kingdom (Hybrid)

London, England, United Kingdom (Hybrid)

London, England, United Kingdom (Hybrid)

London, England, United Kingdom (Hybrid)

London, England, United Kingdom (On-Site)

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