Experienced VR Designer

2 Months ago • 3 Years + • Level Design

About the job

Job Description

Experienced VR Designer needed for 3 months to create new content for the game Infinite Inside. Must have 3+ years experience, excellent knowledge of Unity 3D, and experience designing puzzles and gameplay mechanics. Experience working with multiple VR platforms is also required.
Must have:
  • VR Design
  • Unity 3D
  • Puzzle Design
  • Gameplay Mechanics
Good to have:
  • Node Based Navigation
  • Interactive Prototypes
  • VR Platforms
  • Bug Fixing
Perks:
  • Remote Work
  • Team Events
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Description

ABOUT US:

Saltwater Games is a creative alliance of studios dedicated to delivering unparalleled entertainment experiences that ignite the imagination of our audiences. Our passionate teams of creative professionals consist of industry veterans from renowned studios such as PlayStation, Codemasters, Sumo Digital, Interior Night and Mediatonic who are working on some exciting VR, multiplayer and mobile titles. At SWG we follow some key values:

  • We are optimistic & brave
  • We are honest & open
  • We take ownership & responsibility

ABOUT YOU:

We are looking for a freelancer for a period of 3 months on future content for our recently released game Infinite Inside. As a Experienced VR Designer, you will own design for the project and will be responsible for scoping out/implementing gameplay features. The Project is being made in Unity so experience working in Unity is a must. Ensuring the future content matches that of previously released titles and what is expected of our studio, meeting project deadlines, and collaborating closely with a small team consisting of Creative director/ Art Lead, Lead Engineer, Audio and QA.

Responsibilities:

  • Drive the design development and Implementation of features
  • Own creation of puzzles and new gameplay elements
  • Integration of node based navigation system within the level
  • Collaborate with Art lead to scope out user interactions
  • Bring design solutions to life with dynamic interactive prototypes and support their final delivery in-product.
  • Bug fixing and polish 
  • Build strong collaborative working relationships across the team and studio to ensure consistent high quality user experiences.

Requirements

  • Three years or more industry experience and at least one shipped title.
  • Experience being sole/principal designer for a project
  • Understanding of puzzles and challenge mechanics
  • Gameplay Design experience
  • Excellent working knowledge of Unity 3D.
  • Experience of working with multiple VR platforms.

Benefits

  • Daily Rate: £125 - £220
  • Remote-first Studio
  • Regular team social events & studio summits and networking opportunities
  • Working alongside a friendly, flexible, and highly talented team
  • Opportunity to work on the future of immersive storytelling and big-name IPs

To tell better stories and create inclusive experiences we welcome everyone, especially from under-represented people in our industry whose stories aren’t told often enough. Our research has suggested that sometimes people from underrepresented groups are less likely to apply to roles unless they meet every single listed requirement. At Maze Theory we are dedicated to building a diverse and inclusive working environment, who you are will always deserve our consideration and recognition, and your application is welcome.

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About The Company

Creating worlds where physical and virtual merge for competition, rewards, education and social impact.


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