Framework Client Senior C++ Developer

1 Week ago • 3 Years +

About the job

Job description


Scorewarrior is a game developer and publisher from Limassol, Cyprus. The company is focused on the 4X strategy genre with an ambitious goal to grow it’s hit game Total Battle to become the No.1 strategy game in the world. Our team consists of 150+ passionate, talented, self-demanding, and constantly developing professionals who love making high-quality games.

Our mission: to unite and excite people all over the world.

Who are we looking for?

We are looking for an experienced C++ Developer to help us enhance our game framework and ensure that our framework provides possibility for fastest and high-quality development of game features.

Tasks to be solved:

  • Port the automated layout system.
  • Reduce the complexity of application initialization across different platforms.
  • Simplify working with asynchronous code, dependencies, and resources.
  • Develop solutions and tools for efficient game feature development.
  • Update developer guidelines and documentation.

The ideal candidate would:

  • Identify opportunities to improve the efficiency of game feature creation.
  • Propose and implement new solutions and tools to speed up development.
  • Design and write RFCs.
  • Has experience with Unit tests.
  • Take responsibility for problem-solving.
  • Increase the number of technical metrics in the application.
  • Has experience with decomposition and Agile-base way of work.

Job requirements


To work you will need:

  • At least 3 years of experience working with C++ (17+) in a product-based company.
  • Knowledge of design principles, patterns, and when to apply them.
  • Technical English proficiency.

Nice to have:

  • Experience in game engine or framework development.
  • Commercial experience with Cocos2d-x.
  • Experience working with Unity.

What we offer:

  • The best team in the world!
  • An excellent remuneration package, including a 13th salary.
  • Full-coverage relocation for you and your family to Cyprus (Limassol).
  • A modern and sunny office space close to the sea.
  • Private health insurance for you and your family members.
  • A monthly school allowance for your children at pre-school and school-age.
  • Lunch compensation.
  • Personal development opportunities paid for by the company: professional and language courses, books, etc.
  • Bonuses for outstanding results, years worked, getting married, and the birth of a child.
  • Friendly monthly office parties and epic, annual offsite company birthday and Christmas parties.

About The Company

Our company was founded in 2015 in Cyprus with the initial goal of publishing and operating third-party games.


In 2016 we decided that we wanted to work with our own games instead of ready-made products. We were excited by the idea of being a full-cycle game development studio: to launch a game, gain initial traction, and then scale up the game globally and become a leader in the genre.


2017 saw the arrival of our first game, Total Battle. We discovered the game in its very early stages, and we believed in its great potential, so we made it our goal to focus on this single title and become the leader in the 4X strategy genre.


In 2021, we began to transform the company into a full-cycle game development studio, adding game developers, designers, and artists to our already existing publishing team, which consisted of our finance, legal, marketing, community, and support staff. We finished this process in 2022, and we now operate from our two offices in Limassol.

Limassol, Cyprus (On-Site)

Limassol, Cyprus (On-Site)

Limassol, Cyprus (On-Site)

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