Big Time Studios seeks a passionate Gameplay Engineer to contribute to a remote team working on an exciting multiplayer title. Responsibilities include implementing and designing major gameplay systems (AI, combat, controls, locomotion), collaborating closely with designers and artists, and optimizing game performance across platforms. The ideal candidate will have 2+ years of game development experience, a shipped high-quality game (PC or console), strong C++ skills, and proven problem-solving abilities. Experience with Unreal Engine 4 and various gameplay systems is essential. The role involves close iteration with the design team to deliver engaging content and updates for their game, Big Time.