Principal Programmer - 12 month contract

4 Days ago • All levels

About the job

SummaryBy Outscal

Media Molecule is looking for an experienced Principal Programmer to join their Game Technology team. This role requires strong C/C++ skills and experience implementing and debugging multithreaded real-time code in a game development environment. You will be responsible for devising and delivering technology across key priorities, collaborating with designers, and championing best practices.

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Principal Programmer – 12 Month Contract

We are Media Molecule, a multi-award winning game developer and part of the wider PlayStation Studios group. We have a history of creating outstanding games such as LittleBigPlanet, Tearaway and most recently, the BAFTA Award winning Dreams. It’s a fantastic time to join us as we embark on our next adventure, defining and executing the vision for our next project and settling into our gorgeous, newly refurbished studio in central Guildford. We are now searching for an experienced Principal Programmer to join our Game Technology team.

Key responsibilities

  • Devise and deliver technology across key priorities within Game Technology, which may include game systems, gameplay, UI, tools and/or audio.
  • Collaborate with designers to identify pragmatic solutions to creative challenges.
  • Champion best practice and support other team members to help maximise everyone’s potential.

Requirements

  • Previous experience implementing and debugging multithreaded real-time code at a Principal level or above, within a cross-disciplinary games production environment.
  • Excellent C and C++ skills, with ability to write readable and maintainable code.
  • Strong appetite to collaborate with other disciplines to explore solutions.
  • Flexibility to adapt to new challenges as priorities shift throughout development.
  • Good written and verbal communication skills.
  • Proactive, pragmatic and collaborative approach to problem solving.

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

About The Company

Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/


Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.  


For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com.

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California, United States (On-Site)

California, United States (On-Site)

United States (Remote)

England, United Kingdom (On-Site)

California, United States (On-Site)

California, United States (On-Site)

England, United Kingdom (On-Site)

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