3D Artist for AAA game, create environments, Maya/Max/Blender, Photoshop, experience in 2 shipped AAA games.
Must have:
AAA game experience
Environmental modeling
Maya/Max/Blender
Photoshop experience
Good to have:
Innovative ideas
Constructive feedback
Game production
Development insight
Perks:
Remote work
Dream team
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.
A BIT ABOUT US
We are a bold new game studio with a mission to build cutting-edge AAA entertainment for the 21st century. Our team are veterans in the fields of online games, social games, and crypto from Riot Games, Epic Games, Insomniac, Blizzard, EA, and Decentraland. We are fully funded and building a dream team of A-players who want to work with the best of the best and take their careers to the next level.
THE MISSION
As a hands-on 3D Artist, you will join a small, fully remote team to contribute to the design and development of a brand new IP. This is a full-time, remote position that can be done from anywhere in the world with a good internet connection.
RESPONSIBILITIES
Own the creation and delivery of our environmental models and pipelines.
Create high-quality environmental assets for buildings, biomes and props.
Work closely with our creative teams to shape the look and feel of our iconic game world.
Hold the quality bar high to ensure we deliver to “AAA” asset performance standards.
Contribute innovative and original ideas on all aspects of game production and development, providing constructive insight and feedback when needed.
REQUIREMENTS
3+ years minimum hands-on experience in the entertainment industry as an artist.
Experience creating environments in at least two shipped “AAA” games.
Experience with Maya/Max/Blender and Photoshop (or equivalent 3D and 2D programs).