Junior Engine Programmer

5 Months ago • All levels

Job Summary

Job Description

Larian Studios is seeking a Junior Engine Programmer to join their team and contribute to the development of high-quality role-playing games, like Baldur’s Gate 3 & Divinity: Original Sin 2. The role involves working on all aspects of the engine, collaborating with other programmers and departments, writing maintainable code, and participating in the design and production of the game. The ideal candidate should be open-minded, a team player, possess good communication skills, and be willing to take responsibility for their tasks. The position offers a chance to work in an international team and collaborative environment.
Must have:
  • Used C++ to develop game projects or similar applications.
  • Open-minded, willing to experiment and iterate over features.
  • Good communication skills in English.
  • Team player and willing to take responsibility.
  • Problem-solving skills.
Good to have:
  • Bachelors in Computer Science or Electronics Engineering.
  • Experience in modern Graphics API (D3D12, Vulkan).
  • Have shipped commercial games.
Perks:
  • An international team.
  • Open, collaborative environment.
  • Highly experienced game developers in the team.
  • Sharing hobbies and passions with colleagues.
  • Inclusive environment with many activities.
  • Commitment to making the best game possible.

Job Details

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Junior Engine Programmer to join the team and help us in crafting the high calibre games our fans have come to expect. 


Responsibilities:
  • Work on all aspects of the engine: designing, developing and supporting our technology
  • Work in tandem with Larian’s other programmers, to achieve team goals
  • Work closely together with the other departments to implement game components
  • Write robust and maintainable code
  • Work under supervision of a mentor, on specific technology features
  • Write and maintain unit tests
  • Be an active participant in the design and production of the game; as the technical side of the creative team!


Requirements:
  • Used C++ to develop game projects, or similar real-time applications
  • Open minded, willing to experiment and iterate over a specific feature
  • Good communication skills in English
  • You are a team player and willing to take responsibility
  • Problem-solving skills
  • This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.


Nice To Haves:
  • Bachelors in Computer Science or Electronics Engineering
  • Experience in modern Graphics API (D3D12, Vulkan)
  • Have shipped commercial games


What We Offer
  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback


We are looking for highly motivated individuals with ever-evolving skillsets and passion for player experience. If you want to contribute to making amazing RPG experiences, we would love to hear from you.


We may receive a very high volume of applications for some positions, so please bear with us if we need to take due time to evaluate each application on merit.

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About The Company

In 1996, in a small office in Ghent, Belgium, Larian Studios was born. Since then, our passion to create a world class video games has driven the Divinity series - six games that straddle multiple genres and defy expectations. Our first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, and the recently-released sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting! Thanks to the success of these two games, our family has grown to over 400 people around the world, working in our Ghent, Quebec, Dublin, Kuala Lumpur, Guildford and Barcelona studios. Our latest title Baldur's Gate 3 released in 2023 to critical acclaim and is now listed among Metacritic's Must-Play games.

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