CONTRACT - Graphics Engineer, SDET (NTD)

7 Months ago • All levels • Graphics Engineer

Job Summary

Job Description

Graphics Engineer with Vulkan/OpenGL/DirectX experience, testing APIs & tools for Nintendo.
Must have:
  • Graphics Programming
  • Vulkan/OpenGL/DirectX
  • Software Testing
  • Git Version Control
Good to have:
  • CI Automation
  • C++/C#/Equivalent
  • Windows/Linux
  • DevOps
Perks:
  • Medical Insurance
  • Employee Assistance

Job Details

About the job

Nintendo Technology Development

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.

Description Of Duties

  • Testing of Nintendo's graphics APIs and graphics tools: debuggers and profilers
  • Develop, maintain, and improve the graphics testing for Nintendo's systems
  • Implement test cases, improve testing platforms, develop and create CI automated tests
  • Helps drive found defects to resolution
  • Work with development team to understand requirements of unit under test
  • Work with DevOps on any CI automatic test issues
  • This is a development role with automated test creation and infrastructure

Summary Of Requirements

  • Solid understanding of fundamental graphics programming concepts
  • Solid understanding of one of the following graphics APIs: Vulkan, OpenGL, or DirectX/D3D
  • Knowledge of software testing methodologies and software quality assurance processes
  • Experience with git version control system
  • Proficient in C, C++, C# or equivalent
  • Building and running software in both Windows and Linux environments
  • BS in engineering or related field

This position is onsite in Redmond, WA, and not open to remote status at this time.

This contract position has a base pay range of $45 - $65 per hour and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.

Similar Jobs

Playrix - Senior C++ Software Engineer (Build System)

Playrix

Portugal (Remote)
3 Months ago
Meta - Software Engineering Manager, Product Infrastructure

Meta

Menlo Park, California, United States (Remote)
3 Months ago
Ivanti - Principal Software Engineer - C++ C# ( atleast 15 years experience)

Ivanti

Hyderabad, Telangana, India (On-Site)
5 Months ago
Avalanche Studios Group - Senior DevOps Engineer

Avalanche Studios Group

Stockholm, Stockholm County, Sweden (On-Site)
1 Week ago
ByteDance - Network Engineer Graduate (Tech Infra - IaaS) - 2025 Start (PhD)

ByteDance

Seattle, Washington, United States (On-Site)
3 Months ago
Zuru - Mid C++ Software Engineer

Zuru

Modena, Emilia-Romagna, Italy (Hybrid)
4 Months ago
Wargaming - Render Engineer (Unannounced project)

Wargaming

Warsaw, Masovian Voivodeship, Poland (On-Site)
3 Months ago
NVIDIA - Senior Graphics Architect - Hardware

NVIDIA

Santa Clara, California, United States (On-Site)
1 Month ago
Final Strike Games - Virtual Reality Rendering Engineer

Final Strike Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
Larian Studios - Graphics Programmer

Larian Studios

Guildford, England, United Kingdom (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

ION - Software Developer/Engineer - Graduate Development Program

ION

Pisa, Tuscany, Italy (On-Site)
4 Months ago
Keywords Studios (Player Support) - Technical Artist 技术美术师

Keywords Studios (Player Support)

Beijing, Beijing, China (On-Site)
6 Months ago
Epic Games - Senior SDET

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
ByteDance - Research Scientist in Computational Biology

ByteDance

Seattle, Washington, United States (On-Site)
2 Weeks ago
Netflix - Distributed Systems Engineer (L5) - Infra Control Planes

Netflix

Los Gatos, California, United States (On-Site)
3 Months ago
Mojang Studios - Principal C++ Engineer- Engine Performance

Mojang Studios

Stockholm, Stockholm County, Sweden (On-Site)
4 Months ago
Autodesk - QA Specialist - AutoCAD Maps

Autodesk

Vancouver, British Columbia, Canada (Hybrid)
3 Months ago
G5 Games - C++ Gameplay Programmer

G5 Games

Astana, Astana, Kazakhstan (Remote)
3 Months ago
Bohemia Interactive - QA Tester

Bohemia Interactive

Brno, South Moravian Region, Czechia (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Redmond, Washington, United States

On Location - Procurement Manager Service Delivery - FIFA World Cup 26™

On Location

New York, New York, United States (Hybrid)
3 Weeks ago
Rackspace Technology - Global Head of AI Business Development

Rackspace Technology

United States (Remote)
2 Weeks ago
Super - Senior Software Engineer, Payments

Super

United States (Remote)
3 Months ago
Warner Bros Games - Sales Lead - Harry Potter Flagship

Warner Bros Games

New York, New York, United States (On-Site)
3 Months ago
Blizzard Entertainment - Lead UX Designer , Customization | Diablo IV | Irvine, CA OR Albany, NY

Blizzard Entertainment

Irvine, California, United States (Hybrid)
5 Months ago
ByteDance - Research Scientist in Foundation Models for Science - ByteDance Research

ByteDance

San Jose, California, United States (On-Site)
3 Months ago
Blitz app - Senior Product Manager II, Games

Blitz app

Los Angeles, California, United States (Hybrid)
3 Months ago
Epic Games - Senior Engineer, Patching

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
The Walt Disney Company - Senior Software Engineer

The Walt Disney Company

Santa Monica, California, United States (On-Site)
1 Week ago
PlayStation Global - Sr UI Artist (Contract)

PlayStation Global

Los Angeles, California, United States (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Graphics Engineer Jobs

Nintendo - CONTRACT - Software Engineer (NTD)

Nintendo

Redmond, Washington, United States (On-Site)
2 Months ago
NVIDIA - GPU Kernel Software Engineering Intern - 2025

NVIDIA

Shanghai, Shanghai, China (On-Site)
1 Month ago
Spatial Studio - Animal Company - Unity Gameplay Engineer

Spatial Studio

(Remote)
1 Month ago
Unity - Senior Partner Engineer - EMEA

Unity

(Hybrid)
3 Months ago
NVIDIA - Senior GPU Power Architect

NVIDIA

Santa Clara, California, United States (Hybrid)
1 Month ago
Larian Studios - Graphics Programmer

Larian Studios

Guildford, England, United Kingdom (On-Site)
3 Months ago
Unity - Senior Partner Engineer - EMEA

Unity

Brighton And Hove, England, United Kingdom (Hybrid)
3 Months ago
Rockstar Games - Graphics Programmer

Rockstar Games

Andover, Massachusetts, United States (On-Site)
4 Months ago
Mojang Studios - Senior Graphics Engineer - Minecraft

Mojang Studios

Stockholm, Stockholm County, Sweden (Hybrid)
3 Months ago
Larian Studios - Graphics Programmer

Larian Studios

Barcelona, Catalonia, Spain (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Nintendo's mission is to put smiles on the faces of everyone we touch. We do so by creating new surprises for people across the world to enjoy together. We've forged our own path since 1889, when we began making hanafuda playing cards in Kyoto, Japan. Today, we’re fortunate to be able to share our characters, ideas and worlds through the medium of video games and the entertainment industry.


Nintendo of America, established in 1980 and based in Redmond, Washington, is a wholly owned subsidiary of Nintendo Co., Ltd. We are committed to delivering best-in-class products and services to our customers and to investing in the well-being of our employees as part of the global Nintendo family.


For more information about Nintendo please visit www.nintendo.com.

North Bend, Washington, United States (Hybrid)

Redmond, Washington, United States (On-Site)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (On-Site)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (On-Site)

Redmond, Washington, United States (Hybrid)

View All Jobs

Get notified when new jobs are added by Nintendo

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug