Software Engineer I, Graphics (NST)

7 Months ago • 2-5 Years • Graphics Engineer • $88,129 PA - $132,193 PA

Job Summary

Job Description

Graphics Engineer with OpenGL, Vulkan, DirectX, and C++ experience to develop games at Nintendo.
Must have:
  • Graphics Development
  • C++ Programming
  • OpenGL, Vulkan
  • Shader Languages
Good to have:
  • Engine Development
  • Tools/Pipeline
  • Internship Experience
  • Computer Science
Perks:
  • Performance Bonus
  • Comprehensive Benefits

Job Details

Nintendo Software Technology Corporation

Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional software engineers to help support our engineering department. As a Graphics Software Engineer I, you will have proven experience in graphics development specifically related to engine, shader, and tools/pipeline technologies. Experience with graphics programming API’s such as OpenGL, Vulkan, DirectX, and relevant programming experience in C++ or equivalent shading languages will help you to contribute to our engine.

DESCRIPTION OF DUTIES:

  • Assists in developing, writing, testing, debugging and implementing code using the relevant programming languages.

  • Participates in product testing and maintenance activities as required by project management.

  • May assist in tool development with other engineers.

  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo’s high standard of quality and timeliness.

  • Participation in company-wide activities such as product review, analysis and testing as required.

SUMMARY OF REQUIREMENTS:

  • Understanding of computer science and software design principles.

  • Ability to read and debug other engineers’ code.

  • Knowledge of the relevant programming languages (C/C++ and GLSL (or equivalent shading language)

  • Knowledge of an equivalent graphics programming API (OpenGL, Vulkan, DirectX, Mantle, etc.)

  • Internship at a software development company preferred.

  • Undergraduate degree in Computer Science or related field; or equivalent education and experience.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.

This position includes a base salary range of $88,129 - $132,193 annually, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Please see our Benefits & Perks page for more benefits information. Fixed term employees are eligible for all listed employee benefits except tuition reimbursement. For more information about NST, click here.

Similar Jobs

PlayStation Global - Senior Machine Learning Graphics Engineer

PlayStation Global

London, England, United Kingdom (Hybrid)
2 Weeks ago
Epic Games - Senior Desktop Programmer, Fortnite Tech

Epic Games

Montreal, Quebec, Canada (On-Site)
3 Months ago
Amber - Senior Unreal Game Engineer (Project Based)

Amber

Brazil (On-Site)
9 Months ago
Wargaming - Senior Engine Developer (World of Tanks)

Wargaming

Nicosia, Nicosia, Cyprus (Hybrid)
1 Month ago
Epic Games - Senior Machine Learning Rendering Programmer

Epic Games

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
NVIDIA - GPU C++ Modeling Engineer

NVIDIA

Shanghai, Shanghai, China (On-Site)
3 Weeks ago
Wargaming - Render Engineer (Unannounced project)

Wargaming

Prague, Prague, Czechia (On-Site)
5 Months ago
PlayStation Global - Principal Software Engineer, Graphics

PlayStation Global

Aliso Viejo, California, United States (On-Site)
15 Hours ago
Magic Media - Graphics Programmer (C++)

Magic Media

Kyiv, Kyiv City, Ukraine (Remote)
3 Weeks ago
Google - Senior Software Engineer, Pixel Graphics, GPU Software

Google

London, England, United Kingdom (On-Site)
1 Week ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Keen Software House - Senior Render Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
2 Months ago
Obsidian Entertainment - Graphics Programmer (Staff/Senior)

Obsidian Entertainment

Irvine, California, United States (On-Site)
8 Months ago
Wargaming - Senior Engine Developer (World of Tanks)

Wargaming

Belgrade, Serbia (Hybrid)
1 Month ago
Blind Squirrel Games - Senior Graphics Engineer

Blind Squirrel Games

Austin, Texas, United States (Hybrid)
6 Months ago
Techland - Rendering Programmer

Techland

Poland (On-Site)
10 Months ago
Genies - Lead Machine Learning Engineer, 3D Gen AI & Graphics

Genies

San Mateo, California, United States (On-Site)
4 Weeks ago
Creative Assembly - Senior/Principal Graphics Programmer

Creative Assembly

England, United Kingdom (On-Site)
1 Month ago
Blind Squirrel Games - Senior Generalist Engineer

Blind Squirrel Games

Austin, Texas, United States (Hybrid)
3 Months ago
Anzuio - Senior Software Engineer (C++)

Anzuio

Tel Aviv-Yafo, Tel Aviv District, Israel (Hybrid)
4 Weeks ago
Keen Software House - Senior Render Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Redmond, Washington, United States

ByteDance - Mobile Software Engineer Graduate (Global E-commerce-US) - 2025 Start (BS/MS)

ByteDance

San Jose, California, United States (On-Site)
5 Months ago
Nintendo - Intern - Retail Marketing & Strategy

Nintendo

Redmond, Washington, United States (On-Site)
5 Months ago
Haptic - Senior Technical Animator

Haptic

Dallas, Texas, United States (Remote)
3 Months ago
Meta - Research Scientist Intern, Photorealistic Telepresence (PhD)

Meta

Redmond, Washington, United States (On-Site)
5 Months ago
The Walt Disney Company - Senior Software Engineer

The Walt Disney Company

Burbank, California, United States (On-Site)
1 Week ago
Riot Games - Staff Software Engineer, Gameplay - Unpublished R&D Product

Riot Games

Los Angeles, California, United States (On-Site)
2 Months ago
Regent Craft - Flight Controls Engineering Intern

Regent Craft

North Kingstown, Rhode Island, United States (On-Site)
6 Months ago
PlayStation Global - Senior Manager, Creative - Global Licensed Merchandise

PlayStation Global

Aliso Viejo, California, United States (Hybrid)
4 Weeks ago
AI Fund - Artificial Intelligence Engineer

AI Fund

California, United States (Remote)
6 Months ago
Axinous - Account Executive - Federal Civilian

Axinous

Virginia, United States (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Graphics Engineer Jobs

Activision - Expert Software Engineer, Graphics

Activision

United States (Remote)
4 Weeks ago
Nintendo - CONTRACT - Graphics Engineer, SDET (NTD)

Nintendo

Redmond, Washington, United States (On-Site)
10 Months ago
Spatial Studio - Animal Company - Unity Gameplay Engineer

Spatial Studio

(Remote)
3 Months ago
NVIDIA - System Software Engineer - GPU

NVIDIA

Santa Clara, California, United States (On-Site)
1 Week ago
Google - Software Engineer, Google Pixel Graphics

Google

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Week ago
ByteDance - 3D Graphics Software Engineer - XR Runtime

ByteDance

San Jose, California, United States (On-Site)
1 Month ago
Activision - Expert Software Engineer, Graphics

Activision

Santa Monica, California, United States (Remote)
1 Week ago
Wargaming - Render Engineer (Unannounced project)

Wargaming

Prague, Prague, Czechia (On-Site)
5 Months ago
Haptic - Senior Graphics Engineer

Haptic

Paris, Île-de-France, France (Remote)
3 Months ago
PlayStation Global - Principal Software Engineer, Graphics

PlayStation Global

Aliso Viejo, California, United States (On-Site)
15 Hours ago

Get notifed when new similar jobs are uploaded

About The Company

Nintendo's mission is to put smiles on the faces of everyone we touch. We do so by creating new surprises for people across the world to enjoy together. We've forged our own path since 1889, when we began making hanafuda playing cards in Kyoto, Japan. Today, we’re fortunate to be able to share our characters, ideas and worlds through the medium of video games and the entertainment industry.


Nintendo of America, established in 1980 and based in Redmond, Washington, is a wholly owned subsidiary of Nintendo Co., Ltd. We are committed to delivering best-in-class products and services to our customers and to investing in the well-being of our employees as part of the global Nintendo family.


For more information about Nintendo please visit www.nintendo.com.

Redmond, Washington, United States (On-Site)

Redmond, Washington, United States (On-Site)

Redmond, Washington, United States (On-Site)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (On-Site)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

View All Jobs

Get notified when new jobs are added by Nintendo

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug