Level Design Director

2 Months ago • 8 Years + • Level Design

Job Summary

Job Description

As Level Design Director, you'll lead the creation of fun and engaging levels and puzzles for an unannounced AAA title. You'll define the level design vision, collaborate with various teams (Game Director, Technical Level Design Director, Level Design Lead), and ensure timely delivery of high-quality levels. Responsibilities include establishing gameplay rules and metrics, balancing artistic and technical aspects, mentoring the level design team, incorporating feedback, and contributing to work planning. Experience directing level design teams on at least one full AAA game, preferably open-world, is crucial. Strong communication and vision articulation are essential.
Must have:
  • AAA game experience as Director
  • Level design team supervision
  • Vision articulation and strategy
  • Level design principles expertise

Job Details

Company Description

Ubisoft’s 17,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Ubisoft Bordeaux

Founded in 2017, Ubisoft Bordeaux works with passion on the biggest AAA titles to deliver the best gaming experiences. Today, the studio is composed of 400 talents from 20 different nationalities, working on licenses such as Assassin's Creed, Beyond Good & Evil 2 and a free to play game, BattleCore Arena. At the same time, the studio has set up a Tech branch which works on all Ubisoft's online services (named Online Services) as well as on the Anvil game engine. Ubisoft Bordeaux is also home to a R&D team, La Forge, which brings together engineers and researchers to work together on prototypes for game production, particularly around AI topics.

Job Description

As a Level Design Director on a project not announced yet, you will ensure our players have fun levels and puzzles to solve, and goals to accomplish as they journey through our new project. 

You will ensure that all Levels and related experiences are delivered on time, and to the highest possible quality through your feedback and direction. You will share the level design vision for the project with various teams and stakeholders and oversee the entire level design process.  

RESPONSIBILITIES:  

  • Create and develop the Level Design vision and oversee that this vision is carried through into the game, with the player and their experience at the center 
  • Work closely with the Game Director to define key gameplay ingredients and systems that will support Level Design 
  • Work closely with the Technical Level design Director and the Level Design Lead 
  • Consider, evangelize and oversee rules and metrics for gameplay spaces (rational level design) 
  • Ensure all the gameplay spaces work flawlessly 
  • Balance artistic aspects with technical constraints to align design, graphic, and narrative features 
  • Ensure that level design guidelines are followed by working in close collaboration with all members of the production team 
  • Provide mentorship and constructive feedback to your level design team to achieve the highest quality 
  • Work with feedback from playtesters or internal cross-functional teams (usability, accessibility, compliance, etc.) in order to take a problem-solving approach to tackle any issues they might have uncovered 
  • Contribute to work planning in order to find the balance between the quality that is expected and the ability to deliver the game 

Qualifications

As a Director in the Level Design field, you’re enthusiastic about quality and innovation. You excel at communicating your vision to various stakeholders and developing strategic efforts with your team. You appreciate working in collaborative environments, supporting different professionals. Your team leadership experience equips you to navigate through challenges, provide constructive feedback, and streamline workflows. 

  • Experience in at least one full AAA videogame production as an Associate Director or Director, ideally for an Open World game. 
  • Professional experience in supervising/directing a level design team   
  • Capacity to clearly articulate and communicate a vision and strategy  
  • Expertise in Level Design principles 

Additional Information

  • Contract: Permanent contract 
  • Location: role based in Bordeaux – France
  • On-Site based position - Weekly work from home pace to define

Hiring Process:

  • Phone interview with one of our recruiters
  • Several interviews with the Hiring Manager and the Core Team of the project
  • One interview with the Core Team of the project

If your application is not retained, you will receive a negative answer.

To find out more about our studio and Ubisoft's advantages, go to: https://www.ubisoft.com/en-us/studio/bordeaux

We are working to enrich players’ lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce the environmental impact of our business. Learn more on our Social Impact here.

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Similar Jobs

Meta - Software Engineer (Technical Leadership)

Meta

Burlingame, California, United States (On-Site)
4 Months ago
ByteDance - Firmware Software Engineer / Architect

ByteDance

San Jose, California, United States (On-Site)
6 Days ago
Workco - Senior Designer

Workco

São Paulo, State Of São Paulo, Brazil (On-Site)
1 Month ago
Epic Games - Senior AI Designer

Epic Games

(On-Site)
1 Week ago
SKYDANCE - Lead UI/UX Designer (Games)

SKYDANCE

Santa Monica, California, United States (Hybrid)
6 Days ago
Limit Break - Lead Game Designer

Limit Break

Tokyo, Japan (On-Site)
5 Days ago
FISHLABS GmbH - Level Designer

FISHLABS GmbH

Hamburg, Hamburg, Germany (Hybrid)
5 Days ago
Mob Entertainment - Senior Game Designer Remote

Mob Entertainment

United States (Remote)
6 Days ago
Techland - Lead Level Designer

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
3 Months ago
Limit Break - Lead Game Designer

Limit Break

Tokyo, Japan (On-Site)
6 Days ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Garena - Game Designer

Garena

Hanoi, Hanoi, Vietnam (On-Site)
2 Months ago
PENN Interactive - Senior Manager, Product Intelligence, AI/ML & Data Solutions

PENN Interactive

Philadelphia, Pennsylvania, United States (Hybrid)
2 Weeks ago
Wargaming - UX/UI Designer (Unannounced Project)

Wargaming

Prague, Prague, Czechia (On-Site)
1 Week ago
Electronic Arts - Senior Environment Artist

Electronic Arts

Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia (On-Site)
3 Weeks ago
Rambus - SMTS Verification Engineering

Rambus

Bengaluru, Karnataka, India (Hybrid)
6 Months ago
Light Speed Studios - Senior Gameplay Designer

Light Speed Studios

California, United States (On-Site)
1 Month ago
Lighthouse Games - Lead VFX Artist

Lighthouse Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
6 Days ago
Ubisoft - The Division Resurgence – Lead UI/UX Designer

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
2 Months ago
Activision - Lead Systems Designer

Activision

Middleton, England, United Kingdom (Hybrid)
3 Weeks ago
Epic Games - Game Designer

Epic Games

Porto Alegre, State Of Rio Grande Do Sul, Brazil (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Bordeaux, Nouvelle-Aquitaine, France

Tesla - Field Service Technician

Tesla

Longueau, Hauts-de-France, France (On-Site)
1 Month ago
Ubisoft - Legal Counsel Assistant Intern

Ubisoft

Paris, Île-de-France, France (On-Site)
2 Weeks ago
Voodoo - Senior Data Analyst - Growth

Voodoo

Paris, Île-de-France, France (Hybrid)
4 Months ago
Assystems - Ingénieur Système - Système Mécanique Nucléaire H/F

Assystems

Lyon, Auvergne-Rhône-Alpes, France (On-Site)
5 Months ago
Assystems - Administrateur système confirmé H/F

Assystems

Courbevoie, Île-de-France, France (On-Site)
5 Months ago
PwC - Consultant expérimenté Data Architecture | CDI | H/F

PwC

Neuilly-sur-Seine, Île-de-France, France (On-Site)
5 Months ago
Voodoo - Data Analyst - Blitz

Voodoo

Paris, Île-de-France, France (On-Site)
2 Months ago
Ubisoft - Media Assistant Intern

Ubisoft

Paris, Île-de-France, France (On-Site)
1 Month ago
Hitachi - Lead CE/PP MS D365 Consultant

Hitachi

Paris, Île-de-France, France (Remote)
5 Months ago
Haptic - Lead Economy Designer

Haptic

Paris, Île-de-France, France (Remote)
2 Months ago

Get notifed when new similar jobs are uploaded

Level Design Jobs

Cloud Imperium Games - Senior Level Designer

Cloud Imperium Games

Frankfurt, Hessen, Germany (On-Site)
4 Months ago
Sperasoft - Senior Level Artist

Sperasoft

Masovian Voivodeship, Poland (Hybrid)
1 Week ago
Vertigo Games - Senior Level Designer

Vertigo Games

Amsterdam, North Holland, Netherlands (Hybrid)
1 Month ago
Limit Break - Lead Game Designer

Limit Break

Tokyo, Japan (On-Site)
6 Days ago
SmileGate - Next-Generation Game Level Design

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
2 Months ago
Ubisoft - Technical Director - Level Design

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
6 Days ago
Epic Games - Level Designer

Epic Games

Vancouver, British Columbia, Canada (On-Site)
2 Months ago
Ubisoft - Technical Designer

Ubisoft

Taguig, Metro Manila, Philippines (On-Site)
3 Months ago
Ubisoft - Quest Director

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
5 Days ago
Welevel - Senior Level Artist (POIs & Procedural World Design)

Welevel

Munich, Bavaria, Germany (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

San Francisco, California, United States (On-Site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Montreal, Quebec, Canada (On-Site)

Paris, Île-de-France, France (On-Site)

Saint-Mandé, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

View All Jobs

Get notified when new jobs are added by Ubisoft

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug