Producer

2 Days ago • 5 Years +

About the job

Description

We are looking for an experienced games producer to join our team and help deliver an exciting new project on an all-new IP. This will be an excellent opportunity for a producer looking to lead a project at a fast-growing indie studio, where you’ll be working closely with an incredible team at all levels of seniority to deliver on our vision.   

The successful candidate must have shipped at least two video game titles, one end-to-end from concept to delivery and one on a console platform where they’ll have acquired some knowledge of the certification process. They’ll also be extremely well organised, kind, patient and take great pride in optimising workflows to ensure the team can achieve their best work. They will have been the producer across a whole project and proven their ability to deliver on the big picture.  

The producer must be confident in creating and maintaining plans and working independently to tight deadlines. They will be working closely with the Design Director, Lead Designer, Lead Programmer, Lead Artist, and Art Director to make sure scope is kept in check and that features are carefully prioritised to ensure timely delivery.   

The role can be based in our offices in Hove, remote, or a combination of the two – it’s up to you.  

Key Responsibilities:  

  • Oversee the day-to-day and sprint-to-sprint work of art, design and code teams 
  • Build and maintain schedules for content, features, localisation & QA  
  • Report issues and progress to the wider team  
  • Own and manage the content roadmap  
  • Championing the player and market needs at every step  
  • Play the game, make sure it’s good! 

Requirements

  • 5-years games industry experience in production  
  • End-to-end production experience; has taken a game from concept to release  
  • Shipped title on either PlayStation, Xbox or Nintendo platforms  
  • Experience with project management tools such as Jira or Hansoft  

Desirable: 

  • Interest and appreciation of relaxing games  
  • Experience with VO  
  • Experience in live ops production  
  • Experience with Early Access/Game Preview  
  • Experience working with IPs  

Benefits

  • Competitive salary (dependent on experience)  
  • Performance related bonus.  
  • Bi-annual salary reviews based on your performance.  
  • Monday to Friday 9am - 5pm (No weekends, No overtime, No Crunch!)  
  • Opportunity to work from home (UK only), out of our Brighton office, or hybrid.  
  • 21 days annual leave + 9 Bank Holidays, which includes our very own FuturLab Bank Holiday!   
  • 2 Duvet Days. (No questions asked)   
  • Extra day off for your birthday.  
  • Studio closure over the Christmas period.  
  • 5 paid training and 2 paid volunteer days per year to work on your personal development.  
  • Opportunities to attend and speak at gaming events/conferences.   
  • Free MS Game Pass or PS+ subscription  
  • Free game codes, game swag and merchandise.  
  • Bike2work scheme.  
  • Enhanced Maternity - 9 months full pay (statutory benefit topped up by FL)  
  • Paternity leave - 8 weeks full pay  
  • Enhanced Sick Pay.  
  • Enhanced Pension.  
  • Private Healthcare, includes dental and optical cover.  
  • Remote therapy service through Spill -8 x 50-minute virtual sessions over 6 months whenever you need them. Unlimited ‘ask a therapist’ text questions.  
  • Eye tests & standard glasses for display work.  
  • Amazing offices with a great culture. E.g. Regular social activities, Free fresh fruit, Free iced treats in the Summer and Free locally roasted, Small Batch Coffee and Speciality Teas!  

  

FuturLab foster an inclusive and welcoming culture, check out the Life at FuturLab page ( for reasons why you’d love working here!   

If you have the skills, experience and passion for the role then please get in touch as we’d love to hear from you!    

 

Equal Opportunities 

We welcome applicants from all backgrounds and are committed to making reasonable adjustments to the recruitment process as required, please add any adjustment requests to your application.  

  

Candidates without a valid UK work Visa cannot be considered. 

About The Company

We’re FuturLab, the award-winning game studio behind PowerWash Simulator, the Velocity series, Peaky Blinders Mastermind, and many more awesome games.

Our zero-crunch policy and commitment to staff well-being is testament to our belief that happy, healthy teams make great games – backed up by our award-winning catalogue.

FuturLab was originally founded in 2003, but things really took off for us in 2007 when we decided to take a risk: we rocked up to Sony HQ and delivered the pitch that would put us on the map as game developers.

Back then, we didn’t have the commercial video game experience that we do now, but what we did have was unbridled enthusiasm, distinctive ideas, and fearless audacity. To this day, we carry these essential ingredients through to every project we work on.

Although our head office in Brighton remains open, FuturLab is a remote first studio, allowing us to work with talent across the UK and beyond to deliver the best games possible, whilst empowering our team to work comfortably and flexibly in their own spaces.

Our studio is a place where everyone belongs, a space for us to cultivate great ideas and flourish together, with our differences as our strength. As a Ukie #RaiseTheGame pledge partner, we are committed to championing diversity and inclusion across all areas as we continue to expand.

United Kingdom (Hybrid)

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