Senior Combat Designer (Gameplay) - EA Sports UFC

3 Months ago • 5 Years + • Product Management

About the job

Job Description

Senior Gameplay Designer for EA SPORTS UFC, 5+ years experience, design complex gameplay systems, console/AAA game development, proactive and able to own design areas.
Must have:
  • Gameplay Design
  • Console/AAA Game
  • Mentoring Designers
  • Proactive & Ownership
Good to have:
  • Market Trends
  • Player Sentiment
  • Product Metrics
  • Live Service
Perks:
  • Paid Time Off
  • Free Games
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

The EA SPORTS UFC franchise offers the electrifying spectacle and entertainment of MMA for over 20 million players across the globe. It delivers fluid and responsive mixed martial arts through inventive gameplay technology.

Located in Vancouver, British Columbia, the EA SPORTS UFC team is on a mission to become the world's greatest fighting game. If you're passionate about building immersive digital entertainment, this is the role of a lifetime.

If you're passionate about your craft, this is a role of a lifetime.

At EA, Game Designers are responsible for crafting the product. They are the individuals who take initial ideas and find the fun in experiences that surprise and delight millions of gamers around the world. Our Senior Game Designers actualize the vision in features and gameplay by partnering with other designers, product owners, development directors, engineers, animators, and artists to create a great game.

As a Senior Gameplay Designer, you will use your understanding and passion for designing player first experiences to add to the creative execution and business success of the game team.

You will report to the Senior Creative Director, and will be involved at all stages from concepting, design documentation, supporting the team through execution, and tuning the features to make for a great game experience.

Your Responsibilities

  • Work with design and product owner leadership to help form the direction for gameplay and ensuring that designs follow the product vision.

  • Design complex gameplay systems and tune them for specific goals.

  • Inspire and motivate the team to achieve high-quality results within constraints.

  • Take a holistic approach to quality and delivery to ensure that the feature set and corresponding execution creates the best possible product.

  • Identify problems and opportunities and ideate to identify interesting solutions.

  • Preparing and analyzing research to understand market trends, player sentiments; and using that data to form a creative vision aligned with business objectives.

  • Create gameplay designs that target specific product metrics and gamer motivations.

  • Ability to tune/balance existing gameplay and prioritize new gameplay content in the live service based on player sentiment and product strategies.

Your Qualifications

  • Minimum of 5 years of experience as a Designer working in medium/large teams within the video game industry, creating high quality games.

  • Experience of mentoring other designers and providing insightful feedback on design efforts.

  • Experience of console/ AAA game development.

  • Proactive and able to own design areas from initial creation through to implementation.

  • Understand how to design player experiences that support the strategic business objectives.

  • Excellent written and verbal communication skills.

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria): º $107,600 - $147,100 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

View Full Job Description
$107.6K - $147.1K/yr (Outscal est.)
$127.3K/yr avg.
Vancouver, British Columbia, Canada

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

Stockholm, Stockholm County, Sweden (Hybrid)

Montreal, Quebec, Canada (On-Site)

Redwood City, California, United States (On-Site)

Stockholm, Stockholm County, Sweden (Hybrid)

Ontario, Canada (Remote)

Madrid, Community Of Madrid, Spain (On-Site)

Madrid, Community Of Madrid, Spain (On-Site)

Montreal, Quebec, Canada (On-Site)

Guildford, England, United Kingdom (On-Site)

Vancouver, British Columbia, Canada (Hybrid)

View All Jobs

Get notified when new jobs are added by Electronic Arts

Similar Jobs

Tencent - Senior Combat Designer

Tencent, China (On-Site)

raw power games - Senior Combat Designer

raw power games, Denmark (Hybrid)

Theorycraft Games - Combat Designer

Theorycraft Games, (Remote)

Respawn Entertainment - Combat Designer - Enemies (Star Wars Jedi)

Respawn Entertainment, United States (On-Site)

Lakshya Digital - Combat Designer Freelance

Lakshya Digital, Canada (Remote)

Respawn Entertainment - Senior Combat Designer - Enemies (Star Wars Jedi)

Respawn Entertainment, United States (Remote)

Blizzard Entertainment - Senior AI Combat Designer

Blizzard Entertainment, United States (Hybrid)

Tencent - Combat Designer

Tencent, United States (On-Site)

PlayStation Global - Sr Combat Designer (Hero)

PlayStation Global, United States (On-Site)

Monadical - Senior Combat Designer

Monadical, United States (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Virtuos - Game Producer/ 游戏项目经理

Virtuos, China (On-Site)

Virtuos - Production Director

Virtuos, Ireland (On-Site)

Virtuos - Producer

Virtuos, Malaysia (On-Site)

Virtuos - Senior Game Producer

Virtuos, Malaysia (On-Site)

Virtuos - Game Producer

Virtuos, Ukraine (Remote)

Supercell - Senior Game Designer, Project R.I.S.E

Supercell, China (On-Site)

Supercell - General Manager, Squad Busters

Supercell, Finland (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Vancouver, British Columbia, Canada

Get notifed when new similar jobs are uploaded

Product Management Jobs

Moon Active - Data Product Manager

Moon Active, Israel (On-Site)

G5 Games - VP Product

G5 Games, Malta (Remote)

G5 Games - VP Product

G5 Games, Cyprus (Remote)

G5 Games - VP Product

G5 Games, Montenegro (Remote)

G5 Games - Project/Product Manager

G5 Games, Montenegro (Remote)

G5 Games - VP Product

G5 Games, Kazakhstan (Remote)

G5 Games - Project/Product Manager

G5 Games, Kazakhstan (Remote)

G5 Games - VP Product

G5 Games, Armenia (Remote)

Get notifed when new similar jobs are uploaded