Senior Designer

4 Months ago • All levels • Game Design

Job Summary

Job Description

Senior Game Designer needed for Golf Clash at Playdemic, a EA studio. Must have experience with live game feature/system design, game databases, and strong Excel skills. You'll collaborate on new features, prioritize development, and create designs from concept to release.
Must have:
  • Live Game Design
  • Game Databases
  • Strong Excel
  • Feature Design
Good to have:
  • Mobile Game Dev
  • Free-to-Play
  • Live Operations
  • Game Design Degree
Perks:
  • Award-Winning Studio
  • Breakout Areas

Job Details

Just 13 miles south of Manchester and a 15-minute train journey, is the attractive market town of Wilmslow. Here amongst the boutique shops and independent cafes and bars is the stunning Playdemic studio. Acquired by EA in 2021, Playdemic is home to the top 10 grossing, BAFTA-winning mobile smash – Golf Clash. Having opened at the beginning of 2020, our award-winning, bespoke studio space offers conventional desk space as well as indulgent breakout areas, meeting rooms and alternative workspaces. The office has been ridgeline-designed to create an environment that encourages and allows our team to do their very best work.

After a comprehensive onboarding experience, you will have the opportunity to join us as a Senior Game Designer on a globally successful game enjoyed by millions.

As a Senior Game Designer within the Golf Clash team at Playdemic you will collaborate and liaise with Production, Designers, Artists, and other content creators to produce designs and input data for our weekly releases

Responsibilities

  • Reporting to the Game Design Director, you will join us and collaborate on ideation of new game features and systems.
  • Efficient and legible documentation of features.
  • You will join us and collaborate with the product management team to prioritise feature development.
  • You will work alongside the development team to ensure features are developed in line with design. You will create and own designs from early concept through to release.

Key Skills

  • Experience working on a live game with a proven track record of working on a combination of feature, systems, and economy design within the constraints of release schedules.
  • Prior work experience with game databases and data structures.
  • Strong Excel experience, especially concerning balancing game systems.
  • Technical skills and knowledge of game development tools including Confluence and JIRA.
  • Teamwork is necessary.
  • Mentor junior/mid level designers.

Bonus Skills

  • Prior experience working in a Mobile Game Development Studio.
  • Experience supporting games, with a significant user base, through maintenance, new feature deployment and live operations.
  • Interest in mobile games, with an understanding of the free-to-play genre.
  • Educated to degree level in a game design related subject, or equivalent experience.

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