Senior Game Artist, London

1 Day ago • All levels

About the job

SummaryBy Outscal

Supercell is seeking a Senior Game Artist to join their Squad Busters team in London. You'll be responsible for designing and developing the visual style, UI, and overall look of the game. Must-have skills include proficient 2D illustration, UI design experience, Adobe Photoshop expertise, and basic 2D animation skills.


Squad Busters
is on the quest of setting a new standard for success of a Supercell game. If you know anything about our history as game makers, then you know we are setting the highest possible bar.

The ideal addition to the Squad Busters team will step in right away and make big contributions to growing the world of Squad Busters. We’re an organized team looking for passionate people with big ideas. There are definitely hard days, but having this much fun making a game makes it all worth it!
About the Role
Right now we are looking for a passionate and experienced UI Artist to join the Squad Busters team. Your portfolio oozes quality and polish, and indicates a determination to push boundaries and create great art. You enjoy working as part of a team, but are hungry to take responsibility at an individual level.

We feel that talent feeds talent, and that’s why we work together to create the best possible designs. We offer everyone an equal chance to impact the final result. Our teams are small and agile, and we strongly believe in the creative freedom of an artist.

At Supercell you have a chance to join a company of true professionals. We do not believe in unnecessary bureaucracy, nor are there any solo artists. We are all driven and goal-oriented individuals that contribute to a common cause. If these are values that you are passionate about, then you might just be the Artist we are looking for.

Responsibilities

  • Continue the development of the visual style, design and overall look of Squad Busters UI
  • Develop and create UI solutions, both existing and new ones
  • Develop visual concepts and ideas for future updates
  • Understand the Squad Busters audience in order to develop the characters, environments and features they will love

Requirements

  • Proficient in 2D illustration
  • Proven experience of User Interface design
  • Proven experience with Adobe Photoshop (knowledge of Illustrator is a plus)
  • Basic 2D animation skills
  • Demonstrate pride and responsibility in your work when given the freedom to work independently
  • You know how to communicate clearly and thrive on feedback, both giving and receiving it
  • You can spend your first months working from our beautiful HQ in Helsinki, learning our tools, workflows and your colleagues

Just a quick note: since this team is London-based, we'd love for you to spend plenty of time in Helsinki during your first 6 months, especially for onboarding. Don’t worry, Supercell will take care of all the logistics, so you can focus on settling in!

About The Company

Supercell is a global game company based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've brought five games to the global market – Brawl Stars, Clash Royale, Boom Beach, Clash of Clans and Hay Day.

If you love games and are passionate about playing and crafting them, and you’re looking for a job that provides you ownership and independence, you’re in the right place. We’ve built a company of proactive, independent teams with the freedom to do what they think is best for their players, our games and the company at large.

We are individuals from over 40 nationalities who believe in transparency, trust and the power of spending time with one another. 

Uusimaa, Finland (On-Site)

Shanghai, China (On-Site)

Shanghai, China (On-Site)

Uusimaa, Finland (On-Site)

Shanghai, China (On-Site)

Uusimaa, Finland (On-Site)

Uusimaa, Finland (On-Site)

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