Senior Level Designer

1 Month ago • All levels

Job Summary

Job Description

As a Senior Level Designer, you will design and build compelling environments and create engaging player experiences in Unreal Engine 5. You will be responsible for level layout, pacing, and player direction. Collaborating with Art, Engineering, Narrative, and Systems Design teams is essential. You will also utilize Blueprints to script gameplay logic and integrate gameplay mechanics. The role involves championing player experience and iterating based on feedback, contributing to world-building, and owning the full lifecycle of level design tasks, from conceptualization through implementation and polish. The role also requires the creation and maintenance of level, gameplay, and player experience documentation.
Must have:
  • Proven experience designing levels in Unreal Engine 5.
  • Deep understanding of open-world game structure.
  • Strong spatial design skills for layout and flow.
  • Passion for creating unforgettable player experiences.
  • Experience shipping an open-world RPG or action-RPG.

Job Details

Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

Avalanche is a Warner Bros. Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful Wasatch Mountains. We’ve been in the video game business since 1995, creating interactive experiences for fans of the world’s largest franchises. Join the team behind the blockbuster open world, action RPG Hogwarts Legacy as we create what’s next!

Senior Level Designer

We are looking for an experienced and passionate Senior Level Designer with a deep knowledge of Unreal Engine 5 to join our team. You will be responsible for designing compelling environments, crafting engaging player experiences, and collaborating across disciplines to bring our game world to life.

You must have a strong understanding of Blueprint scripting, open-world systems, and the ability to drive tasks independently while coordinating with multiple departments such as Art, Engineering, Narrative, and Systems Design.

JOB RESPONSIBILITES:

  • Design, prototype, and iterate on engaging, open-world areas/levels that support core gameplay, narrative, and exploration goals.
  • Create open-world areas and/or build levels using UE5, with a strong focus on level layout, pacing, player guidance, and gameplay readability.
  • Utilize Blueprints to script gameplay logic, interactive elements, and systemic events.
  • Work closely with Art and Environment teams to ensure levels meet visual fidelity and technical constraints and performance standards.
  • Collaborate with Systems Designers to integrate gameplay mechanics, AI behavior, and systemic features into areas of the open world.
  • Champion player experience and usability, conducting playtests within your team and gathering feedback for continuous iteration.
  • Contribute to world-building and the design of systemic content, events, and world activities typical of open-world games.
  • Own the full lifecycle of level design tasks, from conceptualization through implementation, to polish and bug fixing.
  • Create and maintain level, gameplay, and player experience documentation related to your role.

REQUIREMENTS

  • Proven experience designing and building levels in Unreal Engine 5, with a strong proficiency in Blueprint scripting.
  • Deep understanding of the open-world game structure, player progression, and systemic gameplay design.
  • Strong spatial design skills with a keen eye for layout, flow, pacing, and player direction.
  • Passion for games and creating unforgettable player experiences.
  • Experience shipping an open-world RGP or action-RPG.

How We Get Things Done…

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.

If you’re a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.

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About The Company

We’re a leader in the games industry across all game platforms and mobile devices. Our diverse and inclusive workforce creates and brings to life the most beloved characters, franchises, heroes, and wizards in the world. We are fans of what we make and proud of what we do. We have studios and offices across the globe.

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