Senior Pipeline Developer (Maya)

2 Months ago • 8 Years + • Technical Art • Undisclosed

About the job

Job Description

Senior Pipeline Developer (Maya) with 8+ years experience building Maya pipelines using Python, OpenUSD, and Git for Modeling, Rigging, Animation, and Tracking/Matchmove. Must have strong communication skills and experience designing intuitive, artist-friendly workflows.
Must have:
  • Maya Pipeline
  • Python Development
  • OpenUSD Experience
  • Artist-Friendly Workflow
Good to have:
  • C++ Programming
  • Unit Testing
  • Maya Production
  • Object-Oriented Programming
Perks:
  • Netflix Investment
  • Global Studios
The Maya Pipeline Developer collaborates with Pipeline Leads to build a Maya pipeline that spans Modeling, Rigging, Animation, and Tracking/Matchmove, using OpenUSD as a backbone. They leverage their production experience to create intuitive and self-documenting workflows that can be quickly adopted by users of differing skill levels, and which can operate efficiently on scenes of extreme scale and complexity. 

Key Responsibilities

    • Solve complex problems in the domain of Maya pipeline workflows
    • Write high quality Python code that is easy to maintain and is well-tested 
    • Communicate with artists to identify areas of inefficiency and help gather their requirements
    • Contribute to technical briefs and user documentation

Qualifications

    • Passion for staying on top of latest features in Maya
    • 8+ years experience writing Maya pipeline code using python
    • Strong written and verbal communication skills
    • Demonstrated talent for designing intuitive, artist-friendly workflows without sacrificing functionality
    • Understanding of object-oriented programming patterns
    • Comfortable with git and unit testing
    • Desire to probe and understand the inner workings of complex systems
    • Experience as an artist using Maya in production preferred
    • Experience writing a Maya pipeline using OpenUSD preferred
    • Experience programming in C++ preferred
About Us
Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.

We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.

Eyeline Studios
Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more.

Powered by Netflix
Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients.

Come as you are
We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.
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About The Company

Scanline VFX is an award-winning, global leader in the visual effects industry with studios in 7 core locations including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. From humble beginnings over 30 years ago, we’ve grown to a team of over 1,200 made up of diverse nationalities from around the world. We believe in the power of storytelling and are committed to helping filmmakers realize their artistic vision. Underpinned by a commitment to innovation, collaboration and long-standing partnerships, we continue to develop innovative tools, techniques and technologies, to offer filmmakers the ultimate in creative freedom. Eyeline Studios, Scanline’s virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility.

Netflix’s investment in Scanline’s pipeline, infrastructure, and workforce allows Scanline to continue to push the boundaries of what is possible in VFX. In addition to working on projects for Netflix, Scanline continues to work with a variety of long-standing and new clients outside of Netflix.

Established in 1989 in Munich, Scanline became well-known for our ability to create photorealistic natural phenomena such as fire, smoke and water, having developed our proprietary fluid simulation software, Flowline. Scanline was the sole developer of Flowline and in 2008, and was the recipient of a Scientific and Technical Achievement Academy Award® for the software.

Seoul, South Korea (Hybrid)

Munich, Bavaria, Germany (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Seoul, South Korea (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Mumbai, Maharashtra, India (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

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