Senior Rendering Engineer - American Football

7 Months ago • 10 Years + • Rendering • $142,900 PA - $239,700 PA

Job Summary

Job Description

Senior Rendering Engineer with 10+ years experience, expert in real-time rendering engines, modern graphics APIs, performance analysis, and optimization.
Must have:
  • Real-time Rendering
  • Graphics APIs
  • Performance Analysis
  • Rendering Techniques
Good to have:
  • Art Pipelines
  • Graphics Conferences
  • Multi-threading Skills
  • Low-level Engine Code
Perks:
  • Paid Time Off
  • Health Insurance

Job Details

About the job

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC, NHL® hockey, NBA LIVE basketball, and EA SPORTS UFC.

EA SPORTS Madden NFL is the best-selling sports property in U.S. video game history. Madden NFL is an immersive, simulation-based, authentic NFL interactive experience that empowers fans to play out their NFL fantasies. Madden NFL has entertained fans for over three decades with more than 130 million lifetime units sold.

Madden NFL is developed at EA's Tiburon Studio in Orlando, FL, and Madrid, Spain by a team that prides itself on innovation and creative collaboration. We're looking for talent with an experience with sports to create experiences that connect with football fans around the world to grow the love of the sport.

Reporting to a Development Director, as a Senior Rendering Software Engineer, your implementations will change how Sports creates games. You will report to the team's Development or Technical Director, you will be a part of ensuring the studio and adopt new technology and always improve the way we work. Within Sports and EA, you will have a driving partnership with the Frostbite development team, you will work with leading industry talent in one of the world's largest and leading game development communities. You will participate in both internal and external graphics conferences to both gain and share knowledge.

Your Responsibilities

  • You will develop core rendering features, engine components and tools.
  • You will research and implement rendering techniques.
  • You will create reusable and flexible rendering technologies.
  • You will write technical design specifications.
  • You will design, maintain, implement, test and debug code, pipelines and other rendering-related sub-components and packages.
  • You will improve rendering modules of a game engine.
  • Stay up to date with latest hardware & software changes enhancing the rendering domain.

Your Qualifications

  • 10 + years of experience professional software development experience
  • 3+ years of experience working on or creating real-time rendering engines.
  • 3+ years of experience developing rendering techniques and implementing white papers
  • 3+ years of experience in modern graphics APIs such as DirectX12, Vulkan, or Metal
  • 1+ years of experience with the following: PC, PS4, Xbox One, PS5, Xbox Series S/X
  • 1+ years of experience with graphics performance analysis, optimization, and associated tools such as PIX, RenderDoc, Razor
  • 1+ years of experience with art and content pipelines and workflows
  • 1+ years of experience investigating and optimizing low-level game engine code on multiple platforms
  • Communication ability that supports an open working environment regarding feedback
  • A desire to improve visual quality together with art and design
  • Stay up to date with latest and the greatest techniques in computer graphics
  • Excellent debugging and multi-threading skills

Ceci ne s’applique pas au Québec.

Compensation And Benefits

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento):

º $161,100 - $239,700 USD Annually

  • New York (depending on location e.g. Manhattan vs. Buffalo):

º $142,900 - $239,700 USD Annually

  • Jersey City, NJ :

º $187,400 - $239,700 USD Annually

  • Colorado (depending on location e.g. Denver vs. Colorado Springs):

º $153,100 - $206,200 USD Annually

  • Washington (depending on location e.g. Seattle vs. Spokane):

º $142,900 - $230,000 USD Annually

  • British Columbia (depending on location e.g. Vancouver vs. Victoria):

º $133,400 - $193,200 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Similar Jobs

The Walt Disney Company - Sr Software Engineer (Rust Developer)

The Walt Disney Company

Seattle, Washington, United States (On-Site)
3 Months ago
Activision - Expert Software Engineer, Graphics

Activision

Middleton, Wisconsin, United States (Remote)
3 Weeks ago
CD PROJEKT RED - Senior Engineer, Graphics

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
6 Months ago
Larian Studios - Graphics Programmer

Larian Studios

Barcelona, Catalonia, Spain (On-Site)
5 Months ago
Virtuos - Lead Engine / Rendering Developer

Virtuos

France (Hybrid)
3 Months ago
Nintendo - Lighting Artist [Remote Contract] (Retro Studios)

Nintendo

United States (Remote)
5 Months ago
N-iX - Senior Unreal Engine/C++ Engineer

N-iX

United Kingdom (Remote)
2 Days ago
Handy Games - Mobile Rendering Engineer

Handy Games

Giebelstadt, Bavaria, Germany (On-Site)
1 Day ago
PearlAbyss - Engineering_Rendering Internship

PearlAbyss

(On-Site)
1 Week ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

The Walt Disney Company - Software Engineer II (C++)

The Walt Disney Company

San Francisco, California, United States (On-Site)
23 Hours ago
The Walt Disney Company - Senior Software Engineer (C++)

The Walt Disney Company

Santa Monica, California, United States (On-Site)
22 Hours ago
Unity - Staff Graphics Engineer

Unity

Remote, Oregon, United States (Remote)
1 Month ago
Google - Silicon Engineering Intern, 2025

Google

New Taipei, New Taipei City, Taiwan (On-Site)
1 Month ago
Ludeo - Senior C++ Engineer - Video

Ludeo

Munich, Bavaria, Germany (On-Site)
1 Month ago
Amber - Game Engineer

Amber

Bogotá, Bogota, Colombia (Hybrid)
23 Hours ago
505 Games - Senior Software Engineer - Technical Business Unit

505 Games

Milan, Lombardy, Italy (Remote)
7 Months ago
CD PROJEKT RED - Principal Graphics Engineer

CD PROJEKT RED

Boston, Massachusetts, United States (Hybrid)
4 Weeks ago
Microsoft - Principal Graphics Engineer

Microsoft

Santa Monica, California, United States (Remote)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Redwood City, California, United States

Microsoft - Senior Principal Researcher - Deep Learning & AI – Microsoft Research

Microsoft

New York, New York, United States (On-Site)
1 Month ago
ZeniMax Media - Build Programmer

ZeniMax Media

Rockville, Maryland, United States (On-Site)
4 Months ago
The Walt Disney Company - Principal Software Engineer

The Walt Disney Company

Burbank, California, United States (On-Site)
3 Weeks ago
PlayQ - Senior Recruiter

PlayQ

Santa Monica, California, United States (On-Site)
2 Weeks ago
Nintendo - CONTRACT - Marketing Specialist (LatAm)

Nintendo

Redmond, Washington, United States (Hybrid)
2 Months ago
ION - Freelance Financial Journalist - United States

ION

New York, New York, United States (Remote)
4 Months ago
Onward Search - B2B Sales Associate

Onward Search

Pennsylvania Furnace, Pennsylvania, United States (On-Site)
2 Months ago
Meta - Software Engineer, Product

Meta

San Francisco, California, United States (Remote)
3 Months ago
The Walt Disney Company - SVP, Post Production

The Walt Disney Company

San Francisco, California, United States (On-Site)
1 Week ago
USE Insider - Senior Content Writer - Remote

USE Insider

United States (Remote)
3 Months ago

Get notifed when new similar jobs are uploaded

Rendering Jobs

SideFX Software - Real-Time Rendering Developer

SideFX Software

Ontario, Canada (Hybrid)
3 Weeks ago
Sperasoft - Rendering Developer

Sperasoft

Yerevan, Yerevan, Armenia (On-Site)
3 Months ago
Keen Software House - Senior Render Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
23 Hours ago
Keen Software House - Senior Render Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
23 Hours ago
CD PROJEKT RED - Senior (Expert) Rendering Engineer

CD PROJEKT RED

Boston, Massachusetts, United States (Hybrid)
3 Months ago
Behaviour Interactive - Graphics Programmer - Dead by Daylight

Behaviour Interactive

Montreal, Quebec, Canada (Hybrid)
5 Days ago
Keen Software House - Senior Render Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
23 Hours ago
The Walt Disney Company - Lead Lighting Technical Director

The Walt Disney Company

Sydney, New South Wales, Australia (On-Site)
5 Months ago
Epic Games - Senior ML Developer

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
SKYDANCE - Lead Software Engineer, RenderMan

SKYDANCE

London, England, United Kingdom (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

Bucharest, Bucharest, Romania (On-Site)

Bucharest, Bucharest, Romania (On-Site)

Hyderabad, Telangana, India (On-Site)

Vancouver, British Columbia, Canada (Remote)

Redwood City, California, United States (On-Site)

Remote, Oregon, United States (Remote)

Orlando, Florida, United States (On-Site)

Vancouver, British Columbia, Canada (On-Site)

Los Angeles, California, United States (On-Site)

Seoul, South Korea (On-Site)

View All Jobs

Get notified when new jobs are added by Electronic Arts

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug