Senior Sound Designer - Unpublished R&D Product

1 Month ago • 5 Years +

Job Summary

Job Description

As a Senior Sound Designer at Riot Games, you will combine your creative and technical audio skills to enhance the game experience. You will work with a multidisciplinary team to drive new gameplay features from inception to completion. You will design audio assets, implement them in-engine, and develop standards to improve team effectiveness. Your responsibilities include creating a broad range of audio styles, driving audio quality for characters, and partnering with team members for audio solutions. You will also be responsible for field recording and creating new source libraries. You will report to the Audio Craft Lead.
Must have:
  • 5+ years of audio experience in the games industry.
  • Professional experience working in Unreal.
  • Exceptional Wwise or Fmod implementation skills.
  • Proficient with modern audio software tools (Pro-Tools, Reaper, Plugins)
Good to have:
  • Experience with Unreal Blueprints visual scripting.
  • Expertise in the holistic game audio process.
  • Strong sense of game design and gameplay.
  • Excellent communication, time-management, and organizational skills.
  • Comfortable with JIRA and Perforce.
  • Ability to handle multiple tasks simultaneously.
  • Experience working on a multiplayer game.
  • Experience with character audio design.
  • Experience in field recording
Perks:
  • Open paid time off.
  • Flexible work schedules.
  • Medical, dental, and life insurance.
  • Parental leave.
  • 401k with company match.

Job Details

Senior Sound Designer - Unpublished R&D Product

As a Sound Designer at Riot, your creative and technical audio skills will combine to immerse players and enhance the game experience. You'll join efforts with a multidisciplinary team to help drive new gameplay features from their inception to their completion. You'll use your expert knowledge, creativity, and critical thinking to help guide team decisions and provide valuable feedback to your peers. As a member of the audio discipline, you’ll strive to find ways to teach and level up those around you while continuing to challenge and grow yourself.

As a Senior Sound Designer on the Research & Development Team, you'll be primarily focused on Gameplay Audio including Characters, Environments, and Core Mechanics. This will involve designing audio assets from scratch (sfx, vo), implementing Audio Assets in-engine, working with the team to identify opportunities to improve the audio experience You will also be responsible for developing standards, processes and conventions that improve team effectiveness. In this role, you will report to the Audio Craft Lead.

Responsibilities

  • Create a broad range of audio styles across the gameplay experience
  • Drive the audio quality bar for characters
  • Meet project deadlines in a timely manner without compromising sonic integrity
  • Partner with team members to find audio solutions that best support gameplay needs.
  • Implement in-game audio assets including sound effects, and voice over.
  • Perform Field recording, and brand new source library creation.
  • Be an audio ambassador, creating thriving relationships that enhance the team's ability to deliver high quality audio.

Required Qualifications:

  • 5+ years of experience in Audio in the games industry
  • Professional experience working in Unreal
  • Exceptional Wwise or Fmod implementation skills.
  • Proficient with modern day audio software tools (Pro-Tools, Reaper, Plugins)

Desired Qualifications:

  • Experience with Unreal Blueprints visual scripting language or equivalent
  • Expertise working in the holistic game audio process (sound design, voice-over, music, implementation, pipelines, technology, player experience, etc.).
  • Strong sense of game design and gameplay
  • Excellent communication, time-management, and organizational skills
  • Comfortable and experienced with JIRA, and Perforce
  • Ability to handle multiple tasks/workstreams simultaneously.
  • Experience working on a multiplayer game
  • Experience with character audio design
  • Experience in field recording

When submitting your application, please provide a portfolio of your sound design work. And as a part of the application process, you may also be asked to complete an art test.

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!

Our Perks:

Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our benefits pages for more information.

Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code . Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in Gaming .

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.

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