Technical Game Designer

11 Months ago • All levels • Game Design

Job Summary

Job Description

Technical Game Designer for remote internship with experience in Unity, level/system/combat design. Must be a team player with strong communication skills.
Must have:
  • Game Design Skills
  • Level Design
  • Unity Experience
  • Team Player
Good to have:
  • C# or C++
  • Github Experience
  • Visual Scripting
  • Agile Practices
Perks:
  • College Credit
  • Learning Department

Job Details

About the job

Digital Scorpion Interactive is seeking a remote volunteer or intern for a:

Technical Game Designer


Our first game, Tales of Valoris shipped on Apple IOs, and Android, in early January of 2024! We have other exciting games in the pipeline that we’re working on! You can learn more about our studio and team at: https://digitalscorpioninteractive.com/


About the Company:

**Digital Scorpion Interactive (DSI)** is a fully remote startup video game studio. DSI is founded on the principles of ingenuity, integrity, and innovation. We strive to break the boundaries of modern gaming and bring to life an immersive experience that gamers will buzz about and thoroughly enjoy the journey.


As an incubation studio, one of DSI’s major goals for our community is to work with game developers who are recent grads or new to the game industry and passionate about games. We provide experience to folks seeking real entry-level positions by providing spots to people in game college, recent grads, or those who have worked to build a background in a craft who can’t get work experience without prior work experience. We are a tightly run studio with roughly 40 dedicated cross-team developers.


Technical Game Designer Job Description:

Qualifications:

  • Provide a portfolio demonstrating game design skills.
  • Experience with Level Design, system design, combat design, etc.
  • Experience with Unity
  • Show understanding of game design techniques and concepts.
  • Ability to take direction, criticism, and a strong desire to learn
  • Must be a team player and open to criticism by fellow team members
  • Understanding of Agile practices Scrum (or willing to learn)
  • Excellent communication skills both written and timely
  • Passion for games, specifically side-scrolling, action, RPGs, fantasy
  • Strong work ethic and sense of ownership
  • Able to work remotely and commit 15-25+ hours per week
  • Candidate must be a U.S. resident citizen & live in the Pacific, Mountain, Central, or Eastern U.S. time zone.

Bonus:

  • Knowledge of C# or C++ or visual scripting in Unity.
  • Experience with Github, or other source control solutions.

Note: Although positions are currently unpaid we do offer other benefits.

Studio Benefits:

  • Internships can count toward college credit
  • Extensive learning department and coaching
  • Safe environment for learning and expanding your expertise
  • Promotion possibilities to leadership roles
  • Inclusive studio culture where we celebrate diversity

If you want to make games with an amazing team of friendly, dedicated, and passionate professionals please apply!


We look forward to hearing from you!



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