Blueprint Specialist in Unreal Engine

3 Weeks ago • 4-8 Years
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About the job

SummaryBy Outscal

Seeking an experienced Unreal Engine 5 developer with strong C++ and Blueprint scripting skills to create immersive environments and interactive systems. Must have expertise in gameplay systems, character animation, and level design. Knowledge of Unreal Engine performance optimization is essential.

About the job

Position Title: Blueprint Specialist in Unreal Engine

Location: Durgapur, West Bengal/Madurai, Tamil Nadu

Years of Experience: 4-8 years

Qualifications: Graduate with proven capability in Unreal Engine 5, Blueprints Scripting, and C++ coding.

About Pinnacle:

Pinnacle Infotech values inclusive growth in an agile, diverse environment. With 30+ years of global experience, 3,400+ experts completed 15,000+ projects across 43+ countries for 5,000+ clients. Join us for rapid advancement, cutting-edge training, and impactful global projects. Embrace E.A.R.T.H. values, celebrate uniqueness, and drive swift career growth with Pinnaclites!


Website: https://pinnacleinfotech.com/


Job Description:

We are seeking an experienced Unreal Engine 5 Developer with a strong focus on coding and Blueprint scripting to create immersive environments and interactive systems. The ideal candidate will have a deep understanding of Unreal Engine's technical capabilities, including both C++ programming and Blueprints.


Responsibilities:

  • Develop interactive 3D experiences using Unreal Engine 5, leveraging both C++ coding and Blueprints.
  • Design and implement complex gameplay systems, combining procedural logic with Blueprint scripting for rapid prototyping.
  • Create advanced character movement and animation systems, utilizing Motion Warping and root motion animations.
  • Implement systems such as health bars, player stats, and dynamic user interfaces using Blueprints and C++.
  • Design and optimize large-scale open-world environments using Unreal Engine 5's Open World system.
  • Apply best coding practices, including the use of data structures, algorithms, and design patterns, to ensure clean, maintainable, and scalable code.
  • Import and manage large-level designs efficiently, including the use of Packed Level Instances in open-world maps.
  • Work closely with designers and artists to implement visual features and interactive systems.

Qualifications:

  • Extensive experience in Unreal Engine 5, with a focus on both C++ programming and Blueprint scripting.
  • Strong knowledge of game development fundamentals, including object-oriented programming, data structures, and algorithms.
  • Expertise in using Blueprints to rapidly prototype and refine features.
  • Familiarity with advanced techniques in character animation, level design, and environment creation.
  • Solid understanding of Unreal Engine’s performance optimization techniques, both in C++ and Blueprint-based systems.


Interested candidate can share their resumes at tapass@pinnacleinfotech.com

About The Company

At Pinnacle, we “Construct Certainty with Technology.”

We are the global leader in providing innovative end-to-end BIM solutions to Architecture, Engineering, and Construction (AEC) firms worldwide, enabling our clients to control their construction projects completely. Our work spans the entire BIM spectrum, from 3D to 7D to facilitate project coordination, collaboration, asset management, cost, and resource optimization.

We have 3000+ employees in 12 global delivery centers worldwide to ensure quick turnarounds on complex projects. As a result, Pinnacle has successfully executed over 15000+ BIM projects for 2000+ satisfied clients in 43+ countries across 6 continents. Our portfolio includes projects such as Airports, Manufacturing Units, Data Centers, Hospitals, Stadiums, High-Rise Towers, and more.

Our process orientation & quality control is as per ISO 19650-5, ISO 9001:2015 and ISO 14001:2015 standards.

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