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Animation Technical Director

20 Hours ago • 8 Years + • Animation

Job Summary

Job Description

As the Animation Technical Director at Hybride, you will define projects and pipeline improvements (cinematics, in-game animation, motion capture, etc.), develop tools and methods to enhance animator workflow, optimize animation graphs and architecture, and provide daily technical support to the animation team. Responsibilities include ensuring technical constraints are met, developing tools and training materials, coordinating with other technical and artistic teams, and communicating technical requirements. Collaboration with other Technical Directors across cinematic teams to maintain workflow coherence is crucial. Experience in real-time animation systems and game development pipelines is essential.
Must have:
  • Solid experience as Animation Technical Director (preferably in game industry)
  • Excellent knowledge of real-time animation systems and game development pipelines
  • Excellent mastery of Motion Builder and/or Maya (Motion Capture expertise)
  • Excellent knowledge of Python
  • Ability to work in a team and handle challenges
Good to have:
  • Knowledge of another DCC software (Maya, 3DS Max, Blender)
  • Rigging knowledge

Job Details

Description de l'entreprise

Fondé en 1991, Hybride est le premier studio d'effets visuels numériques au Québec. Depuis plus de 30 ans, l'équipe d'Hybride réinvente l'industrie des effets visuels, un projet à la fois.

Description du poste

Ce que vous ferez

  • Définir les projets et les améliorations du pipeline existant (Cinematics, Animation Ingame, Motion Capture, Ragdoll, Facial, Rig …).
  • Développer ou identifier les meilleurs outils et méthodes pour améliorer et faciliter le travail des animateurs.
  • Optimiser le graph et l’architecture d’animation.
  • Soutenir l’équipe d’animation au quotidien en résolvant leurs problèmes techniques et en les aidant à prendre des décisions pour optimiser les graphs d’animation ingame.
  • Garant technique dans le respect des contraintes établies en partenariat avec les autres corps de métier (mémoire, FPS, différentes plateformes).
  • Développer des outils, méthodes, formations, processus et documents de contraintes du moteur pour référence future.
  • Coordonner et assurer l’interface entre l’équipe d’animation et les équipes techniques et artistiques afin d’atteindre un haut niveau de qualité.
  • Communiquer régulièrement les contraintes techniques à l’équipe d’animation.
  • Être le point de contact technique pour les problèmes liés aux animations.
  • Effectuer d’autres tâches connexes.
  • Travailler en étroite collaboration avec les autres Technical Directors Animation des différentes équipes cinématiques pour assurer la cohérence et l’optimisation des workflows.

 

Qualifications

Ce que vous apportez à l’équipe

  • Solide expérience en tant que Technical Director Animation (de préférence dans l’industrie du jeu vidéo)
  • Excellente connaissance des systèmes d’animation en temps réel et du développement de pipeline pour les jeux vidéo
  • Excellente maîtrise de Motion Builder et/ou Maya, idéalement avec une expertise en Motion Capture Body et Facial
  • Excellente connaissance de Python
  • Connaissance d’un autre logiciel DCC (Maya, 3DS Max, Blender)
  • Capacité à travailler en équipe et à relever des défis
  • Des connaissances en rigging sont un atout

Ce que vous devez nous envoyer

Votre CV mettant en avant votre parcours et vos compétences.

Informations complémentaires

Notre passion pour l'innovation et la créativité de notre équipe sont reconnues dans toute l'industrie et demeurent la pierre angulaire de notre philosophie de travail. Notre équipe est composée de plus de 200 créateurs hyper qualifiés répartis dans deux espaces de création situés à Piedmont, dans les Laurentides et dans le quartier Mile-End de Montréal.

Notre répertoire recèle des titres prestigieux que 300, Avatar, Hunger Games et Jurassic World, ainsi que dans les 6 derniers épisodes de la franchise Star Wars et la nouvelle série télévisée haut de gamme Disney+, The Mandalorian, The Book de Boba Fett, Obi Wan Kenobi et Andor.

Nous sommes d’abord et avant tout de bons êtres humains, qui valorisent les bonnes valeurs humaines, le bien-être et la solidarité.

À Hybride, vous êtes les bienvenu·es tel·les que vous êtes. Nous accueillons la diversité sous toutes ses formes. Nous nous engageons à favoriser un environnement de travail inclusif et respectueux de toutes les différences.

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About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

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