Our client is a large Gaming company that has created and developed award-winning video game franchises across multiple platforms for over 2 decades, selling more than 70 million games along the way.
Job Title: Lighting Artist
Summary: Responsible for lighting and post processing work on levels and cinematics utilizing proprietary tools. Is expected to adhere to internal workflows and a strong understanding of physically based rendering.
Education and/or Experience:
Essential Duties and Responsibilities include the following:
Seattle, Wa; Champaign, Il; Orlando, Fl (On-Site)
Abu Dhabi, United Arab Emirates (On-Site)
Yerevan, Armenia (On-Site)
Belgrade, Serbia (On-Site)
New South Wales, Australia (Hybrid)
California, United States (On-Site)
California, United States (On-Site)
California, United States (Remote)
California, United States (Hybrid)
Ontario, Canada (On-Site)
Denmark (On-Site)
England, United Kingdom (On-Site)
Kharkiv Oblast, Ukraine (On-Site)
Kharkiv Oblast, Ukraine (On-Site)
County Dublin, Ireland (On-Site)
Victoria, Australia (On-Site)
England, United Kingdom (On-Site)
British Virgin Islands (Remote)
Karnataka, India (On-Site)
California, United States (On-Site)
North Carolina, United States (On-Site)
Michigan, United States (On-Site)
Pennsylvania, United States (On-Site)
California, United States (Hybrid)
California, United States (Hybrid)
California, United States (On-Site)
Washington, United States (Hybrid)
California, United States (On-Site)
Washington, United States (Hybrid)
California, United States (Hybrid)
Europe (On-Site)
North Carolina, United States (On-Site)
Quebec, Canada (On-Site)
United States (Remote)
Île-de-France, France (Hybrid)
England, United Kingdom (Hybrid)
England, United Kingdom (On-Site)
England, United Kingdom (On-Site)
Île-de-France, France (Hybrid)
Quebec, Canada (Hybrid)