Lead Quest Designer needed to shape immersive narratives and compelling quests for an upcoming ARPG title. Responsibilities include designing and implementing quests, managing a team of designers, collaborating with other disciplines (writers, artists, engineers), overseeing cutscene and dialogue implementation, and contributing to world-building. The ideal candidate possesses 10+ years of experience in game design, specifically RPG/ARPGs with strong quest-driven gameplay, proven leadership skills, and a passion for creating engaging player experiences. The role requires expertise in world-building, quest structures, and narrative design, alongside strong collaboration and communication skills. Successful candidates will contribute to lore, meta-systems, and ensure quests support player agency.