Music Specialist

2 Months ago • All levels • Game Design • Undisclosed

About the job

Job Description

As a Music Specialist at Amanotes, you'll be responsible for crafting exceptional musical experiences for players. Your role will involve creating and curating music for games, designing sound effects, and collaborating with game designers to ensure seamless integration of audio elements. You'll leverage your music curation skills, composition knowledge, and production expertise to bring unique musical elements to life. You'll also analyze music trends, understand game design principles, and contribute to the overall success of Amanotes' mobile games.
Must have:
  • Music curation skills
  • Music composition knowledge
  • Music production skills
  • Experience with mobile games
Good to have:
  • Comprehension of basic music rights in licensing
  • Ability to research music trending
  • Ability to analyze songs by genre and mood
  • Ability to deeply operate a DAW
  • A basic understanding of game design principles

OBJECTIVES

    • Music Specialist play a vital role in Amanotes, you are in charge of delivering the best music experience to customers by creating innovative ways to interact with music through gameplay and ensuring high-quality listening and playing experience to end users.

WHAT YOU WILL DO

    • You will respond to the audio output of a game.
    • Decide the music direction for the game (music genres, themes, vibe, etc)
    • Choose the right songs for the game (the songs can either be a collection of audio from Amanotes’ resources or produced from scratch).
    • Curate the song list. Incorporate with the game designer to decide the types of SFX used in the game.
    • Design and implement high-quality SFX for the UI/UX game journey.
    • Ensuring all in-game audio meets Amanote’s game standards/requirements.
    • Provide audio technical solutions and technical documents as needed.
    •   You will respond to the level design output of a game
    • Incorporate with the game designer and developer to choose an interactive method based on music expertise.
    • Define and propose game content guidelines (level progression/user journey).
    • Create the level design for the game’s songlist.
    • Ensure the quality of level designs aligns with content guidelines and meets the release of requirements.
    • Provide technical solutions and technical documents regarding gameplay as needed.
    • Conduct training sessions for collaborators and ensure the quality output of collabs.

QUALIFICATIONS

    •  Music curation skills.
    • Music composition knowledge (music theory, music elements, song structures).
    • Comprehension of basic music rights in licensing.
    • Ability to curate song lists with clear intention and hypothesis.
    • Ability to research music trending.
    • Ability to analyze songs by genre, and mood to find similar songs.
    •  Music production skills.
    • Ability to compose or remix a complete song, starting from scratch.
    • Ability to deeply operate a DAW.
    • Ability to mix and master an audio track or song that will meet the required specifications.
    • Have fundamental knowledge regarding MIDI signal output.
    •  Experience with mobile games.
    • Comprehend the mechanics of popular mobile games.
    • A basic understanding of game design principles is a strong plus.
    • Comprehend the mechanics of popular mobile games.
    •    Ability to determine the progression of game difficulties by creating a hypothesis.
    •   Ability to define game USP related to music.
    •   Ability to define basic content guidelines.
    •   Ability to conduct playtesting and gather feedback.
    • Ability to conduct hypothesis testing with clear success indicators.
    • Ability to monitor relevant product metrics to ensure content quality.
    • Ability to conduct playtesting and gather feedback.
    • Ability to create a clear structure and purpose of technical documents.
undefined
View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Amanotes is a leading music tech company with the mission of delivering the best music interactive experience to users.


Since 2014, 30+ music games and mobile applications were published under our name with 2+ billion downloads worldwide and 120+ million monthly active users. In 2019, we were proudly listed as the #1 mobile apps publisher from Southeast Asia, the #1 music games publisher in the world, and one of the top 20 mobile apps publishers in the world across all categories. 


If you love to work in a friendly and fun environment with music all around the corner, come join us!


Explore our products on Google Play and iOS App Store such as Magic Tiles 3, Tiles Hop, Dancing Ballz, and more than 30 others.

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

View All Jobs

Get notified when new jobs are added by Amanotes

Similar Jobs

Techland - Lead Level Designer

Techland, Poland (On-Site)

Rockstar Games - UI Tools Programmer

Rockstar Games, Canada (On-Site)

Ubisoft - Senior Level Designer (F/M/NB)

Ubisoft, France (On-Site)

Virtuos - Senior Level Designer

Virtuos, Canada (Hybrid)

Lila Games - Lead Game Designer

Lila Games, India (On-Site)

Avalanche Studios Group - Senior Gameplay Programmer (Unreal)

Avalanche Studios Group, United Kingdom (On-Site)

Aesir Interactive - Senior Game Designer (f/m/d)

Aesir Interactive, Germany (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Playrix - Senior Level Designer (Match-3)

Playrix, Ireland (Remote)

Playrix - Lead Location Designer

Playrix, Kazakhstan (Remote)

Wargaming - Lead Level Artist (Unannounced Project)

Wargaming, Poland (On-Site)

Next Level Business Services - Insights Architect

Next Level Business Services, United States (On-Site)

Nagarro - Staff Engineer (Cloud)

Nagarro, India (On-Site)

1047 Games - Principal Environment Artist

1047 Games, (Remote)

Naughty Dog - GAME DESIGNER - LEVEL
CONTINGENT

Naughty Dog, United States (Hybrid)

Rockstar Games - UI Tools Programmer

Rockstar Games, Canada (On-Site)

Ubisoft - Level Designer [AAA Project]

Ubisoft, China (On-Site)

Light Speed Studios - メインエンジニア|Main Engineer

Light Speed Studios, Japan (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Ho Chi Minh City, Ho Chi Minh City, Vietnam

Get notifed when new similar jobs are uploaded

Game Design Jobs

IGG - Game Designer (Mobile Game)

IGG, Canada (On-Site)

Blizzard Entertainment - 2025 US Summer Internship - Game Design

Blizzard Entertainment, United States (On-Site)

MyGames - Game Designer

MyGames, (Remote)

TiMi Studio Group - TiMi Montreal- Senior Gameplay Programmer

TiMi Studio Group, Canada (On-Site)

Epic Games - Lead Gameplay Programmer

Epic Games, Canada (On-Site)

Scopely - Game Designer - Scrabble GO!

Scopely, Spain (Hybrid)

Appsoleut Games - Game Designer

Appsoleut Games, India (On-Site)

MyGames - LiveOps Game Designer

MyGames, (Remote)

Larian Studios - Gameplay Programmer

Larian Studios, Spain (On-Site)

Get notifed when new similar jobs are uploaded