Game Product Owner

2 Months ago • 2 Years + • Product

Job Summary

Job Description

The Game Product Owner at Amanotes will be responsible for defining and owning the roadmap for key features or game areas, ensuring alignment with product goals. They will write detailed user stories, manage the backlog, and collaborate with cross-functional teams. The role involves shaping game vision, designing gameplay loops and monetization systems, and using data to optimize features. They will also plan LiveOps strategies, including events and content releases. This person should have at least 2 years of experience in product ownership within the gaming industry.
Must have:
  • 2+ years of product ownership experience in gaming.
  • Understanding of hybrid casual games and monetization.
  • Strong organizational and communication skills.
  • Passion for gaming and a player-focused mindset.
Good to have:
  • Familiarity with Agile development processes and tools.
  • Experience working on hybrid casual or mobile games.
  • Exposure to game analytics and performance metrics.
Perks:
  • Competitive salary.
  • 13th month salary.
  • Annual Performance Bonus/ESOP.
  • Flexible working time.
  • Personal learning and well-being budget.
  • Team-building budget.
  • Lunch and parking allowance.
  • Various learning activities.
  • Engaging music events.
  • Employee Assistance Program.
  • Minimum 12 days of paid annual leave, plus 10 days of paid sick leave.
  • 12 days working from home per year.

Job Details

ABOUT AMANOTES

  • We are Amanotes - a dynamic interactive music company that's using cutting-edge technology to transform how people experience music. Since 2014, we have dominated the global simple music game market with over 3.5 billion downloads on over 190 countries. Our portfolio includes chart-topping music games like Magic Tiles 3, Tiles Hop, Dancing Road, Duet Cats.
  • As the world’s top Music Game Publisher and top App Publisher from Southeast Asia by downloads. Our ambition is to create the world’s iconic hybrid casual music games that people play for years
  • Come join our music-filled workplace and let's create a magical music experience!

ABOUT THE TEAM

  • Our New game division’s mission is to create new hit hybrid casual music games that make interacting with music fun and a part of everyone's daily life.
  • This division is responsible for coming up with ideas, developing new games through in-house game development or collaboration with partners, then publishing and continuously improving the marketability and product performance of the games until they meet the company benchmarks for transferring to operation phases.

WHAT YOU WILL DO

  • Product Ownership:
  • Define and own the roadmap for key features or game areas, ensuring alignment with product goals.
  • Write detailed user stories and acceptance criteria, and manage the backlog to prioritize the highest-impact features.
  • Collaborate with cross-functional teams to ensure features are implemented on time and at a high quality.
  • Game Development & Strategy:
  • Work closely with the Product Lead to shape the overall game vision and strategy.
  • Contribute to designing innovative gameplay loops, hybrid monetization systems, and engagement mechanics.
  • Act as a mentor to Junior Product Owners and other team members, providing guidance and support.
  • Data-Driven Decision Making:
  • Use analytics and player feedback to inform decisions and optimize features for retention, engagement, and monetization.
  • Collaborate with the analytics team to design and evaluate A/B tests for new features and updates.
  • Identify key metrics and set success criteria for features and updates.
  • LiveOps & Player Engagement:
  • Help plan and execute LiveOps strategies, including events, seasonal updates, and new content releases.
  • Partner with marketing teams to align player acquisition and retention initiatives with product goals.

QUALIFICATIONS

  • 2+ years of experience in product ownership, product management, or a related role in the gaming industry.
  • Basic understanding of hybrid casual games and their unique gameplay and monetization mechanics.
  • Strong organizational and communication skills, with the ability to document and track progress effectively.
  • Passion for gaming and a player-focused mindset.

NICE TO HAVE

  • Familiarity with Agile development processes and tools like JIRA or Trello.
  • Experience working on hybrid casual or mobile games.
  • Exposure to game analytics and performance metrics like retention and ARPU.

BENEFITS

  • At Amanotes, you will be enjoying the dynamic working environment with unique music culture many benefits as below:
  • Competitive salary upon experience
  • 13th month salary
  • Annual Performance Bonus/ESOP (Employee Stock Options Plan) for people managers.
  • Flexible working time. 
  • Personal learning and well-being budget
  • Team-building budget
  • Lunch and parking allowance
  • Various learning activities, including internal training & sharing, international conferences, and e-learning (Udemy, Linkedin Learning...).
  • Engaging music events: Music Night, Amasing Night, Music schools…
  • Employee Assistance Program to support mental health & well-being. 
  • Minimum 12 days of paid annual leave, plus 10 days of paid sick leave.
  • 12 days working from home per year.

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About The Company

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Vietnam (Hybrid)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

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