AI Designer (LLM)

5 Months ago • 2 Years + • Design

Job Summary

Job Description

As an AI Designer, you will shape the behavior and interactions of NPCs, ensuring they feel intelligent, reactive, and immersive. You will design dialogue prompts, personality-driven interactions, and AI-driven gameplay mechanics. Responsibilities include designing routines, developing AI-driven dialogue, creating villager automation systems, ensuring organic NPC interactions, integrating AI with game systems, and analyzing player behavior. This role involves working with game designers and AI developers.
Must have:
  • 2+ years of experience in AI/gameplay design
  • Experience working with Unreal Engine
  • Any kind of LLM, AI modelling or finetuning models
Good to have:
  • Knowledge of procedural storytelling and generative AI models
Perks:
  • Work on a groundbreaking AAA survival city-building game
  • Be part of a passionate and highly experienced team
  • Competitive salary and benefits package
  • Opportunity to innovate in AI-driven game development
  • A chance to grow with a rapidly expanding game studio

Job Details

Why us?

welevel GmbH is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.

Here’s what makes us stand out:

  • Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration.
  • Competitive Compensation: We believe in rewarding talent with attractive and fair packages.
  • Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible.


Your Role

As an AI Designer, you will shape the behavior and interactions of NPCs, ensuring they feel intelligent, reactive, and immersive. You will work closely with game designers and AI-developers to design dialogue prompts, personality-driven interactions, and AI-driven gameplay mechanics.


Responsibilities

  • Design and refine routines and decision-making systems.
  • Develop AI-driven dialogue prompts, character personalities and response logic.
  • Create villager automation systems, allowing NPCs to assist the player meaningfully.
  • Ensure NPC interactions feel organic, contextual, and driven by in-game events.
  • Work with gameplay and systems teams to integrate AI with quests, economy, and survival mechanics.
  • Analyze player behavior and feedback to improve AI responsiveness.


Requirements

  • 2+ years of experience in AI/gameplay design.
  • Experience working with Unreal Engine.
  • Any kind of LLM, AI modelling or finetuning models
  • Knowledge of procedural storytelling and generative AI models is a plus.
  • Ability to work onsite in Munich, Germany (EU work authorization required).


What we offer

  • Work on a groundbreaking AAA survival city-building game.
  • Be part of a passionate and highly experienced team.
  • Competitive salary and benefits package.
  • Opportunity to innovate in AI-driven game development.
  • A chance to grow with a rapidly expanding game studio backed by top industry veterans.

Are you ready to embark on an epic journey with welevel and make SolidRiver an unforgettable gaming experience? Don't hesitate!

Apply now and let your creativity flow like a mighty river!

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About The Company

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (Remote)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

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