Principal VFX Artist

2 Weeks ago • All levels • Technical Art

About the job

Job Description

As a Principal VFX Artist at Lighthouse Games, you'll be pivotal in enhancing the visual effects within their AAA game. Responsibilities include collaborating with the Art Director and other teams to define and implement VFX, setting quality standards, mentoring team members, developing efficient pipelines, and managing VFX production budgets. You'll ensure effective communication and stay updated on industry trends. The role requires expertise in realistic VFX, proficiency with industry standard tools, and a proven track record of delivering high-quality VFX in shipped games. The studio values collaboration and fostering a culture of excellence.
Must have:
  • Excellent communication skills
  • Shipped games as Senior/Principal/Lead VFX Artist
  • Strong collaboration & understanding of team dynamics
  • Outstanding VFX portfolio
  • Proficiency with game content authoring tools
Good to have:
  • Unreal Engine experience (Niagara)
  • Houdini/EmberGen experience
  • Shader authoring (HLSL or node-based)
Perks:
  • 25 days holiday + birthday day off
  • Studio shutdown (Christmas/New Year)
  • Discretionary bonus scheme
  • Private pension scheme
  • Private healthcare
  • Health & well-being benefits
  • Dental care
  • Optical treatments
  • Mental health support

Description

Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative. You will learn from the best, and work along side the future greats of the gaming industry.

As Principal VFX Artist, you will play a pivotal role in elevating the quality and immersion of all VFX elements within our games. We are committed to crafting unforgettable player experiences, and we are seeking individuals with a keen eye for detail and a passion for breathing life into our worlds through wondrous VFX. In this role, you will match the standard of excellence while fostering a collaborative approach with colleagues in your team and other departments.

Key Duties Include

  • Collaborate with the Art Director and cross-disciplinary teams to help shape and execute the vision for VFX in our games, ensuring alignment with creative and technical requirements
  • Establish the quality benchmark with your team offering mentorship and support among team members
  • Drive the development and implementation of efficient pipelines and processes to optimise the creation and integration of VFX content
  • Engage in all aspects of planning and budgeting related to VFX production, ensuring resources are allocated effectively to achieve project goals
  • Maintain clear and open communication channels with team members to foster collaboration and ensure alignment with project objectives and timelines
  • Stay up to date of industry trends and emerging technologies in VFX production, sharing insights and knowledge to advance our practices and workflows
  • Actively contribute to the growth and development of the studio, leveraging your expertise to shape our presence in the gaming landscape

Requirements

  • Excellent written and verbal communication skills, with a proven ability to articulate ideas and collaborate effectively with diverse teams
  • Shipped one or more games in a Senior, Principal or Lead VFX Artist capacity, demonstrating a track record of delivering high-quality VFX content in realistic styled games
  • Strong collaborative skills and a genuine understanding of people dynamics, fostering a culture of mutual support and excellence
  • An outstanding portfolio showcasing recent examples of VFX artistry and a deep understanding of the principles that underpin successful VFX design
  • Proficiency with standard content authoring tools used in games, coupled with a proven ability to produce optimised VFX content

Desirable

  • Experience working with Unreal Game Engine, with a particular emphasis on tools such as Niagara
  • Experience with software tools like Houdini/EmberGen for VFX authoring
  • Proficiency in authoring shaders for VFX, either HLSL or node-based systems (UE4/5)

Benefits

  • 25 Days Holiday, plus 1 day for your birthday
  • Studio Shutdown between Christmas and New Year
  • Discretionary Bonus Scheme
  • Private Pension Scheme
  • Private Healthcare
  • Health and Well-Being Benefits
  • Dental Care
  • Optical treatments
  • Mental Health Support
View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Lighthouse is a game development company, and our ambition is to create a studio that embodies what it means to be at the bleeding edge of video game development – a studio that enables developers to create the best work of their career, in an environment that feels truly collaborative.


We are a home for ambitious developers who value collaboration and possess a determination to deliver quality. We want talent to flourish in our state-of-the-art studio and welcome experienced developers with a passion for mentoring. Our studio is a great environment for new talent to grow and develop their careers because they will be part of an outstanding studio with a long, bright future, where they can learn from the best. 


As a growing AAA development studio, we are actively searching for talent and by joining Lighthouse you will work with some of the leading lights in AAA game development, who will support you in creating the best work of your career in an environment which fosters openness and respect.

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by Lighthouse Games

Similar Jobs

Sperasoft - Rendering Developer

Sperasoft, Armenia (On-Site)

Maxis Studios - Technical Artist - The Sims

Maxis Studios, Canada (Hybrid)

Wargaming - Render Engineer (Unannounced project)

Wargaming, Poland (On-Site)

The Walt Disney Company - Sr. Software Engineer - Interactive Visualization

The Walt Disney Company, United States (On-Site)

Kojima Productions - Technical Artist

Kojima Productions, Japan (On-Site)

Playground Games - Shader Technical Artist - Contract

Playground Games, United Kingdom (Hybrid)

Rockstar Games - Tools Programmer (Mid/Senior)

Rockstar Games, United States (On-Site)

Rockstar Games - Tools Programmer (Mid/Senior)

Rockstar Games, United Kingdom (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Housemarque - Senior Technical VFX Artist

Housemarque, Finland (On-Site)

Riot Games - Senior Principal Technical Artist

Riot Games, Ireland (On-Site)

Keywords Studios (Player Support) - Senior Technical Artist - VFX

Keywords Studios (Player Support), Australia (On-Site)

Ubisoft - Senior 3D programmer - BGE2 (H/F/NB)

Ubisoft, France (On-Site)

Techland - Rendering Programmer

Techland, Poland (On-Site)

Intel Corporation - Graphics Driver Performance Engineer

Intel Corporation, (Remote)

31st Union - Senior Rendering Engineer

31st Union, United States (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in England, United Kingdom

WebMD - Audio Visual Technician (m/w/d)

WebMD, United Kingdom (On-Site)

PlayStation Global - Principal Audio Programmer

PlayStation Global, United Kingdom (On-Site)

Axinous - Senior Partner Business Manager

Axinous, United Kingdom (Remote)

Rank group - Electronic Gaming Host

Rank group, United Kingdom (On_site)

Kwalee - Product Manager

Kwalee, United Kingdom (Hybrid)

Headout - Associate, Growth & Strategy

Headout, United Kingdom (On-Site)

Unity - Software Engineer, Microsoft Platforms

Unity, United Kingdom (On-Site)

Rank group - Experienced Dealer

Rank group, United Kingdom (On-Site)

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Fantastic Pixel Castle - Principal Outsourcing Artist

Fantastic Pixel Castle, United States (Remote)

DNEG - Pipeline Supervisor

DNEG, India (On-Site)

Keywords Studios (Player Support) - リードアーティスト (Lead Artist)

Keywords Studios (Player Support), Japan (On-Site)

Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX, United States (Remote)

SuperPlay - TECH ARTIST

SuperPlay, Israel (On-Site)

Infinity Ward - Art Director - Materials/Textures - Infinity Ward

Infinity Ward, United States (On-Site)

Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX, United Kingdom (Remote)

Embark Studios - Render & Presentation Artist

Embark Studios, Sweden (On-Site)

Sledgehammer Games - 2025 US Summer Internship - VFX

Sledgehammer Games, United States (On-Site)

Playrix - Technical Design Director

Playrix, Cyprus (Remote)

Get notifed when new similar jobs are uploaded