Technical Artist

2 Months ago • All levels • Technical Art • $62,640 PA - $131,760 PA

Job Summary

Job Description

Lightspeed LA seeks a Senior Technical Artist to spearhead technical solutions for the art team, collaborate with engineers and artists, and drive the development of state-of-the-art visuals for their new AAA open-world game. Responsibilities include implementing technical solutions, managing assets, developing content creation techniques, supporting art team debugging, and optimizing game performance. The ideal candidate possesses extensive knowledge of the content creation pipeline (modeling, texturing, shading, lighting, FX, rigging, animation), proficiency in Unreal Engine, strong problem-solving skills, and excellent communication abilities. Experience with Substance Suite, Houdini, and scripting languages is desirable.
Must have:
  • Extensive knowledge of content creation pipeline
  • Experience with modern game workflows
  • Profound Unreal Engine knowledge
  • Excellent communication skills
  • Strong problem-solving skills
Good to have:
  • Experience with Substance Suite and/or Houdini
  • Understanding of shading languages (HLSL or GLSL)
  • Scripting experience (Python or C#)
Perks:
  • Free daily lunch
  • Beverages, fresh fruit, and snacks
  • 401k with employer match
  • Monthly cell phone bill reimbursement
  • Financial wellness sessions
  • Flexible spending account
  • Team building and company outings
  • Parental leave
  • Company-paid health insurance
  • Life and disability insurance
  • Employee assistance program
  • Wellness training
  • Travel insurance
  • Preventive care

Job Details

About the Hiring Team

Welcome to  Lightspeed LA, the first U.S.-based, AAA game development studio for Lightspeed Studios. Lightspeed LA is focused on building open-world games that emphasize an ambitious living world, sophisticated player-driven gameplay, and mature, thoughtful storytelling.
Visit our official website at:
We are developing the first in a series of genre-defining titles, beginning with our brand-new, open-world action game, Last Sentinel.

Visit our official website at: https://lightspeed.la/en

What the Role Entails

Welcome to Lightspeed LA, the first U.S.-based, AAA game development studio for Tencent Games. Lightspeed LA is focused on building open-world games that emphasize an ambitious living world, sophisticated player-driven gameplay, and mature, thoughtful storytelling. We are developing the first in a series of genre-defining titles.

Why join Lightspeed LA?

For us, it’s not only about the exciting, new AAA open world game we’re developing but also about team values and studio culture. We foster an open and transparent environment where everyone feels comfortable providing constructive feedback about all aspects of our games.

  • We encourage the showing of work that’s still in progress.
  • We don’t attack or question unfinished work, we celebrate its promise.
  • We have a No Blame Culture where we blame the problem, not the person.

This is a safe place to fail, and we don't view failure as a negative, but as the natural result of pushing boundaries and trying new things. We create together. We face Challenges Together. We succeed together.

About this position at Lightspeed LA

This is an exciting opportunity for an experienced and passionate Senior Technical Artist to join our in-house team at Lightspeed LA and contribute to the creation of world-class visuals and technical art solutions for a new and exciting open-world AAA game. We are seeking a dynamic individual who can bring their passion and expertise to the role, collaborating closely with artists, engineers, and other disciplinary teams, to create innovative and efficient workflows and techniques for our game development. Below is an outline of responsibilities and some of the qualities we look for in the ideal teammate.

Responsibilities:

  • Spearhead and implement technical solutions for the art team, setting high standards and mentoring junior Technical Artists.
  • Collaborate with different teams to facilitate the technical implementation and management of in-house and outsourced assets.
  • Drive the development of state-of-the-art visuals that complement and enhance the game design.
  • Develop novel content creation techniques and workflows to enhance efficiency and quality.
  • Support the Art team in debugging tools and game-related issues.
  • Optimize the game’s run-time performance and memory consumption.

Who We Look For

  • Extensive knowledge of the content creation pipeline, including modeling, UV mapping, texturing, shading, lighting, FX, rigging, and animation.
  • Demonstrable experience with modern game content creation workflows.
  • Excellent communication skills, both verbal and written.
  • Strong problem-solving skills and ability to work independently.
  • Solid background in digital art (modeling, shading, lighting, VFX).
  • Profound knowledge of Unreal Tech, including material creation and Blueprints.
  • Good proficiency in Linear Algebra and Calculus, essential for advanced 3D technology applications.
  • Understanding of real-time physically based materials and rendering (PBR).

Desirable Skills & Experience:

  • Experience with the Substance suite and/or Houdini.
  • Understanding of shading languages, e.g. HLSL or GLSL.
  • Extensive scripting experience for DCC applications, e.g. Python or C#.

Perks and Benefits:

Just some of the benefits of working with us here at our newly built studio in Irvine, CA.

● Free daily lunch

● Beverages, fresh fruit, and snacks

● 401k with employer match

● Monthly Cell phone bill reimbursement

● Financial wellness sessions

● Flexible spending account

● Team building and company outings

● Parental leave for new parents

● Company paid health insurance

● Life and disability insurance

● Employee assistance program

● Wellness training

● Travel insurance

● Preventive care

If the above sounds like you, or if you’d like to know more about the role, we’d love to hear from you to see if we might be a good fit for each other! Contact us for more information about this exciting opportunity.

Why Join Us?

For us, it's not only about the exciting, new AAA open world game we're developing but also about team values and studio culture. We foster an open and transparent environment where everyone feels comfortable providing constructive feedback about all aspects of our games.

- We encourage the showing of work that's still in progress.
- We don't attack or question unfinished work, we celebrate its promise.
- We have a No Blame Culture where we blame the problem, not the person.

This is a safe place to fail, and we don't view failure as a negative, but as the natural result of pushing boundaries and trying new things.

We create together. We face Challenges Together. We succeed together.

Location State(s)

California

The base pay range for this position in the state(s) above is $62,640.0 to $131,760.0 per year. Actual pay is based on market location and may vary depending on job-related knowledge, skills, and experience. A sign on payment, relocation package, and restricted stock units may be provided as part of the compensation package, as well as other medical, financial, and/or other benefits, dependent on the specific position offered.

Similar Jobs

The Walt Disney Company - Lead Compositor

The Walt Disney Company

Sydney, New South Wales, Australia (On-Site)
2 Weeks ago
Nagarro - Associate Distinguished Engineer - Enterprise Data Architect

Nagarro

Allentown, Pennsylvania, United States (Remote)
4 Months ago
The Walt Disney Company - 2025 Summer Internship - Entertainment Show Operations

The Walt Disney Company

Hong Kong (On-Site)
2 Weeks ago
FISHLABS GmbH - Level Artist

FISHLABS GmbH

Hamburg, Hamburg, Germany (Hybrid)
1 Month ago
Ansa Interiors - 3D Visualizer

Ansa Interiors

Delhi, India (On-Site)
5 Months ago
Sucker Punch Productions - ART - Technical Artist

Sucker Punch Productions

Washington, United States (Remote)
3 Months ago
Activision - Expert Tools Programmer

Activision

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
ASSIST Software - Unity Tech Artist

ASSIST Software

Suceava, Suceava County, Romania (Remote)
3 Months ago
Electronic Arts - Outsourcing Artist

Electronic Arts

Kirkland, Washington, United States (On-Site)
1 Month ago
DNEG - Pipeline TD

DNEG

Mumbai, Maharashtra, India (On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Kefir Games - Senior Environment Artist (Unity)

Kefir Games

Cyprus (On-Site)
1 Month ago
Epic Games - Senior Concept Artist

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
Framestore - Compositor

Framestore

Montreal, Quebec, Canada (Hybrid)
4 Months ago
Impact Theory - Social Media Editor - Lisa Bilyeu & Women of Impact

Impact Theory

West Hollywood, California, United States (On-Site)
4 Months ago
Assystems - Sr. Substation Design Engineer - Electrical

Assystems

Gurugram, Haryana, India (On-Site)
3 Months ago
Larian Studios - Graphics Programmer

Larian Studios

Ghent, Flanders, Belgium (On-Site)
3 Months ago
Greensky Games - 3D Artist (Generalist)

Greensky Games

Canada (Remote)
7 Months ago
IGT - Product Trainer II

IGT

Rhode Island, United States (On-Site)
2 Months ago
The Walt Disney Company - Disney Live Entertainment Costume Design Intern

The Walt Disney Company

Anaheim, California, United States (On-Site)
4 Days ago
Wargaming - Lead Level Artist (Unannounced Project)

Wargaming

Belgrade, Serbia (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Irvine, California, United States

Wolters Kluwer - Manager, Product Software Engineering

Wolters Kluwer

Coppell, Texas, United States (Hybrid)
4 Months ago
Zoox - Technical Program Manager, Robot Platform

Zoox

Foster City, California, United States (On-Site)
4 Months ago
Sphere Entertainment Co - Uniform Attendant

Sphere Entertainment Co

Las Vegas, Nevada, United States (On-Site)
1 Month ago
Framestore - FREELANCE: NUKE - LOS ANGELES

Framestore

Los Angeles, California, United States (On-Site)
8 Months ago
eBay - Consignment Director, Historical

eBay

United States (Remote)
4 Months ago
Games For Love - Esports Game Player

Games For Love

Lynnwood, Washington, United States (Remote)
6 Months ago
Samsung Semiconductor - Engineer, DRAM Applications

Samsung Semiconductor

Bellevue, Washington, United States (On-Site)
1 Month ago
Trek - Sales Associate

Trek

Fort Collins, Colorado, United States (On-Site)
2 Months ago
ION - Senior Technical Consultant - Endur

ION

Dallas, Texas, United States (On-Site)
4 Months ago
The Walt Disney Company - Security Specialist, Corrective Action

The Walt Disney Company

Orlando, Florida, United States (On-Site)
5 Days ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Zuru - Graphic Programmer

Zuru

Modena, Emilia-Romagna, Italy (Hybrid)
4 Months ago
SEGA - Lead Technical Artist

SEGA

England, United Kingdom (Hybrid)
1 Month ago
Sperasoft - Material Artist (Stylization)

Sperasoft

Yerevan, Yerevan, Armenia (On-Site)
1 Month ago
Keywords Studios (Player Support) - Technical Artists - 2025 Opportunities

Keywords Studios (Player Support)

Ireland (Remote)
1 Month ago
The Walt Disney Company - Creature Supervisor

The Walt Disney Company

Sydney, New South Wales, Australia (On-Site)
2 Weeks ago
Ubisoft - Senior Graphic Programmer (Unannounced tactical game)

Ubisoft

Chengdu, Sichuan, China (On-Site)
3 Months ago
Ubisoft - Technical Artist Assistant - Stage 6 mois (F/H/NB)

Ubisoft

Paris, Île-de-France, France (On-Site)
1 Month ago
Niantic - Technical Art Manager, Pokémon GO

Niantic

Bellevue, Washington, United States (Hybrid)
1 Month ago
Escape Velocity Entertainment - Associate Technical Artist

Escape Velocity Entertainment

(Remote)
1 Week ago
Aristocrat Gaming - Senior Illustrator

Aristocrat Gaming

Atlanta, Georgia, United States (Remote)
3 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Irvine, California, United States (On-Site)

(On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Irvine, California, United States (On-Site)

(On-Site)

Irvine, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Light Speed Studios

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug