Product Manager II - Remote

1 Month ago • 3 Years + • Game Design

Job Summary

Job Description

Uken Games seeks an experienced Product Manager II to contribute to the growth of its game portfolio. Responsibilities include owning feature prioritization and A/B testing, leveraging SQL for data analysis to inform user experience improvements, validating design ideas with user data, designing game features to enhance KPIs (retention and monetization), collaborating across disciplines on game systems, consulting on game specifications, and understanding game economies. The ideal candidate possesses 3+ years of product management experience on live, preferably free-to-play mobile games, strong data analysis skills, excellent communication, and a passion for games. This is a fully remote, 4-day workweek position.
Must have:
  • 3+ years product management experience (live product)
  • Experience creating product specifications and design documents
  • Strong SQL and data analysis skills
  • Excellent written/oral communication
  • Passion for games and industry trends
Good to have:
  • Previous startup experience
  • Agile environment comfort
Perks:
  • High-end laptop, mobile device
  • Competitive salary, extended health and dental benefits
  • Collaborative, coaching culture
  • Remote and in-person team events
  • 4-day workweek, fully remote

Job Details

Uken Games is looking for an experienced Product Manager II to help grow the studio’s products.  You will join a team of highly analytical and creative Product Managers, Game Designers, and Data Analysts to help shape and execute the vision behind this game. Your work will have a direct impact on the players’ game experience. 

 

As a Ukenite, you'll be working on meaningful things like:

  • Owning and prioritizing features and AB Tests in alignment with OKRs and the product roadmap
  • Leveraging expertise in SQL to explore billions of rows of user data, retrieve and interpret the data to better understand the user experience and areas of opportunities, turning learnings into actionable outcomes
  • Leveraging user data and feedback to validate and prioritize design ideas through the entire lifecycle of a feature (i.e. ideation, design, launch, as a live feature, and further iteration)
  • Designing big (and small) game features, which increase the game’s KPIs (namely retention & monetization) but also delight our users
  • Collaborating across multiple disciplines in the design and execution of game systems and mechanics to grow the game and improve the experience of users in a data driven environment
  • Collaborating with other PMs and designers across the company to foster a healthy conversation around great product design
  • Consulting on game specifications and driving the use of innovative game technology
  • Developing a deep understanding of the target demographic and awareness of comparable games
  • Understanding game economies and balance sheets that are used to calibrate the game
  • Regularly monitor daily key metrics across the game and report on observations


 Your background should include:

  • 3+ years of experience as a product management on a live product, preferably a free to play mobile game
  • Experience creating product specifications, and design documents
  • Strong data analysis skills using spreadsheets and querying SQL databases
  • Outstanding written/oral, organizational and time management skills
  • Previous startup experience is desirable, comfort in an agile environment
  • A passion for games, up to date on tech and trends in the games industry
  • BA/BS degree or equivalent

 

We believe in a fun & meaningful work environment:

  • You'll be equipped with a high-end laptop, mobile device 
  • Competitive salary, extended health and dental benefits and allowances
  • You’ll work in a collaborative, coaching and mentoring culture
  • Remote and in-person team building events and celebrations
  • 4 Day Workweek and fully remote work model! 



About Us

Uken builds games that people everywhere love. Who Wants To Be A Millionaire? and Jeopardy! World Tour are the top 2 trivia games, engaging millions of global players every month. In 2020, Uken released Ava’s Manor, a solitaire game where users renovate and decorate the manor while discovering mysterious clues and dabbling in a romantic love story. 


We consider ourselves data-driven designers, technologists, and artists. Through collaboration, we pair the craft of design with feedback and data to deliver a pace and rhythm in each game session that immerses our audience and leaves them wanting more. We have a quirky, nerdy culture that fosters creativity, collaboration, quality ideas, and a data-driven mindset. We believe in moving quickly and improving constantly, and that mantra is reflected in the weekly updates we make to our games and internal technologies. We have an appetite for pushing technical boundaries but with a focus on practical use.


We take entertainment seriously.


Uken welcomes applications from racialized people, Indigenous peoples, people with disabilities, and people from gender and sexually diverse groups who would contribute to the further diversification of our team. Uken is committed to offering reasonable accommodation to job applicants with disabilities. If you need assistance or accommodation for any part of the selection process due to a disability, please contact us at jobs@uken.com



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About The Company

Uken builds games that people everywhere love. Who Wants To Be A Millionaire? and Jeopardy! World Tour are the top 2 trivia games, engaging millions of global players every month. In 2020, Uken released Ava’s Manor, a solitaire game where users renovate and decorate the manor while discovering mysterious clues and dabbling in a romantic love story.

We consider ourselves data-driven designers, technologists, and artists. Through collaboration, we pair the craft of design with feedback and data to deliver a pace and rhythm in each game session that immerses our audience and leaves them wanting more. We have a quirky, nerdy culture that fosters creativity, collaboration, quality ideas, and a data-driven mindset. We believe in moving quickly and improving constantly, and that mantra is reflected in the weekly updates we make to our games and internal technologies. We have an appetite for pushing technical boundaries but with a focus on practical use.

We take entertainment seriously!

Toronto, Ontario, Canada (On-Site)

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