Release Manager (f/m/d)

4 Months ago • 3 Years + • Game Production • Product Management

Job Summary

Job Description

As a Release Manager, you will play a pivotal role in creating the first MMO of its kind. You will be responsible for coordinating and managing the release of game updates, patches, and play session builds across PC and mobile platforms for SEED. You will plan and oversee the entire release pipeline, working closely with cross-functional teams and ensuring smooth, timely, and high-quality deliveries.
Must have:
  • 3+ years of experience in release management
  • Proven experience coordinating cross-functional teams
  • Hands-on experience with first-party submissions
  • Strong proficiency with project management tools
  • Demonstrated ability to build and document scalable release processes
Perks:
  • Klang HQ (Berlin)
  • Competitive salary
  • 27 days of paid vacation
  • 3 months work from abroad policy
  • Monthly public transport travel ticket or co-contribution to e-bike/e-moped
  • Monthly company co-contributions to private pensions
  • Reimbursement for physical health activities
  • Employee Assistance Program
  • Flexible office hours
  • Hybrid working set-up
  • Monthly team events and activities
  • Dog-friendly office
  • Healthy snacks and drinks in the office
  • Virtual Stock Options (VSOP)

Job Details

At Klang, we create entertainment experiences that inspire people to deepen their understanding of the emergent nature of society and collectively envision a better future.

At the heart of Klang is SEED, an accessible, persistent world in which players share a history and shape a future. We provide an environment for a broad audience to belong and develop relationships in a society simulation inspired by life itself.

We aspire to bring people together through engaging media experiences and by building strong communities.It's a super exciting project, but for us to achieve a goal like this, we are going to need your help!

We’re in search of a Release Manager (f/m/d) who can play a pivotal role in creating, what we believe, will be the first MMO of its kind.

 

Who will you be working with?

 

The Release Manager is responsible for coordinating and managing the release of game updates, patches, and play session builds across PC and mobile platforms for SEED. They will plan and oversee the entire release pipeline, working closely with cross-functional teams, and ensuring smooth, timely, and high-quality deliveries. Working closely with our Production team and other Cross functional teams. 

 

This team works from the Klang HQ in Berlin 

What will you be doing?

  • Guide us through shaping the release process, ensuring that game updates, patches, and play sessions are delivered with precision and excitement across PC and mobile platforms.
  • Collaborate closely with cross-functional teams like engineering, QA and production to align on goals, creatively solve challenges, and keep everything running smoothly.
  • Advocate first-party submissions to platforms such as Steam, Google Play, and the Apple App Store, confidently navigating the compliance landscape.
  • Design and elevate release processes from the ground up, crafting a dynamic, scalable pipeline that will support our future growth and long-term live-service success.
  • Take ownership of localization and compliance to ensure that our content shines globally, meeting all age-rating requirements and resonating with our target audiences.

You could be the person we are searching for if you have…

 

  • 3+ years of experience in release management, preferably in the games industry, overseeing complex multi-platform releases.
  • Proven experience coordinating cross-functional teams, including engineering, QA, and production, to deliver successful projects on time.
  • Hands-on experience with first-party submissions on platforms like Steam, Google Play, or Apple App Store, including managing compliance and platform requirements.
  • Strong proficiency with project management tools such as JIRA or Confluence for tracking tasks, bugs, and release progress.
  • Demonstrated ability to build and document scalable release processes, ideally in an environment without existing live-release frameworks.




Our benefits…

Klang HQ (Berlin)

  • An opportunity to work on a groundbreaking project with a lot of room for professional and personal development
  • Competitive salary and 27 days of paid vacation
  • 3 months work from abroad policy
  • Monthly public transport travel ticket or co-contribution to e-bike/e-moped
  • Monthly company co-contributions to private pensions
  • Reimbursement for physical health activities
  • Employee Assistance Program, including mental health support, legal advice as well as support finding doctor’s appointments
  • Mental health support
  • Flexible office hours (with core hours)
  • Hybrid working set-up (Monday-Wednesday in office and the rest of the week is flexible)
  • Monthly team events and activities
  • A dog-friendly office, adjustable standing desks, ergonomic chairs, and mobile aircon units for hot summers
  • Healthy snacks and drinks in the office
  • Virtual Stock Options (VSOP)

 

Additional information that may be interesting to you

 

How we will get to know you… 

 

  1. The Recruiter Screen: You will have a 45-minute interview with one of the Klang Talent Acquisition Team. During this conversation, you will be asked questions about your motivations for joining us here at Klang and to give an overview of your relevant skills/experience.
  2. Strategic Thinking & Leadership Interview - with Sean, our Head of Publishing. This interview will focus on Strategic alignment with Klangs goals, ability to manage complex timelines, communication with executive stakeholders.
  3. Communication & Collaboration Interview - with Craig our QA Director. This interview will focus on Collaboration with QA on testing requirements, risk mitigation, quality standards, handling bugs and feedback loops before release, etc.
  4. Release Management Interview - With Nelle, the hiring manager for this position: This interview will focus on Coordination across teams, managing release schedules, process improvements, Agile experience, conflict resolution, stakeholder communication.
  5. Release Management Final interview - With Maria & Oddur, our Studio Operations Director & CTO, this interview will focus on Technical knowledge (build systems, automation, version control), handling cross-platform releases, coordinating with engineering teams, understanding release dependencies and risks. (Maria) Handling localization processes, managing external vendors, coordinating timelines for localized content.



What can you expect to be working on after starting with us?

 

In your first 30 days:

  • Build connections with the team and understand the current release process.
  • Start documenting release documentation and workflows.
  • Support ongoing releases to familiarize yourself with the SEED project.

In your first 60 days:

  • Take ownership of small release cycles and manage end-to-end coordination.
  • Propose improvements to release processes based on initial observations.
  • Collaborate closely with QA to understand testing requirements for releases.

In your first 90 days: 

  • Fully manage release pipelines and schedules, ensuring alignment with all stakeholders.
  • Implement your improvements to release management practices.
  • Establish clear communication channels for all release-related updates.

In your first 180 days:

  • Drive the release strategy for SEED.
  • Mentor and guide the Development Teams on best practices in release management.
  • Consistently deliver high-quality releases on time, improving player experience.

 

 

If you don’t feel that you quite meet all the requirements above, but the position still excites you and you think you would love to work for Klang, reach out! We still want to hear from you.

At Klang, we create products that inspire people to deepen their understanding of the emergent nature of society and collectively envision a better future.

At the heart of Klang is SEED an accessible, persistent world in which players share a history and shape a future. We provide an environment for a broad audience to belong and develop relationships in a society simulation inspired by life itself.

We explicitly encourage applications from applicants from groups underrepresented in games/tech spaces. We value all kinds of backgrounds and walks of life.

 

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About The Company

Klang is an independent game development studio based in Berlin. It was founded by three Icelanders in the spring of 2013.


In July 2015, Klang launched its first project, ReRunners: Race for the World, for iOS and Android devices, which was extremely well-received by both the gaming press and the gaming community.


Now, Klang is working on its next project, Seed, a simulation MMO utilizing SpatialOS technology.

Madrid, Community Of Madrid, Spain (Hybrid)

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