Senior Character Artist

3 Months ago • 4-8 Years • Concept Art

Job Summary

Job Description

Gunzilla Games seeks a Senior Character Artist to create memorable characters for their AAA Extraction Battle Royale shooter, Off The Grid. Responsibilities include creating and texturing highly detailed 3D character models, collaborating with the Art Director and other teams, mentoring junior artists, and working with outsourced artists. The ideal candidate will have a strong understanding of anatomy, PBR materials, industry-standard software (Zbrush, Maya/Max, Substance Painter, Marvelous Designer), and game development processes. Experience in the game industry and familiarity with Perforce are advantageous.
Must have:
  • Create highly detailed 3D character models
  • Excellent understanding of anatomy and PBR
  • Proficient in Zbrush, Maya/Max, Substance Painter
  • Collaborate with art and tech teams
  • Mentor junior artists
Good to have:
  • Experience with Marvelous Designer
  • Familiarity with Perforce
  • Previous management experience
Perks:
  • Unlimited Paid Vacation
  • Paid Sick Leave
  • Flexible Working
  • Work from Home
  • Health Insurance
  • Bonuses
  • English/German Courses
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership

Job Details

ABOUT GUNZILLA GAMES

Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry.      

Gunzilla’s formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ, etc.) as well as Oscar-nominated screenwriter, director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.     

The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Dmitriy Markov, Technical Director (Metro Exodus, ARKTIKA.1), Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO’s Chernobyl series), Petr Cherkes, Creative Design Director (The Last of Us, Uncharted 3, Star Wars: The Old Republic), Krasimir Nechevski, Animation Director (Adam, Book of the Dead), Nikolas Gekko, Lead Art Director, (Call of Duty: WWII, Halo Infinite, Destiny) and Kiran Pulicheri, Technical Art Director (Control, Far Cry 6).

OUR VALUES

  • Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
  • We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.
  • Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre.
  • Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
  • Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.

ABOUT THE JOB

Gunzilla Games is seeking a talented Senior Character Artist to join our team and work together on creating memorable characters for our game OTG (Off The Grid), an all-new AAA Extraction Battle Royale shooter, currently available as Early Access on PlayStation®5, Xbox® Series X|S, and PC. The ideal candidate will have a passion for creating memorable faces, a solid grasp of anatomy, and a strong understanding of character composition. You should have a discerning eye for style without sacrificing quality and will participate in researching tools to implement and maintain in the character art pipeline.

RESPONSIBILITIES

As a Senior Character Artist, you will:

  • Create and texture highly detailed 3D character models for AAA games
  • Work directly with the Art Director, Lead Character Artist, and Concept team to create character assets
  • Cooperate with freelance artists and art outsourcers to help convey character art direction as needed
  • Collaborate with other disciplines such as Tech Art, Animation, and Design to understand gameplay requirements, technological issues as well as how they relate to the character art and implementation
  • Serve as a mentor for character artists junior to you

REQUIREMENTS

  • Excellent artistic eye for human proportions, shape language, composition, and lighting
  • Full understanding of PBR materials pipeline and character rigging fundamentals
  • Excellent working knowledge of industry-standard graphics applications (e.g. High poly/low poly modeling in Zbrush/Maya or Max, texturing in Substance Painter, cloth simulation in Marvelous Designer, etc.)
  • Solid understanding of the video game industry and awareness of video game development processes (e.g., real-time game engines, 3D model toolsets, and production pipelines)
  • Previous management experience/team collaboration and mentoring will be an advantage
  • Previous experience of working in the game industry or studio
  • Familiarity with data management software (like Perforce) will be a plus

GUNZILLA OFFERS

  • Unlimited Paid Vacation
  • Paid Sick Leave
  • Flexible Working
  • Work from Home
  • Health Insurance
  • Bonuses
  • English / German Courses
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership

*Some benefits may vary depending on Location & position

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About The Company

Gunzilla Games is a game developer founded on the desire to innovate, break down technological boundaries, and create gaming experiences that players will remember forever. In Early 2024, we will launch Off The Grid (OTG), a next-gen cyberpunk Battle Royale for PC, PS5 and Xbox Series.

Our team has a wealth of proven knowledge touching on all corners of the gaming industry and a passion for pushing player experiences forward. Our studios are located in three iconic metropolitan locations: Frankfurt, Kyiv and London.  

OUR VALUES

Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.

We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.

Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest caliber.

Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.

Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.

COME AS YOU ARE

Videogames are for everyone, so everyone should have the opportunity to create them. We’re looking for a huge variety of unique life experiences to help shape the worlds we’re developing, so promise your application will be given the same consideration as everyone else’s, regardless of your background.

Let’s make video game history together!  

Apply for a job: https://gunzillagames.com/en/careers/  

Become a Gunzilla intern: https://gunzillagames.com/en/internships/  

Follow our LinkedIn page for the latest company and game updates, stories about our team, game discussions

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