Senior Cinematic Artist

8 Months ago • 3 Years +

Job Summary

Job Description

Senior Cinematic Artist with 3+ years experience in 3D animation, cinematic shot creation, and post-production pipelines for AAA games or film/TV VFX.
Must have:
  • 3D Animation
  • Cinematic Shots
  • Post-Production
  • AAA Games
Good to have:
  • Real-time Engine
  • Adobe Creative Suite
  • UE5, Unity
  • Frostbite, Maya
Perks:
  • Global Team
  • Creative Environment

Job Details

The Growth Marketing Content Production Team plans, creates, and delivers compelling creative content to empower EA’s brand go-to-market strategies across global channels. Our industry-leading expertise in computer graphics and design, VFX, storytelling and editorial, directing, and producing delivers content that represents and expands our franchise strategies, expands lore and gameplay insight, and brings call-to-action excitement to our fans and players around the world.

This is a fixed term contract for 16 months

Job Description

As a Cinematic Artist you will work with a team of creative artists and editors to help create our world class trailers that we use to market our games. You will have responsibility for shot layout, animation, lighting and rendering to achieve the final creative vision as set forward by your Director. Your background can be from film/TV VFX work or AAA Games Cinematics production.


Key Criteria

  • An artist with a track-record of delivering multiple successful projects.
  • Experience creating world class animation or cinematic shots, on time and on brief.

Qualifications

  • Experience of a similar role within a commercial environment.
    • +3 years experience
    • Experience with 3D skillsets in layout and animation.
    • Experience with taking a shot from previs, through to final result.
    • Knowledge of cinematic language and camera direction.
    • Experience with storytelling and an understanding of post-production pipelines.
    • Experience with lighting either in-engine or 3D-package. (i.e. UE5, Unity, Frostbite, Maya, Blender, 3DS)
  • Program & Soft skills
    • Knowledge of real-time engine technology is considered a major plus.
    • Experience knowledge of Adobe Creative Suite, with Premiere, Photoshop and After Effects expertise.
    • Action on feedback and address quality issues.
    • To people at all levels, both internally & externally.
    • Have technical skills.
    • Set clear priorities to complete work tasks. Being able to use wide brush strokes to prove out a concept before spending time on the details.
    • Work to designated deadlines & communicates progress.
    • Excited about learning new workflows and adding insight into the production processes.

EA is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, colour, religion, sex, national origin, ancestry, pregnancy, age, sexual orientation, marital status, protected veteran status, medical condition or disability, or any other characteristic protected by law.


We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

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We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

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