Senior Full Stack Developer (m/f/d) - #5739

4 Months ago • 5 Years + • Full Stack Development

About the job

Job Description

Senior Full Stack Developer with 5+ years experience in game development using Unity and Java. Must have expertise in C# Unity, backend programming with Java, software architecture, design patterns, and optimization.
Must have:
  • Unity & Java
  • C# & Java
  • Software Architecture
  • Design Patterns
Good to have:
  • Unit Testing
  • Runtime Optimization
  • Resource Consumption
  • Team Collaboration
Perks:
  • Remote Work
  • Flexible Hours
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Your Job
With your passion for games, you will work in highly motivated, and interdisciplinary production teams. As a generalist, you enjoy ensuring the performance of the frontend graphics and runtime as well as collaborating with the artists & designers to bring gameplay features into our games. With your expertise, you will create an awesome gaming experience for our players.  

Are you a master at finding creative solutions to complex challenges while keeping a clear head and providing good oversight? 
Are you a go-getter with a solution-oriented mindset?  
Do you have a sweet spot that makes everything run smoothly?  

 We have exactly what you are looking for!
Responsibilities
  • Participate in all aspects of game development from planning to creating and optimization game modules and documentation of the frontend and backend 
  • Define technical requirements and restrictions for tasks and architectural choices by working closely with other departments 
  • Offer exceptional analysis and problem-solving skills for technical problems by prioritizing and eliminating obstacles to boost confidence in a deadline-oriented environment 
  • Collect and incorporate stakeholder requirements in advance, for example related to technology and methodology
  • Mentor the development team with expertise in system design, programming, and optimization to ensure production-ready, high-quality code that can be easily maintained and shared 
  • Endorse a knowledge sharing and collaboration mindset with frequent code reviews, pair-programming sessions and exchange meetings.
#LI-Hybrid

Requirements
  • Degree in Computer Science, Computer Engineering, or an equivalent training as an IT specialist 
  • 5+ years of professional experience developing video games using Unity and Java 
  • Extensive knowledge in C# Unity as well as backend programming with Java 
  • Profound experience in software architecture, design patterns, optimization and unit testing 
  • Strong problem analysis skills with the ability to find simple, robust and efficient solutions for complex problems 
  • Broad hands-on experience analyzing and optimizing runtime and rendering performance as well as resource consumption 
  • Team player who enjoys working with other departments on shared goals with a passion for games 
  • Fluent in written and spoken English.

Benefits
Why you will love working at BIGPOINT... 
  • Entertain millions of players with high-quality games, disrupt the markets with new multiplayer ideas in multiple different genres and tech projects 
  • Matrix structure that offers the possibility to work on multiple projects with a lean hierarchy for fast decision-making 
  • Work-Life Benefits fully remote from around Germany, flexible working hours, 30 days of vacation
  • Visa & Relocation Support
  • Wellbeing Benefits attractive rates for a gym membership in cooperation with QUALITRAIN 
  • Mental Health Benefits anonymous employee counselling at Fürstenberg Institute 
  • Activity Package regular team events, hackathons, and company events 
  • Education Package yearly education budget for every employee
FAQ Info
Any questions? Feel free to take a look at our FAQ!
Contact
For direct application: please send only completed application (CV, Cover Letter, References) to career@bigpoint.net and refer to the job reference number.
About us
With over 410 million registered players and over 50 games, Bigpoint is one of the leading developers and publishers of free to play games in the world. Being part of the Yoozoo group, we believe that everybody should be able to play great games and, with an uncompromising focus on quality, strive to push the boundaries of gaming, exceeding our players expectations with fun, accessible and innovative content.
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About The Company

Bigpoint was founded in 2002 with the goal to provide great games that everybody can play. Over the following decade and beyond, we have continued to challenge what is possible in the online gaming sector – both from a technical and creative point of view. With releases such as Seafight, DarkOrbit Reloaded and Farmerama as well as the more recent launches of Drakensang, Hocus Puzzle and League of Angels II we have been consistently aiming to go beyond established benchmarks and introduce innovative gameplay to all categories of players. This has resulted in passionate communities who we see not only as consumers, but as invaluable and trusted partners who we involve in the shaping of the future of our titles as well as the company itself. All of our games are free-to play, everybody can access our titles without having to spend any money. Our game designers have the challenge of building monetization systems which are fair for all of our players. We strive for all of our players to have access to the majority of the content available in our games for free. 

Berlin, Berlin, Germany (On-Site)

Langen, Hessen, Germany (On-Site)

Hamburg, Hamburg, Germany (Remote)

Hamburg, Hamburg, Germany (Remote)

Hamburg, Hamburg, Germany (Remote)

Hamburg, Hamburg, Germany (Remote)

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