Senior FX Artist

1 Month ago • 7 Years + • Technical Art

Job Summary

Job Description

Beenox is seeking a Senior FX Artist to create and adapt special effects for various projects, enhancing level atmosphere, gameplay elements, and cinematics. This role involves close collaboration with other Activision studios and contributions to VFX pipeline development. Responsibilities include creating real-time VFX elements (particles, models, textures, lighting), adhering to artistic direction, optimizing effects across platforms, determining VFX needs with design/audio/art teams, and integrating VFX into the game engine. The ideal candidate has 7+ years of VFX experience, proficiency in game engine FX systems (Unreal, Crytek, Unity), and expertise in software like Photoshop, 3D Studio Max/Maya, and simulation software. Additional skills in Substance Designer and scripting languages are valued.
Must have:
  • 7+ years VFX experience
  • Proficiency in game engine FX systems
  • Expertise in Photoshop, 3DS Max/Maya
  • Create real-time VFX elements
  • Optimize effects for different platforms
  • Collaborate with other teams
Good to have:
  • Substance Designer
  • Scripting languages
  • Simulation software (Houdini, etc.)
Perks:
  • Competitive compensation and time-off
  • Group insurance
  • Retirement savings plan
  • Professional growth opportunities
  • Free training courses
  • Fun activities and events

Job Details

Titre du poste:

Artiste d’effets spéciaux sénior – Senior FX Artist - Beenox

Identifiant de demande de poste:

R022890

Description du poste:

(English version below)

Fondé à Québec et poursuivant sa croissance avec une équipe à Montréal, Beenox possède plus de 20 ans d’expertise dans le développement de jeux. En tant que studio Activision, nous sommes leaders dans le divertissement interactif et impliqués dans la création de titres renommés. ​

C’est avec fierté que nous contribuons grandement à la célèbre franchise Call of Duty, par la création de contenu sur les saisons de Warzone, en dirigeant le développement de la version PC de Call of Duty ainsi qu’en étant impliqué dans le développement de Warzone™ mobile. À travers notre histoire, nous avons également participé au succès de Crash Bandicoot, Tony Hawk's Pro Skater, Skylanders, Spider-Man et Guitar Hero.

Travailler chez Beenox, c’est faire partie d’une équipe motivée et solidaire où nous collaborons afin d’arriver à un objectif commun: créer des expériences de jeu mémorables pour des millions de joueurs et joueuses. C'est un environnement à la fois stimulant et valorisant, à l’intérieur duquel chaque personne a une voix et un impact sur les projets et le studio. Viens te joindre à la meilleure équipe de l’industrie pour travailler sur des projets passionnants et créatifs!

Nos avantages

  • Rémunération et politique de congés compétitifs.

  • Assurances collectives payées en quasi-totalité par le studio.

  • Épargne-retraite avec contribution de Beenox.

  • Croissance professionnelle sur le plan technique et/ou management.

  • Différentes formations offertes gratuitement pour les employé་e་s.

...Et beaucoup de plaisir à travers des activités et événements inoubliables!

À propos du role

Tu seras appelé(e) à créer et adapter des effets spéciaux pour nos différents mandats afin de contribuer à l'atmosphère des niveaux, supporter les différents éléments gameplay et les cinématiques. De plus, tu travailleras en étroite collaboration avec les différents studios d'Activision. Finalement, tu seras amené(e) à participer à l'innovation de diverses techniques et processus afin d'améliorer la qualité des projets.

Responsabilités

  • Créer une variété d'éléments VFX en temps-réel à l'aide de particules, modèles, textures, animations et éclairages;

  • Travailler en respectant la direction artistique pour réaliser des effets réalistes (explosions, feu, effets météo, etc.);

  • Contribuer à l'ambiance et à la narration du jeu grâce à des effets visuels qui se démarquent artistiquement;

  • Optimiser les effets spéciaux en fonction des limites des diverses plateformes de développement (nombre de particules, résolutions des textures, etc);

  • Déterminer les besoins en effets spéciaux avec les équipes de design, d'audio et artistique;

  • Collaborer avec les divers départements pour intégrer des fonctionnalités VFX dans l'engin de jeu;

  • Contribuer au développement du pipeline.

Exigences

  • Expérience prouvée (7 ans) en création effets spéciaux;

  • Bonne maitrise de la langue française;

  • Maîtrise un système d'effets spéciaux d'un engin de jeu (Unreal, Crytek, Unity, etc.);

  • Bonne connaissance de Photoshop, 3D studio Max et/ou Maya;

  • Sens artistique développé;

  • Aisance à s'adapter aux outils internes et à un environnement en changement constant;

  • Passion pour le jeu vidéo;

  • Être en mesure de fracturer des modèles et de créer des simulations de destructions;

  • Connaissance d’un ou plusieurs logiciels de simulation (Houdini Fx, Thinking Particles, FumeFx, etc.);

  • Connaissance de langages Script;

  • Atout: Aisance avec Substance Designer.

Nous aimons entendre tous ceuxcelles qui sont enthousiastes à l'idée de changer l'industrie des jeux vidéos. Vous n'êtes pas sûr de répondre à toutes les qualifications ? Laissez-nous décider! La recherche montre que les femmes et les membres d'autres groupes sous-représentés ont tendance à ne pas postuler à des emplois lorsqu'ils pensent qu'ils ne possèdent pas toutes les qualifications, alors qu'en fait, iels les possèdent souvent ! Chez Activision Blizzard, nous nous engageons à créer un environnement diversifié et inclusif et vous encourageons vivement à postuler.

//

Founded in Quebec City and continuing its growth with a team in Montreal, Beenox has over 20 years of expertise in the game development. As an Activision studio we are leaders in interactive entertainment and involved in the creation of renowned titles.

We are proud to be a major contributor to the popular Call of Duty franchise, crafting content for the Warzone seasons, owning the development of the PC version of Call of Duty, and being involved in the development of Warzone™ Mobile. Throughout our history, we have also contributed to the success of Crash Bandicoot, Tony Hawk's Pro Skater, Skylanders, Spider-Man and Guitar Hero.

Working at Beenox means being part of a motivated and supportive team where we collaborate to achieve a common goal: crafting memorable gaming experiences for millions of gamers. It's a stimulating and rewarding environment where everyone has a voice and an impact on the projects and the studio. Come join the best team in the industry to work on exciting and creative projects!

Our perks

  • Competitive compensation and time-off policy

  • Group insurance paid almost entirely by the studio

  • Retirement savings with contribution from Beenox

  • Professional growth on a technical and/or management level

  • Various training courses offered free of charge to employees

  • ...Lots of fun through unforgettable activities and events!

About the role
You will be required to create and adapt special effects for our different projects. Your work will add to the atmosphere of levels and support different gameplay elements and the cinematics. You will also work closely with other Activision studios. Lastly, you will contribute to innovations in techniques and processes to improve project quality.

Responsibilities

  • To create a variety of real-time VFX elements using particles, models, textures, animations and lighting;

  • To follow the stated artistic direction as you craft realistic effects (explosions, fire, weather effects, etc.)

  • To contribute to the game’s atmosphere and narration with artistically striking visual effects;

  • To optimize the special effects in keeping with the limitations of different development platforms (number of particles, texture resolutions, etc.);

  • To determine special effects requirements with the design, audio and artistic teams;

  • To work with different departments on integration of VFX features into the game engine;

  • To contribute to pipeline development.

Requirements

  • Proven experience (7 years) in VFX;

  • Good proficient in French;

  • Proficiency in a game engine’s special effect system (Unreal, Crytek, Unity, etc.);

  • Comfortable with Photoshop, 3D Studio Max and/or Maya;

  • Excellent artistry and attention to detail;

  • Adapts easily to in-house tools and a constantly evolving environment;

  • Loves video games;

  • Able to fracture-model and build destruction simulations;

  • Knowledge of one or more simulation software programs (Houdini Fx, Thinking Particles, FumeFx, etc.);

  • Knowledge of Script languages;

  • Perk: Comfortable with Substance Designer;

We are an equal opportunity employer and value diversity at our company. We do not discriminate based on race, religion, color, national origin, sex, gender, gender expression, sexual orientation, age, marital status, veteran status, or disability status. We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. Please contact us to request accommodation.

Similar Jobs

TiMi Studio Group - Animator Intern

TiMi Studio Group

Quebec, Canada (On-Site)
2 Weeks ago
Remedy Entertainment Plc - Principal Hard Surface Artist

Remedy Entertainment Plc

Helsinki, Uusimaa, Finland (On-Site)
4 Months ago
Lakshya Digital - Senior 3D Character Artist

Lakshya Digital

Karnataka, India (On-Site)
1 Day ago
Chimera entertainment - Mandatory Art Internship

Chimera entertainment

Munich, Bavaria, Germany (On-Site)
1 Month ago
Ubisoft - Lead Technical Artist

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
1 Week ago
Sony Interactive Entertainment - Technical Producer

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
2 Days ago
Playground Games - Environment Artist - Terrain

Playground Games

England, United Kingdom (Hybrid)
2 Months ago
Maverick Games - Technical Artist (12 Month Contract)

Maverick Games

Warwick, England, United Kingdom (Hybrid)
1 Month ago
Nintendo - Art Director (NST)

Nintendo

Redmond, Washington, United States (Hybrid)
7 Months ago
Ubisoft - Lead FX Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Days ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Wargaming - Lead/Senior Environment Artist

Wargaming

Warsaw, Masovian Voivodeship, Poland (Hybrid)
1 Week ago
FromSoftware - Graphic Supervisor Specialized in Lighting

FromSoftware

Japan (On-Site)
4 Months ago
Riot Games - Associate Art Director (Characters) - Unpublished R&D Product

Riot Games

Los Angeles, California, United States (On-Site)
5 Months ago
SmileGate - CROSSFIRE Character Modeler

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
3 Days ago
Cold Symmetry - Senior Environment Artist

Cold Symmetry

(Remote)
2 Months ago
IO Interactive - Technical Artist

IO Interactive

Barcelona, Catalonia, Spain (Hybrid)
1 Month ago
Lighthouse Games - Senior Tools Engineer

Lighthouse Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
2 Days ago
Build A Rocket Boy - Technical Artist

Build A Rocket Boy

Edinburgh, Scotland, United Kingdom (On-Site)
2 Months ago
IO Interactive - Technical Artist (VFX-focused)

IO Interactive

İstanbul, İstanbul, Türkiye (Hybrid)
2 Days ago
Lakshya Digital - QC Artist

Lakshya Digital

Haryana, India (On-Site)
2 Days ago

Get notifed when new similar jobs are uploaded

Jobs in Montreal, Quebec, Canada

Mattel  Inc  - Marketing Manager (18-24 Month Contract)

Mattel Inc

Mississauga, Ontario, Canada (On-Site)
3 Months ago
HoYoverse - Senior Combat Designer

HoYoverse

Québec City, Quebec, Canada (Remote)
2 Days ago
Amazon Games - Directrice, Directeur technique artistique / Technical Art Director, Amazon Games Montréal

Amazon Games

Montreal, Quebec, Canada (On-Site)
5 Months ago
Scanline VFX - Visual Pioneering Artist

Scanline VFX

Vancouver, British Columbia, Canada (On-Site)
7 Months ago
Epic Games - Art Director

Epic Games

Vancouver, British Columbia, Canada (On-Site)
4 Weeks ago
Behaviour Interactive - Senior Gameplay Programmer

Behaviour Interactive

Toronto, Ontario, Canada (Hybrid)
2 Days ago
Inworld AI - Forward Deployed Engineer (AI Gameplay Engineer)

Inworld AI

Vancouver, British Columbia, Canada (On-Site)
2 Days ago
Bkom Studios - 3D Character Artist

Bkom Studios

Montreal, Quebec, Canada (Remote)
2 Months ago
Scanline VFX - Développeur Pipeline Senior (Maya)/ Senior Pipeline Developer (Maya)

Scanline VFX

Montreal, Quebec, Canada (On-Site)
4 Months ago
Ubisoft - Machine Learning Programmer (Character & Animation)

Ubisoft

Montreal, Quebec, Canada (On-Site)
3 Days ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Tencent - Principal/Senior Technical Artist (LookDev)

Tencent

(On-Site)
3 Months ago
Epic Games - Senior Cinematic FX Artist

Epic Games

Montreal, Quebec, Canada (On-Site)
3 Days ago
PlayStation Global - Environment Artist (Contract)

PlayStation Global

Los Angeles, California, United States (On-Site)
1 Day ago
Framestore - Realtime Technical Artist

Framestore

London, England, United Kingdom (On-Site)
2 Days ago
DNEG - Pipeline Supervisor (Australia Shift)

DNEG

Chennai, Tamil Nadu, India (On-Site)
2 Days ago
Lighthouse Games - Lead VFX Artist

Lighthouse Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
2 Days ago
SmileGate - Technical Artist (TA)

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
3 Days ago
Meta4 Interactive - Technical Artist

Meta4 Interactive

Québec City, Quebec, Canada (Remote)
2 Days ago
Intrepid Studios,  Inc  - Senior VFX Artist

Intrepid Studios, Inc

Canada (On-Site)
7 Months ago
Ubisoft - Lead FX Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
1 Week ago

Get notifed when new similar jobs are uploaded

About The Company

Founded in 1979, Activision continues to disrupt the world of entertainment with its extensive roster of epic blockbuster games -- Pitfall®, Tony Hawk®, Guitar Hero®, Crash Bandicoot™, Skylanders™, Bungie’s Destiny and Call of Duty.®


As the leading worldwide developer, publisher and distributor of interactive entertainment and products on consoles, mobile and PC, our “press start” is simple: delight players around the world with innovative, fun, thrilling, and engaging entertainment experiences.


Activision is headquartered in Santa Monica, and publishes globally in markets including U.S., Canada, Brazil, Mexico, the United Kingdom, France, Germany, Ireland, Poland, Sweden, Spain, Denmark, the Netherlands, New Zealand, Australia, Singapore, mainland China, Hong Kong and the region of Taiwan.


At Activision, we strive to connect and engage our global player community through entertainment. Our success comes from the passionate, talented and diverse team of people behind our world-class franchises. Ensuring Activision is an inclusive workplace where everyone can thrive will help us deliver a new era of epic entertainment for our players.

Vancouver, British Columbia, Canada (On-Site)

Quebec, Canada (On-Site)

Middleton, England, United Kingdom (Hybrid)

Los Angeles, California, United States (On-Site)

Malmö, Skåne County, Sweden (On-Site)

Santa Monica, California, United States (On-Site)

Santa Monica, California, United States (On-Site)

Los Angeles, California, United States (Remote)

Warsaw, Masovian Voivodeship, Poland (On-Site)

View All Jobs

Get notified when new jobs are added by Activision

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug