Senior VFX Artist - Cinematics - (M/F/NB)

3 Months ago • 4-8 Years • Technical Art

Job Summary

Job Description

The Senior VFX Artist in Montpellier contributes to the creation of high-quality cinematics for franchises like Prince of Persia, Assassin's Creed, and Star Wars Outlaws. Responsibilities include producing effects throughout the cinematic pipeline, adhering to technical and artistic constraints. The role requires being a team reference for artistic/technical elements, sharing knowledge, and actively participating in improving workflows. Collaboration with artists, technical artists, and developers is crucial, along with planning, estimating, and prioritizing tasks. The ideal candidate will optimize work, share best practices, and support the team with ad-hoc tasks.
Must have:
  • Solid VFX expertise within technical constraints
  • Proficiency in Maya, 3DS Max, or Blender
  • AAA game VFX experience (at least 1 game)
  • Knowledge of real-time game engines & pipelines
  • Excellent communication & collaboration skills
Good to have:
  • Houdini knowledge
  • Adobe Photoshop/After Effects expertise
  • Knowledge of animation and concept art
  • Experience with project management software (Shotgrid, Jira)

Job Details

Company Description

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Job Description

The strong cinematics team in Montpellier helps players discover the history of our universes, including Prince of Persia, Assassin's Creed, Star Wars Outlaws and Avatar. More than 20 professions work together to produce high quality cinematics.


As a Senior VFX Artist on the Art Team, you will be responsible for creating and/or adapting high quality visual effects in line with technical constraints and artistic direction.

  • Produce quality effects at all stages of the cinematic production process, respecting the technical and artistic constraints of the project; 
  • Be a reference for the team in terms of various artistic/technical elements. 
  • Share knowledge and help motivate the team; 
  • Contribute to the artist validation process by conducting reviews as needed and providing appropriate feedback; 
  • Effectively communicate the specific artistic direction of projects to the rest of the team and provide production solutions to the team; 
  • Actively participate in the implementation of more efficient ways of working; 
  • Build relationships with artists, technical artists and other project developers to facilitate effective collaboration during the resource production process; 
  • Plan, estimate and prioritise deadlines for the completion of tasks and monitor progress using designated monitoring tools; 
  • Communicate and collaborate with key stakeholders to confirm the direction of tasks and ensure consistency of work within the team; 
  • Optimise work and maintain a balance between quality and performance; 
  • Establish and share best practice, production pipelines and workflows across the group; 
  • Support DT FX with any ad hoc tasks and responsibilities.  

Qualifications

Technical and business skills

  • Solid expertise in achieving good results within technical constraints.
  • Knowledge of Maya, 3DS MAX or Blender.
  • Excellent knowledge of the video game industry and awareness of video game development processes.
  • Working knowledge of Adobe Photoshop and/or After Effects.
  • Thorough understanding of workload management software/principles (Jira).
  • Knowledge of project management software (Shotgrid).
  • Knowledge of data management software (e.g. Perforce).
  • Knowledge of HOUDINI is an advantage.
  • Significant JV experience: contributing to at least 1 or more games as a VFX artist, AAA.
  • Knowledge of AAA production constraints.
  • Bachelor's degree in Visual Effects or other relevant education.
  • Experience with at least 1 real-time game engine and production pipelines.
  • Knowledge of animation, concept art to enhance VFX is a plus.
  • Design compelling and immersive effects to enrich the user experience.
  • Ensure that each visual effect is accurate, realistic and perfectly integrated into the gameplay.
  • Maintain a high level of quality by meticulously checking all graphical elements.
  • Ongoing training in technological innovations and VFX software.
  • Fluent in English 

Soft Skills

  • Excellent interpersonal and communication skills.
  • Experience of working in an international context would be an asset.
  • Innovate with new ideas and adapt to the specific artistic needs of each project.
  • Adapt to new tools and changes to meet the artistic needs of the project.
  • Work actively with teams to ensure artistic and technical alignment.
  • Encourage open communication to incorporate feedback and optimise the creative process.
  • Remain calm and focused in the face of pressure while maintaining consistent quality of work.
  • Use constructive criticism to improve and persevere through challenges.

Additional Information

 

 

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Similar Jobs

Talent Bee Consulting   - 3D Modeller and Animator, Guwahati / Remote

Talent Bee Consulting

Guwahati, Assam, India (Remote)
6 Months ago
Arrise Solutions (India)   - Art Manager (3D)

Arrise Solutions (India)

Noida, Uttar Pradesh, India (On-Site)
6 Months ago
IO Interactive - Lead Character Artist

IO Interactive

Barcelona, Catalonia, Spain (Hybrid)
6 Days ago
Turtle Rock Studios - Senior Tools Engineer

Turtle Rock Studios

California, United States (Remote)
1 Week ago
Tencent - Animator Intern

Tencent

Quebec, Canada (On-Site)
3 Weeks ago
Ingenuity Studios, LLC - FX Artist

Ingenuity Studios, LLC

Vancouver, British Columbia, Canada (Remote)
2 Months ago
Tencent - Senior Technical Artist

Tencent

California, United States (On-Site)
1 Month ago
PlayStation Global - Character Artist (Contract)

PlayStation Global

Los Angeles, California, United States (On-Site)
8 Months ago
Amber - Senior Technical Artist

Amber

Bucharest, Bucharest, Romania (Remote)
4 Days ago
Moon Active - Technical Artist

Moon Active

Tel Aviv-Yafo, Tel Aviv District, Israel (Hybrid)
6 Days ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Turbulent - Responsable Artiste Véhicule / Lead Vehicle Artist - Star Citizen

Turbulent

Montreal, Quebec, Canada (On-Site)
6 Months ago
Juego Studios - 3D Artist _Delhi _Onsite

Juego Studios

Delhi, India (On-Site)
3 Months ago
Ubisoft - Technical Artist World

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
6 Days ago
Virtuos - FX Trainee

Virtuos

Vietnam (On-Site)
1 Week ago
Wargaming - Lead/Senior Environment Artist

Wargaming

Belgrade, Serbia (Hybrid)
1 Week ago
Virtuos - Studio Art Director - Japan

Virtuos

Japan (On-Site)
1 Week ago
Ubisoft - Lead Technical Artist

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
6 Days ago
Keywords Studios (Player Support) - Game Industry Roles at Keywords Studios

Keywords Studios (Player Support)

United Kingdom (Remote)
4 Days ago
Light Speed Studios - Animator

Light Speed Studios

(On-Site)
2 Months ago
Ubisoft - Lead Technical Artist

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
1 Week ago

Get notifed when new similar jobs are uploaded

Jobs in Montpellier, Occitanie, France

Ubisoft - Lead User Acquisition & Monetization Manager

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
1 Month ago
Assystems - Ingénieur Etudes Radioprotection - Nucléaire H/F

Assystems

Avignon, Provence-Alpes-Côte D'Azur, France (On-Site)
5 Months ago
Ubisoft - Media Assistant - Internship

Ubisoft

Paris, Île-de-France, France (On-Site)
2 Months ago
Assystems - Ingénieur Sûreté Nucléaire H/F

Assystems

Cherbourg-en-Cotentin, Normandy, France (On-Site)
5 Months ago
Sorare  - People Operations Manager

Sorare

Paris, Île-de-France, France (Hybrid)
1 Week ago
PwC - Risk & Quality Officer - consultations et revues qualité | CDI | H/F

PwC

Neuilly-sur-Seine, Île-de-France, France (On-Site)
5 Months ago
Ubisoft - [The Division Resurgence] – Technical Artist (W/M/NB)

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
3 Months ago
QUANTIC DREAM - Software DevOps Developer

QUANTIC DREAM

Paris, Île-de-France, France (Hybrid)
2 Weeks ago
Assystems - Ingénieur Projet H/F

Assystems

Romans-sur-Isère, Auvergne-Rhône-Alpes, France (On-Site)
5 Months ago
Nissan - ALTERNANCE - Assistant Publicité Médias offline & digital

Nissan

Montigny-le-Bretonneux, Île-de-France, France (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Welevel - Senior Technical Artist (Character)

Welevel

Munich, Bavaria, Germany (On-Site)
1 Month ago
Haptic - Lead Environment Artist

Haptic

Paris, Île-de-France, France (Remote)
2 Months ago
Argus Labs - Technical Artist (APAC)

Argus Labs

Australia (Remote)
2 Weeks ago
Argus Labs - Technical Artist (APAC)

Argus Labs

New Zealand (Remote)
1 Week ago
Electronic Arts - Group Technical Director

Electronic Arts

Stockholm, Stockholm County, Sweden (On-Site)
2 Weeks ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

London, England, United Kingdom (Remote)
5 Months ago
Activision - Senior Expert Tools Programmer

Activision

Warsaw, Masovian Voivodeship, Poland (Hybrid)
1 Day ago
Epic Games - Senior Pipeline Developer

Epic Games

Cary, North Carolina, United States (On-Site)
2 Months ago
Wargaming - Lead Level Artist (World of Tanks)

Wargaming

Warsaw, Masovian Voivodeship, Poland (Remote)
1 Week ago
Moon Active - Technical Artist

Moon Active

Tel Aviv-Yafo, Tel Aviv District, Israel (Hybrid)
6 Days ago

Get notifed when new similar jobs are uploaded

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

San Francisco, California, United States (On-Site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Montreal, Quebec, Canada (On-Site)

Paris, Île-de-France, France (On-Site)

Saint-Mandé, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

View All Jobs

Get notified when new jobs are added by Ubisoft

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug