Senior Network Programmer

1 Month ago • 4-8 Years

About the job

SummaryBy Outscal

Must have:
  • Strong C++ and multi-threaded programming skills
  • Experience in TCP and UDP network programming
  • Strong software debugging skills
  • Excellent English communication skills
Good to have:
  • Experience developing server mesh technologies
  • Experience profiling and optimizing network, CPU, memory, and IO
  • Development experience in Windows/Linux
  • Experience with client/server development network traffic management
  • Management experience
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We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

Cloud Imperium is looking for a Senior Network Programmer in our Wilmslow Studio to work on our exciting MMO PC space combat sim, Star Citizen.

What do our Senior Network Programmers do?

  • Working on our core network library
  • Research and implement new cutting edge networking technology and tools
  • Analyse, refactor and improve upon existing network codebase
  • Helping programmers from other teams to implement networked game features
  • Assist team members with debugging and fixing network related problems
  • Pro-actively identify and address problems
  • Integrating the client and server with our backend services
  • Mentoring junior members of the team


What do we expect from our Senior Network Programmers?

  • Strong C++ and multi-threaded programming skills
  • Work well in a cooperative team environment
  • Strong software debugging skills to effectively track/diagnose/solve a variety of complex issues
  • Work well in a cooperative team environment
  • Ability to innovate, plan, and deliver full features
  • Excellent English communication, both written and verbal


Qualifications and Experience:

  • Experienced in TCP and UDP network programming
  • Experience developing server mesh technologies
  • Experience profiling and optimizing (network, CPU, memory, IO)
  • Development experience in Windows/Linux
  • Experience with client/server development network traffic management
  • Management experience


CIG Diversity Statement
CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special.*

Fraud Statement
*We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.*

*If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info{@}cloudimperiumgames.com with any information you may have.*

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

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About The Company

Cloud Imperium Games is a new kind of independent studio dedicated to delivering AAA experiences outside the established publisher system, founded by Chris Roberts, creator of the best selling Wing Commander and Freelancer series, Cloud Imperium is currently developing Star Citizen, a record-shattering crowd funded title that combines classic space sim gameplay with Hollywood-caliber visuals.


Cloud Imperium aims to pave new ground in game development by sharing the process with the players. Where game development was once hidden, Cloud Imperium has opted to share the process with those backing Star Citizen. Supporters come to know the team and follow them every step of the way as the game created. The community is closely engaged and their feedback Is considered in all aspects of game development, avoiding standard publicity to put Roberts’ epic vision directly in players’ hands.


Cloud Imperium has studios in Los Angeles, California ; Austin, Texas ; Manchester, UK and Frankfurt, Germany.

England, United Kingdom (On-Site)

England, United Kingdom (On-Site)

England, United Kingdom (On-Site)

Texas, United States (On-Site)

England, United Kingdom (On-Site)

Hessen, Germany (On-Site)

England, United Kingdom (On-Site)

England, United Kingdom (On-Site)

Hessen, Germany (On-Site)

Hessen, Germany (On-Site)

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