Senior QA Automation Engineer

2 Weeks ago • 3 Years + • Quality Assurance

Job Summary

Job Description

Bohemia Interactive seeks a Senior QA Automation Engineer to design, prototype, and maintain automated QA systems and pipelines. Responsibilities include overseeing and improving QA automation, implementing new automated processes, maintaining project awareness, identifying and reporting defects, providing performance reviews, mentoring junior team members, and collaborating with other departments. The ideal candidate will have 3+ years of experience, strong analytical skills, proficiency in OO design, experience with console development, Jenkins/CI/CD tools, and debugging tools like Tracy. Excellent English communication is required.
Must have:
  • 3+ years experience in a similar role
  • Strong analytical and critical thinking
  • Setup and adjust automated QA pipelines
  • OO design understanding
  • Experience with console development
  • Advanced Jenkins/CI/CD experience
  • Proficiency with profiling/debugging tools
  • Excellent English communication (C1 or higher)
Good to have:
  • Experience with BI games and engine
  • Experience with Selenium/JMeter/Postman/RestAssured
  • Game content creation experience
Perks:
  • 27 days of holidays per year
  • Company profit-sharing plan
  • Benefit program
  • Meal contribution
  • Relocation package
  • All our games for free

Job Details

Senior QA Automation Engineer

We are looking for a Senior QA Automation Engineer to join our team. Your expertise will be essential for designing, prototyping, and maintaining automated QA systems and pipelines. You will be working with and mentoring a team of Automation Engineers and QA Testers. You will also collaborate closely with different departments on large-scale implementations to automate and optimize our testing. If you have experience in this area, a critical and results-focused mindset, and the ability to convert ideas and concepts into tools and systems, we would love to hear from you!

Job Description

  • Overlooking and improving QA automation
  • Overseeing, designing, prototyping, and implementing new automated QA processes and pipelines in cooperation with other QA engineers and QA testers
  • Maintaining an overall awareness of the project
  • Providing suggestions when you find feature/system/pipeline defects or analysis flaws
  • Providing regular performance reviews/feedback
  • Identifying skilled talents on the QA team and mentoring/helping them to grow their technical skills in terms of automation

Requirements

  • Previous experience in a similar position (3+ years)
  • Strong critical, self-critical, and analytical thinking
  • Ability to set up and adjust automated QA pipelines in all stages of game development
  • Strong understanding of OO design
  • Willingness to learn our in-house scripting language Enforce
  • Experience with console development
  • Advanced experience with Jenkins and/or other CI/CD tools
  • Advanced experience with profiling/debugging tools such as Tracy
  • English language for daily communication (C1 or higher)

Nice to have

  • Hands-on experience with BI games and engine
  • Experience with software like Selenium / JMeter / Postman / RestAssured
  • Experience with game content creation

 

Benefits

  • 27 days of holidays per year
  • Company profit-sharing plan, benefit program, meal contribution
  • Relocation package
  • All our games for free and more
Applicants should submit their portfolio and CV detailing their previous work experience as well as a cover letter outlining their interest to work for Bohemia Interactive.

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About The Company

Our story began with our first game, Arma: Cold War Assault, released back in 2001. Developed by just a handful of people, this PC-exclusive title became a massive success. It sold well over a million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we've grown from a ragtag bunch of garage devs to an international family of over 400 professionals – working on major games like Arma 3, DayZ, Ylands, Vigor, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect.


 

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