Technical QA Tester Internship

2 Hours ago • 6-8 Years • Quality Assurance • Undisclosed

About the job

Job Description

Larian Studios seeks a Technical QA Tester Intern to contribute to the improvement of their Divinity engine. Responsibilities include performing manual testing (regression, integration, etc.), assisting programmers with testing code changes, testing and improving production pipelines and tools, ensuring build stability, reporting bugs, and validating corrections. The intern will manage the bug tracking system, provide first-line technical support, and collaborate within an international team. Knowledge of programming/scripting, game engines, and strong communication skills are essential.
Must have:
  • Passion for video games
  • Programming/scripting knowledge
  • Game engine experience
  • Good judgment in bug assessment
  • Rigorous and methodical approach
  • Strong communication skills
  • Team player, takes responsibility
  • English fluency
Good to have:
  • Prior QA experience
  • Perforce, Jira, Jenkins knowledge
  • Network configuration knowledge
  • RPG genre familiarity
(Version française ci-dessous)

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. We engage our players on every level with combat, exploration, puzzles, and dialogue, and our powerful in-house tools makes that engagement possible. To make the Divinity engine even better, we need your help.

Responsibilities

- Perform all kinds of manual testing (regression, integration etc)
- Closely assist the programming team with testing specific changes before code gets in the main developer branches
- Test and help improve our production pipelines and tools
- Test new builds to ensure stability of the tools
- Follow priorities given by QA Lead to ensure current team wide goals are met
- Report bugs, validate bug corrections
- Assure follow-up of tickets during different production phases
- Manage the bug tracking system
- First line of support for the production team with regard to any technical issues
- Work within an international team on a daily basis, spread between multiple studios across the world

Requirements

- Passion for video games
- Knowledge of programming and/or scripting
- Experience working with game engines
- Good judgement to estimate the significance and consequences of the bugs
- Rigorous and methodical, autonomous and resourceful approach
- Strong interpersonal and communication skills
- You are a team player and willing to take responsibility
- Good communication skills in English.*

Nice to haves

- Prior experience in QA is a big plus
- Knowledge of Perforce, JIRA and Jenkins
- Knowledge of Network Configurations (router, DNS, firewall, etc)
- Familiar with the RPG genre

* Due to the global nature of our operations and the need to engage daily with an international team, fluency in English is essential for this position at Larian.

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Testeur QA technique stagiaire

Avec plusieurs prix et distinctions à son actif,  Larian Studios a prouvé son engagement à livrer des jeux RPG de qualité supérieure. Nous nous efforçons d'engager nos joueurs à tous les niveaux avec des combats, des zones d’explorations, des puzzles et des dialogues; et notre puissant engin maison rend cet engagement possible. Nous avons besoin de votre aide afin d’améliorer l’engin de Divinity et le rendre encore meilleur.

Responsabilités

- Effectuer toutes sortes de tests manuels (régression, intégration, etc.)
- Collaborer étroitement avec l'équipe de programmation pour tester les changements spécifiques avant que le code n'arrive dans les principales branches de développement
- Tester et aider à l’amélioration de nos pipelines et de nos outils de production
- Tester les nouvelles versions du jeu afin d’assurer la stabilité des outils
- Respecter les priorités établies par le chef d’équipe du QA afin de garantir la réalisation des objectifs actuels de l'équipe
- Signaler les bogues et valider leur correction
- Assurer le suivi des bogues tout au long des différentes phases de production
- Gérer le système de suivi des bogues
- Être la première ligne d’appui pour l’équipe de production en cas de problèmes techniques
- Travailler quotidiennement au sein de l'équipe internationale de Larian Studios, répartie entre plusieurs studios à travers le monde.

Exigences

- La passion des jeux vidéo!
- La connaissance des programmation et/ou scripting
- Expérience à travailler avec des moteurs de jeu
- Bon jugement pour estimer l’importance et les conséquences des bogues
- Approche méthodique, rigoureuse, autonome et débrouillarde
- Excellentes capacités de communication interpersonnelle
- Vous avez un esprit d'équipe et êtes prêt à prendre des responsabilités
- Bonne capacité de communication en anglais.*


Atouts

- Expérience en QA est un grand atout
- Connaissance de Perforce, JIRA et Jenkins
- Connaissance des réseaux de configurations (Routeur, DNS, pare-feu, etc.)
- Familier avec les jeux de rôle

* En raison de la portée mondiale de nos opérations et de la nécessité d'interagir quotidiennement avec une équipe internationale, des connaissances professionnelles en anglais sont indispensables pour ce poste chez Larian.

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About The Company

In 1996, in a small office in Ghent, Belgium, Larian Studios was born. Since then, our passion to create a world class video games has driven the Divinity series - six games that straddle multiple genres and defy expectations. Our first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, and the recently-released sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting! Thanks to the success of these two games, our family has grown to over 400 people around the world, working in our Ghent, Quebec, Dublin, Kuala Lumpur, Guildford and Barcelona studios. Our latest title Baldur's Gate 3 released in 2023 to critical acclaim and is now listed among Metacritic's Must-Play games.

Quebec, Canada (On-Site)

Quebec, Canada (On-Site)

Quebec, Canada (On-Site)

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Warsaw, Masovian Voivodeship, Poland (On-Site)

Quebec, Canada (On-Site)

Quebec, Canada (On-Site)

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Dublin, County Dublin, Ireland (On-Site)

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