Senior Software Development Engineer in Test (SDET)

9 Hours ago • 5 Years + • $120,000 PA - $200,000 PA

Job Summary

Job Description

The Senior Software Development Engineer in Test (SDET) will be responsible for designing, creating, and maintaining automation tools and pipelines for the QA, build, and release processes across multiple platforms, including Unreal, Unity, NodeJS, and WebSDK. This role involves collaborating with developers and the QA team to create a unified automation plan, building and maintaining QA demo test suites, and contributing to the overall improvement of testing and development workflows. Experience in the game industry, understanding LLM functionality, and hands-on experience with automation tools and CI/CD processes are crucial for this position.
Must have:
  • 5+ years of experience in software/game development with C++ or C#.
  • Experience working with Unreal or Unity game engines.
  • Hands-on experience with automation tools and CI/CD processes.
Good to have:
  • Experience in game development, especially in a tools engineering capacity.
  • Background in Quality Assurance and familiarity with performance testing.
  • Experience with building and testing for multiple platforms.
  • Familiarity with LLM models.
  • Experience with test automation frameworks and tools, e.g. Playwright, Cypress.
Perks:
  • bonus
  • equity
  • benefits

Job Details

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Why Join Inworld

Inworld is the leading provider of AI technology for real-time interactive experiences, with a $500 million valuation and backing from top tier investors including Intel Capital, Microsoft’s M12 fund, Lightspeed Venture Partners, Section 32, BITKRAFT Ventures, Kleiner Perkins, Founders Fund, and First Spark Ventures.

Inworld provides the market’s best framework for building production ready interactive experiences, coupled with dedicated services to optimize specific stages of development – from design and development, to ML pipeline optimization and custom compute infrastructure. We help developers bring their AI engines in-house with a framework optimized for real-time data ingestion, low latency, and massive scale. Inworld powers experiences built by Ubisoft, NVIDIA, Niantic, NetEase Games and LG, among others, and has partnerships with key industry players such as Microsoft Xbox, Epic Games, and Unity. 

Inworld was recognized by CB Insights as one of the 100 most promising AI companies in the world in 2024 and was named among LinkedIn's Top Startups of 2024 in the USA.

About the Role

We are seeking a skilled Software Development Engineer in Test (SDET), from Senior level and above, to join our team at Inworld AI with a focus on automation tools and pipelines for our QA, build, and release process in Unreal, Unity, NodeJS, and WebSDK client side applications.The ideal candidate would be someone who has worked in the game industry live service model and understands LLM functionality.  

Key Responsibilities

  • Design, create, and maintain automation tools that support our test, build, and release processes across multiple platforms (Unreal, Unity, NodeJS, and WebSDK).
  • Create and manage CI/CD pipelines to automate testing and deployment workflows using tools like GitHub Actions, Jenkins, or similar platforms.
  • Propose and create QA tools and processes to speed up our testing.
  • Collaborate with SDK developers, backend engineers, and the QA team to develop a unified automation and tools plan.
  • Build and maintain QA demo test suites/rooms to demonstrate automation, new feature showcases, and performance testing.

Qualifications

  • 5+ years of experience in software/game development with a focus on C++, C#, or similar programming languages and test automation.
  • Experience working with Unreal or Unity game engines, including building, testing, and optimizing for performance.
  • Hands-on experience with automation tools and CI/CD processes (GitHub Actions, Jenkins, etc.).

Nice-to-have

  • Experience in game development, especially in a tools engineering or automation capacity.
  • Background in Quality Assurance and familiarity with performance and stress testing.
  • Experience with building and testing for multiple platforms, including Android, iOS, and Mac.
  • Familiarity with LLM models.
  • Experience with test automation frameworks and tools, e.g. Playwright, Cypress.

In-office location: Mountain View, California, United States. Candidates must be based in the SF Bay Area or willing to relocate (you will be working on-site in our South Bay office a few days a week).

The United States base salary range for this full-time position is between $120,000 - $200,000 + bonus + equity + benefits. Your recruiter can share more about the specific salary range for your targeted location during the hiring process.

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About The Company

Inworld powers AI-driven gameplay for video games and immersive experiences. 


Whether you’re looking to unlock novel gameplay, create content at scale, improve player immersion, or future proof your AI infrastructure, Inworld helps uplevel your game development with AI.


Inworld has worked with Xbox, Ubisoft, NVIDIA, NetEase Games, Niantic, LG UPlus, Alpine Electronics, and indie game developers to create AI-driven experiences. We’re backed by top-tier investors including Section 32, Intel Capital, Microsoft’s M12 fund, BITKRAFT Ventures, Kleiner Perkins, Founders Fund,and First Spark Ventures. 


The Inworld product suite includes: 


Inworld Engine powers real-time experiences with groundbreaking game mechanics, dynamic NPCs, and worlds that evolve with each action. AI NPCs can learn and adapt, deliver nuanced performances, perceive the world around them, and autonomously initiate actions based on players' decisions. 


Inworld Studio consists of a suite of tools that enhance game design. Using AI to streamline workflows, the Studio enables developers to workshop, draft, and outline storylines, narratives, dialogue, quests, and more.  


Inworld Core is our custom solution for future-proof AI infrastructure, including custom models, training, serving and security.

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