Senior Technical Designer, (Games)

3 Months ago • 5 Years + • Game Design

About the job

Job Description

Senior Technical Designer with 5+ years experience in game design, system design, and economy design. Must have experience with live service games.
Must have:
  • Game Design
  • System Design
  • Economy Design
  • Live Service
Good to have:
  • MMO Experience
  • 3rd Person Games
  • Life Sim Genre
  • Procedural Content
Perks:
  • Stock Options
  • Flexible Time Off
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

Netflix is one of the world’s leading entertainment services with 278 million paid memberships in over 190 countries enjoying TV series, films and games across a wide variety of genres and languages. Members can play, pause and resume watching as much as they want, anytime, anywhere, and can change their plans at any time.

The Role

Senior Technical Designer- Spry Fox Game Studio

ABOUT OUR TEAM:

Our motto is, “make the world a better place”; and we try to do this through the games we make. Invention is part of our DNA at Spry Fox. Whether it’s by designing MMOs that encourage the development of friendships and discourage toxicity, or by designing unique puzzle games that promote English language learning; we’re always asking ourselves “how does this game improve your life?”

Spry Fox strives to be a studio that is a pleasure to work for, an important but not dominating part of your life, and recognizes crunch is a negative, counter-productive industry practice — something to be learned from and avoided in the future. We want you to have friends, family, hobbies, and a life outside of work. We want you to love your colleagues and know that they support you 100%. We want you to be proud of what you do and how you do it.

For 10+ years, we’ve been fully remote with Foxes scattered all over the world. To make that work well, we all try to be online and communicative from 10am to 2pm PST to ensure that we have enough overlapping work hours with our team; otherwise, our schedules are flexible and fully under our individual control!

Now that we’re a part of Netflix, we can do what we love with more support and without having to worry about how to monetize! We’ve always been focused on making thoughtful, original games… now more than ever.

ABOUT THE JOB

As a Senior Technical/Generalist Designer at Spry Fox, you will plan, build, iterate and improve systems and gameplay central to the player experience in our live service game. You’ll create new non-violent activities, events and help integrate them into a giant collection of life sim systems. You’ll work with leadership to drive design and implementation on cross-functional strikes teams working on key features.

We welcome candidates from anywhere in the Americas (time zone-wise, these locations have proven workable for our studio in the past.)

  • Plan and lead design and development of new gameplay features.

  • Coordinate with cross functional strike teams of programming, art, production and design.

  • Develop new dynamic objects for player activities and events.

  • Exercise existing content creation tools to make delightful content.

  • Suggest and potentially implement smart toolchain improvements that improves team efficiency

  • Facilitate shared vision and team direction in ambiguous design spaces

  • Balance pacing and economics across complex multiplayer systems.

  • Build out and tune progression and rewards.

  • Demonstrate taste when making aesthetic design decisions for cozy, multiplayer games for adults.

  • Make smart tradeoffs between player experience, tech, team and schedule constraints.

Requirements

  • 5+ years of professional game design work experience, including at least 2 years as a senior designer.

  • Shipped at least 2 commercial game in a game design role with a team of 10+ people

  • Strong English communication skills, both writing and verbal.

  • Scripting or programming experience

  • Deep experience with system and economy design

Nice To Have

  • Experience working on an MMO or open world game.

  • Familiarity with 3rd person adventure games.

  • Familiarity with the life-sim genre, especially of Animal Crossing or other cozy games

  • Experience planning efficient and timely updates for a live service game

  • Experience working with procedurally generated content

  • Social design experience with an emphasis on emergent multiplayer joy

  • Strong cross discipline collaboration and mediation skills.

  • Experience with Unreal and creating blueprints

Our compensation structure consists solely of an annual salary; we do not have bonuses. You choose each year how much of your compensation you want in salary versus stock options. To determine your personal top of market compensation, we rely on market indicators and consider your specific job family, background, skills, and experience to determine your compensation in the market range. The range for this role is $100,000 - $300,000 USD.

Netflix provides comprehensive benefits including Health Plans, Mental Health support, a 401(k) Retirement Plan with employer match, Stock Option Program, Disability Programs, Health Savings and Flexible Spending Accounts, Family-forming benefits, and Life and Serious Injury Benefits. We also offer paid leave of absence programs. Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation, holidays, and sick paid time off. Full-time salaried employees are immediately entitled to flexible time off. See more detail about our Benefits here.

We are an equal-opportunity employer and celebrate diversity, recognizing that diversity of thought and background builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.

Job is open for no less than 7 days and will be removed when the position is filled.

View Full Job Description
$100.0K - $300.0K/yr (Outscal est.)
$200.0K/yr avg.
United States

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

We humbly try to make the world a better place through the games we make. Whether it’s by designing MMOs that encourage friendship development and discourage toxicity, or by designing puzzle games that promote language learning; we’re always asking ourselves “how does this game improve your life?”

Spry Fox strives to be a studio that is a pleasure to work for, an important but not dominating part of life. We’re fully remote with Foxes scattered all over the world. Now that we’re a part of Netflix, we can do what we love with more support and without having to worry about how to monetize! We’ve always been focused on making thoughtful, original games… now more than ever. 

View All Jobs

Get notified when new jobs are added by Spry Fox

Similar Jobs

Life church - Project Architect

Life church, United States (On-Site)

The Walt Disney Company - Sheet Metal Worker - Full Time

The Walt Disney Company, United States (On-Site)

Nagarro - SAP HCM Senior Consultant (m/w/d)

Nagarro, Germany (Remote)

Tamatem Games - Senior Unity Developer

Tamatem Games, Jordan (On-Site)

Ubisoft - Senior Game Designer

Ubisoft, India (On_site)

Red Panda Games studio - Game designer Intern

Red Panda Games studio, India (Remote)

Voodoo - Game Developer - Portfolio Games

Voodoo, France (On-Site)

Trailmix Games - (Contract) Game Economy Designer - New Games

Trailmix Games, United Kingdom (Remote)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Embark Studios - Game Designer - Games

Embark Studios, Sweden (On-Site)

Final Strike Games - Sr. Game Designer

Final Strike Games, United States (Hybrid)

The Walt Disney Company - Area Mechanic - Electrician, Walt Disney World

The Walt Disney Company, United States (On-Site)

Pinnacle Infotech - Blueprint Specialist in Unreal Engine

Pinnacle Infotech, India (On-Site)

EVS,  Inc  - CAD Technician/Drafter

EVS, Inc , India (Remote)

Bounteous - Director, Digital Strategy (Consumer & Retail)

Bounteous, United States (Remote)

Beamdog - Intermediate Lighting Artist

Beamdog, Canada (Remote)

Demiurge Studios - Senior Gameplay Designer, PvP Shooter

Demiurge Studios, (Remote)

Embark Studios - Technical Designer - Games

Embark Studios, Sweden (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in United States

Fanatics - Bilingual Warehouse Ops Supervisor

Fanatics, United States (On-Site)

Sucker Punch Productions - PROGRAMMING - Senior Programmer - General

Sucker Punch Productions, United States (Hybrid)

The Walt Disney Company - Sr Software Engineer, iOS

The Walt Disney Company, United States (On-Site)

The Walt Disney Company - Network Operations II

The Walt Disney Company, United States (On-Site)

Brillio - Client Partner

Brillio, United States (Hybrid)

OpenGov - Software Engineer II

OpenGov, United States (Hybrid)

Get notifed when new similar jobs are uploaded

Game Design Jobs

Supercell - Game Designer, Clash Royale

Supercell, China (On-Site)

QUANTIC DREAM - Game Designer - Competitive

QUANTIC DREAM, Canada (Hybrid)

99Games - Game Designer

99Games, India (On-Site)

Niantic - Game Designer

Niantic, Japan (Hybrid)

Virtuos - Senior Game Designer

Virtuos, Japan (On-Site)

Playground Games - Senior Game Designer

Playground Games, United Kingdom (Hybrid)

Activision - Senior AI Designer

Activision, Poland (On-Site)

ZeniMax Media - Concepteur.trice de niveau / Level Designer

ZeniMax Media, Canada (On-Site)

Playrix - Location Game Designer

Playrix, Georgia (Remote)

Climax Studios - Senior/ Lead Gameplay Systems Designer

Climax Studios, United Kingdom (On-Site)

Get notifed when new similar jobs are uploaded