Software Engineer III, Gaming, AR

2 Months ago • 1-2 Years • Full Stack Development • $141,000 PA - $202,000 PA

Job Summary

Job Description

Google's Software Engineer III role in Gaming and AR involves designing, developing, testing, deploying, and maintaining software solutions. Responsibilities include writing code, participating in design reviews, reviewing peer code, contributing to documentation, and troubleshooting product issues. The role requires expertise in software development (Python, C, C++, Java, JavaScript), and ideally experience in multiplayer game development, VR, high-performance programming, or game debugging. The team works on creating immersive computing experiences accessible to billions via mobile devices. The position is based in Mountain View, CA or New York, NY.
Must have:
  • Software development experience (1+ years)
  • Bachelor's degree or equivalent
  • Code writing, design reviews, debugging
  • Contribute to documentation
Good to have:
  • Master's/PhD in CS
  • Multiplayer game development experience
  • VR experience
  • High-performance programming
  • Experience with accessible technologies
Perks:
  • Bonus
  • Equity
  • Benefits

Job Details


Minimum qualifications:

  • Bachelor’s degree or equivalent practical experience.
  • 1 year of experience with software development in one or more programming languages (e.g., Python, C, C++, Java, JavaScript).

Preferred qualifications:

  • Master's degree or PhD in Computer Science or related technical field.
  • 1 year of experience in multiplayer game development, virtual reality, high performance programming or game debugging.
  • Experience developing accessible technologies.

About the job

Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.

With your technical expertise you will manage project priorities, deadlines, and deliverables. You will design, develop, test, deploy, maintain, and enhance software solutions.

The Google Augmented Reality team is a group of experts tasked with building the foundations for great immersive computing and building helpful, delightful user experiences. We're focused on making immersive computing accessible to billions of people through mobile devices, and our scope continues to grow and evolve.

The US base salary range for this full-time position is $141,000-$202,000 + bonus + equity + benefits. Our salary ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process.

Please note that the compensation details listed in US role postings reflect the base salary only, and do not include bonus, equity, or benefits. Learn more about .

Responsibilities

  • Write product or system development code.
  • Participate in, or lead design reviews with peers and stakeholders to decide amongst available technologies.
  • Review code developed by other developers and provide feedback to ensure best practices (e.g., style guidelines, checking code in, accuracy, testability, and efficiency).
  • Contribute to existing documentation or educational content and adapt content based on product/program updates and user feedback.
  • Triage product or system issues and debug/track/resolve by analyzing the sources of issues and the impact on hardware, network, or service operations and quality.

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