At Hazelight, we create award-winning, story-driven co-op games that push the boundaries of interactive storytelling. From A Way Out to It Takes Two, and now our latest project, Split Fiction, we’ve built a reputation for crafting emotional, cinematic experiences filled with humor, heart, and gameplay-driven narratives.
Now, we’re looking for a Technical Artist to join our team and help bring our next game to life with stunning visuals and efficient pipelines in Unreal Engine 5. You’ll be part of the VFX and Tech Art team, collaborating with artists, designers, and coders to optimize, enhance, and streamline the game’s visual experience.
Send us your resume and portfolio, showcasing your best work. We’d love to see how you solve technical challenges, so if possible, include breakdowns that highlight your creative process, technical approach, and problem-solving skills.
Hazelight is a Swedish game development studio founded by Josef Fares in 2014. We are based in Stockholm with our offices located in the beautiful facility Münchenbryggeriet by the waterfront.
We aim to push the boundaries for interactive storytelling and engaging emotional experiences. The core team from the acclaimed Brothers - A Tale of Two Sons currently works at Hazelight.
Hazelight’s first game, A Way Out, was released on March 23, 2018 and published by EA under the Originals label.
Now we’re working on our next game It Takes Two!
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