Technical Director, ML Ops - Game Production Solutions (GPS)

7 Months ago • 8-11 Years

Job Summary

Job Description

Technical Director, ML Ops role requires 8+ years of experience, expertise in cloud infrastructure, backend services, and ML platforms for building generative AI solutions.
Must have:
  • Cloud Infrastructure
  • Backend Services
  • ML Platforms
  • GenAI & LLMs
Good to have:
  • Containers & Fabrics
  • Relational & Non-relational
  • Technical Leadership
  • Code Reviews
Perks:
  • Retirement Plan
  • Extended Health

Job Details

Who We Are

Game Production Solutions (GPS) is a new division in Creative Technologies at Electronic Arts. In the GPS group, we build solutions for our customers (Game Teams / Creators). We empower game creators to make an outsized impact with our technology.

Your Work With Us

We are working on projects related to generative AI and Machine Learning, focused on Generative AI for game assets. The platform we are building is to power Generative AI for game creators across EA. We are using powerful models fine-tuned and adapted for asset creation, where performance, ease of use, and security are priorities. This role reports to the Senior Technical Director.

Responsibilities

  • Team Management: Lead a small but dynamic team of ML Platform and Ops Engineers,, and Software Engineers, promoting an atmosphere of innovation and collaboration.

  • Partnerships and Collaboration: Collaborate with Product Managers, Tech Artists, Software Engineers, and DevOps engineers to identify requirements.

  • Solution Architecture: Work with engineers in the team to architect backend services to power our generative AI/ML platform, ensuring performance, scalability, and security. Document technical specifications and system designs for future reference.

  • Technical Decision-making: Use your expertise to arbitrate technical decisions for the engineering team, and articulate/define the WHAT, HOW, and (in partnership with Product Management) WHY for our technology roadmaps.

  • Technical Leadership and Mentorship: Provide technical mentorship and guidance to junior engineers, promoting an environment of learning and improvement. Create and share best practices within the team. Participate in code reviews and provide constructive feedback to team members.

  • Quality & Code Reviews: Review completed engineering deliverables before release, ensuring that they meet our standards of quality and reliability.

  • Risk Management: Identify potential technical risks and manage them, implementing mitigation strategies.

  • Broad Technical Understanding: Develop an understanding of EA’s game technologies, engines, and strategies, ensuring that our development is aligned with EA’s broader goals.

  • Coding and Debugging: You will write clean, well-structured, and maintainable code that follows best practices. You will also troubleshoot and debug issues to ensure smooth functioning of all of the services.

Qualifications

  • 3+ years of experience as a People Manager and 8+ years of experience as a Software Engineer, with increasing levels of responsibility.
  • Mentor, coach, and aid in the development of team members.
  • Set clear goals, and deliver them on time / at quality.
  • Negotiate with partners, vendors, and customers (game teams / game creators / Tech Artists / Product.)
  • Experience architecting and coding backend/online services.
  • Experience working with cloud infrastructure (one of AWS, Azure, or Google).
  • Experience working with relational (one of MySQL, Oracle, or similar) and non-relational data stores (one of Mongo, Dynamo, or similar).
  • Experience working with containers (like Docker/similar) and fabrics (like Kubernetes/similar).
  • Proficiency in at least one backend/online service programming language (e.g., Java, C#, Go, Scala, or similar) and an ability to pick up/learn new programming languages.
  • Experience integrating/working with GenAI and LLMs (e.g., GPT, Gemini, or similar).
  • Experience integrating/working with ML Platforms and Ops pipelines and products.
  • Comfortable working in a remote or hybrid environment.
  • Bachelor’s degree in Computer Science (or related technical field) or equivalent practical experience.

Ceci ne s'applique pas au Québec.

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria):

º $133,400 - $193,200 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Similar Jobs

SYBO - Technical Director (Subway Surfers)

SYBO

Copenhagen, Denmark (Hybrid)
6 Months ago
skydance - Technical Director

skydance

Santa Monica, California, United States (Hybrid)
6 Months ago
Framestore - Assistant Technical Director - Junior Technical Director

Framestore

Montreal, Quebec, Canada (On-Site)
6 Months ago
Framestore - Directeur.rice technique des effets | FX Technical Director

Framestore

Montreal, Quebec, Canada (Hybrid)
7 Months ago
PeopleFun - Technical Director, Unannounced Title

PeopleFun

United States (Remote)
7 Months ago
Rovio Entertainment Corporation - Senior Technical Director

Rovio Entertainment Corporation

Uusimaa, Finland (Hybrid)
7 Months ago
Ubisoft - Online Technical Director - The Division - Resurgence

Ubisoft

Accons, Auvergne-Rhône-Alpes, France (Hybrid)
7 Months ago
NetEase Games - Thunderfire - Generalist Content Technical Director

NetEase Games

(On-Site)
7 Months ago
Klang Games - Technical Director (f/m/d)

Klang Games

Berlin, Berlin, Germany (Hybrid)
7 Months ago
The Walt Disney Company - Effects Technical Director

The Walt Disney Company

Vancouver, British Columbia, Canada (Hybrid)
7 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

2K - Associate Manager, Product Marketing – NBA 2K

2K

Novato, California, United States (Hybrid)
6 Months ago
Social Discovery Group - Deputy Head of Customer IT Infrastructure

Social Discovery Group

Serbia (Remote)
6 Months ago
Social Discovery Group - Deputy Head of Customer IT Infrastructure

Social Discovery Group

Georgia (Remote)
6 Months ago
Social Discovery Group - Deputy Head of Customer IT Infrastructure

Social Discovery Group

Poland (Remote)
6 Months ago
Hologate gmbh - IT Technician (f/d/m)

Hologate gmbh

Munich, Bavaria, Germany (On-Site)
6 Months ago
PlayStation Global - Manager, Learning and Development

PlayStation Global

San Mateo, California, United States (Hybrid)
6 Months ago
PlayStation Global - Responsable de la création artistique externe/External Art Manager

PlayStation Global

Montreal, Quebec, Canada (On-Site)
6 Months ago
ESL FACEIT Group - EFG - VP Consumer Marketing - Esports, Festivals & Digital Platform

ESL FACEIT Group - EFG

(Remote)
6 Months ago
Sleeper - Lifecycle Growth Marketing Manager - Part-Time Contractor (Mobile App)

Sleeper

New York, New York, United States (On-Site)
6 Months ago
Sleeper - Lifecycle Growth Marketing Manager - Part-Time Contractor (Mobile App)

Sleeper

Las Vegas, Nevada, United States (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Vancouver, British Columbia, Canada

Haven Studios Inc - Responsable de la création artistique externe/External Art Manager

Haven Studios Inc

Montreal, Quebec, Canada (On-Site)
6 Months ago
PlayStation Global - Responsable de la création artistique externe/External Art Manager

PlayStation Global

Montreal, Quebec, Canada (On-Site)
6 Months ago
Behaviour Interactive - Technical UI Designer - Dead by Daylight | Artiste technique UI - Dead by Daylight

Behaviour Interactive

Toronto, Ontario, Canada (Hybrid)
6 Months ago
Behaviour Interactive - Technical UI Designer - Dead by Daylight | Artiste technique UI - Dead by Daylight

Behaviour Interactive

Montreal, Quebec, Canada (Hybrid)
6 Months ago
Luma Pictures - Asset Artists (Mid to Senior Level)

Luma Pictures

Vancouver, British Columbia, Canada (Remote)
6 Months ago
Xsolla - Senior Mobile QA (Xsolla App)

Xsolla

Montreal, Quebec, Canada (Hybrid)
6 Months ago
Xsolla - Data Warehouse Architect

Xsolla

Montreal, Quebec, Canada (Hybrid)
6 Months ago
Digital Extremes - Intermediate Business Intelligence Developer (Video Games)

Digital Extremes

London, Ontario, Canada (Remote)
6 Months ago
Ubisoft - Senior ML Ops _ TG Content Creation

Ubisoft

Montreal, Quebec, Canada (Hybrid)
6 Months ago
2K - Modeler

2K

Montréal, Québec, Canada (Hybrid)
6 Months ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Social Discovery Group - Deputy Head of Customer IT Infrastructure

Social Discovery Group

Serbia (Remote)
6 Months ago
Social Discovery Group - Deputy Head of Customer IT Infrastructure

Social Discovery Group

Georgia (Remote)
6 Months ago
Social Discovery Group - Deputy Head of Customer IT Infrastructure

Social Discovery Group

Poland (Remote)
6 Months ago
Tonies - Engineering Manager (Mobile) (all genders)

Tonies

Germany (Remote)
6 Months ago
Tonies - (Senior) Legal Counsel eCommerce, Data & IT (all genders)

Tonies

Düsseldorf, North Rhine-Westphalia, Germany (Hybrid)
6 Months ago
Hologate gmbh - IT Technician (f/d/m)

Hologate gmbh

Munich, Bavaria, Germany (On-Site)
6 Months ago
Patreon - Recruiting Coordinator

Patreon

San Francisco, California, United States (Hybrid)
6 Months ago
Red Rover Interactive - Senior Backend Developer

Red Rover Interactive

Oslo, Oslo, Norway (Hybrid)
6 Months ago
Red Rover Interactive - Senior Backend Developer

Red Rover Interactive

Newcastle Upon Tyne, England, United Kingdom (Hybrid)
6 Months ago
The Workshop - Service Desk Specialist

The Workshop

Madrid, Community Of Madrid, Spain (Hybrid)
6 Months ago

Get notifed when new similar jobs are uploaded

About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

Madrid, Community Of Madrid, Spain (On-Site)

Madrid, Community Of Madrid, Spain (Hybrid)

Milan, Lombardy, Italy (On-Site)

Galway, County Galway, Ireland (On-Site)

Austin, Texas, United States (Hybrid)

Galway, County Galway, Ireland (On-Site)

Galway, County Galway, Ireland (On-Site)

Galway, County Galway, Ireland (On-Site)

Orlando, Florida, United States (On-Site)

Vancouver, British Columbia, Canada (Hybrid)

View All Jobs

Get notified when new jobs are added by Electronic Arts

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug