UE5 Multiplayer Programmer

11 Months ago • 3 Years +

Job Summary

Job Description

Develop and maintain multiplayer systems for PC/Consoles using Unreal Engine 5. 3+ years experience, strong C/C++ and Blueprints expertise.
Must have:
  • Multiplayer Game Dev
  • Unreal Engine 5
  • C/C++ & Blueprints
  • Network Optimization
Good to have:
  • Vectors & Matrices
  • Physics Simulations
  • Game Design Challenges
  • Latency & Bandwidth
Perks:
  • Private Medical Care
  • Relocation Support

Job Details

Company Description

Techland is one of the biggest and best-known Polish game developers with studios in Wroclaw and Warsaw. For over 30 years, we've carried a tradition of providing gamers with unforgettable experiences. We're an international team of over 550 highly-skilled professionals driven by a passion for gaming, always striving for the best quality. 

We’re fueled by the support of our global community built on the foundation of successful AAA franchises such as Call of Juarez, Dead Island, or Dying Light. The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release. 

On top of continuously growing the world of Dying Light through a robust post-launch support plan for Dying Light 2 Stay Human, we're also working on an unannounced AAA Open World Action RPG set in a brand new fantasy universe; our biggest project to date. 

Techland's mission strictly determines every aspect of our work: we want to create unforgettable experiences.

Job Description

This position is for a new IP, in addition to Dying Light and the fantasy game.

Your daily tasks:

  • Develop and maintain systems related to networking and multiplayer gameplay 
  • Collaborate on solving various game design challenges as they relate to multiplayer gameplay 
  • Debug and optimize network systems for optimal latency and bandwidth utilization

Qualifications

You meet our expectations if you have:

  • An avid gamer with a passion for making games 
  • Very good communication and team skills 
  • 3+ years of industry experience developing multiplayer games for PC and consoles using Unreal Engine 
  • Experience performing analysis and optimization of network traffic 
  • Proficiency in C/C++ and Blueprints
  • Experience with Unreal Engine 4/5. Familiarity with its tools, workflows, and Blueprints
  • Understanding of vectors, matrices, and physics simulations.
  • Bachelor’s degree or equivalent in Computer Science or Engineering

Additional Information

What we can offer:

  • a wide array of benefits: private medical care, life insurance, relocation support, pro-health campaigns, gifts for different occasions, bonuses,
  • an outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner,
  • a constant stream of company newsletters, PR & project updates so you will always be in the know,
  • many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes,
  • state-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free underground car park (Wrocław office).

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About The Company

Warsaw, Masovian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Lower Silesian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

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