Art Outsourcing Manager

4 Hours ago • 3 Years +

About the job

SummaryBy Outscal

Romero Games seeks an Art Outsourcing Manager with 3+ years of experience in game production. Must have strong Unreal Engine proficiency, AAA game experience, communication skills, and art production pipeline knowledge. This role involves managing external teams, reviewing deliverables, and ensuring quality.

Join Romero Games as we develop John Romero’s next First Person Shooter in partnership with a major publisher! This is an unprecedented opportunity to join a thriving independent development studio and work on a high-profile title that will be played by millions of gamers worldwide.

Romero Games Ltd is looking for an inspiring and creative Art Outsourcing Manager to join our growing team. As our Art Outsourcing Manager you will work alongside our Art Director and Lead Artist to bring unique visual worlds and experiences for players on PC and consoles.  We are looking for an individual with experience, vision, and passion for creating cutting edge games. As part of an independent development studio, you will have a significant impact and contribute on multiple levels to the games we make.

Ideally, you can relocate to join us in Galway, Ireland, but a remote role is also possible for the right candidate in a European timezone. In your cover letter or email, please note your preference (remote/hybrid/onsite in Galway).

What you will do:

  • Support the preparation of assignments for external outsourcing teams

  • Ensure that the visual direction and quality for our game is reflected in every asset

  • Review deliverables for quality and accuracy and provide feedback as required

  • Support the environment team with feedback at least once a week

  • Revise and adjust models and textures as needed in an effort to achieve best quality possible

  • Maintain outsource production schedule and manage multiple deliveries from different Artists / departments on a daily basis

  • Coordinate daily with our internal Artists, Tech Artists, Leads and Animators to process and export assets into the game engine and troubleshoot as needed

 What you need to have:

  • Professional Experience: A minimum of 3+ years of experience as a Producer or Outsourcing Manager, preferably within the gaming industry.

  • AAA Game Experience: Proven track record with at least one shipped AAA game.

  • Unreal Engine Proficiency: Strong familiarity with Unreal Engine, including its art production workflows, asset integration, and optimization techniques. Ability to guide external teams in creating assets that align with Unreal Engine’s technical requirements.

  • Communication & Negotiation: Highly developed communication and negotiation skills, with an eye for detail. Capable of managing relationships with external vendors while ensuring clarity and mutual understanding.

  • Scheduling & Prioritization: Ability to collaborate with the internal team to prioritize tasks and create reliable schedules that meet project milestones and deadlines.

  • Art Production Pipeline Knowledge: In-depth understanding of art production pipelines, including expertise in various 3D software packages like Maya, 3ds Max, Blender, and Substance Painter. Ability to ensure external assets are seamlessly integrated into the game’s pipeline.

  • Quality Assurance: Strong ability to review deliverables for quality and accuracy, ensuring they meet both artistic and technical standards.

  • Documentation & Feedback: Skill in providing clear, concise feedback to external teams, including writing detailed documentation and guidelines to support external asset creation.

  • English Language Skills: Excellent command of English, both written and verbal, with the ability to explain instructions to external teams in a simple and clear manner.

  • Problem-Solving Abilities: Proactive approach to identifying and resolving issues that may arise during the outsourcing process, ensuring a smooth workflow.

What is nice to have:

  • Solid portfolio demonstrating creation of high quality assets 

  • Fundamental understanding of the 3D asset building process

  • Experience in project planning and agile project management

Candidates should submit a CV that demonstrates a strong track record of their work. Additionally, a portfolio with detailed explanations of their contributions to the showcased projects is highly preferred.


Romero Games Benefits

  • Ownership. Everyone in the company benefits from ownership in the company. Every full-time Romero Games employee is given a stake. (This benefit is not open to contractors.)

  • Vacation: Time off for vacation. Five weeks vacation per year + 10 national holidays. Extra vacation days after 5 and 10 years of service.

  • Hybrid Working. Flexible working hours, including work-from-home and remote work.

  • Sabbaticals: At 5+ years, should you choose to take unpaid time for a personal project, we will cover 20% of your pay provided that it is in your area of interest.

  • Premium Health. Premium health benefits, plus extended healthcare coverage.

  • Fertility Leave: For employees undergoing IVF treatment, surrogacy or other forms of fertility treatment, two days per cycle for recovery or travel.

  • Relocation assistance. Flexible start dates, relocation reimbursement and assistance in finding housing. 

  • Life-Friendly Policies: We understand that work is one of the things that you do and that life happens. We have a long and consistent pattern of life-friendly management, whether taking your kids to creche, assisting your parents with an appointment, or taking your pet to the vet.

  • Menopause: Up to five days off per year for appointments or recovery days.

  • Compassionate Leave / Bereavement. We support employees by offering paid time off during bereavement for immediate family. This includes loss of pregnancy, including the loss of surrogate pregnancy.

  • Parental Leave and Support. Family-focused benefits include fully paid maternity and paternity leave and flexible work hours. Most people here are parents. We get it.

  • Professional Development: World-class workshops on accessibility, diversity, design and more, from internationally recognized experts.

  • Social Events. Regular social events such as pub nights (including online pub nights), holiday parties, barbecues and conferences, with accommodation and travel covered by us. 

  • Expert Speakers. Monthly insider expert seminars with renowned creators such as John Carmack, Rhianna Pratchett (Tomb Raider), Warren Spector (Deus Ex), David Brevik (Diablo), Harvey Smith (Dishonored), Josh Sawyer (Pillars of Eternity), and more.

  • Bike to Work Programme: Within Ireland, using the Bike-to-Work government initiative, employees obtain a brand new bike and safety equipment worth up to €1,250 for a regular bike, and up to €1,500 for an electric bike. The scheme covers your new bike and gear, saving 52% of the retail price of bike and equipment.


County Galway, Ireland (On-Site)

County Galway, Ireland (Hybrid)

County Galway, Ireland (Remote)

County Galway, Ireland (Hybrid)

County Galway, Ireland (Hybrid)

County Galway, Ireland (Hybrid)

County Galway, Ireland (On-Site)

County Galway, Ireland (Hybrid)

County Galway, Ireland (Remote)

County Galway, Ireland (Hybrid)

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