Senior Environment Artist - Materials

3 Months ago • 3 Years + • Technical Art • 3D Art

Job Summary

Job Description

Elsewhere Entertainment seeks a Senior Environment Artist specializing in materials for a new IP. Responsibilities include creating high-quality materials and textures for game environments, optimizing materials for performance, managing the project's material library, collaborating with artists and designers, assessing material requests, and utilizing software like Substance Designer and Photoshop. The ideal candidate will have 3+ years of AAA game development experience, proficiency in industry-standard software, a strong understanding of PBR principles, and excellent communication skills. Bonus points for knowledge of shader creation and experience with photogrammetry.
Must have:
  • 3+ years AAA game dev experience
  • High-quality material creation
  • PBR and material authoring knowledge
  • Proficiency in industry software (Substance Designer, Photoshop etc.)
  • Optimization for performance and memory
  • Excellent communication and collaboration
Good to have:
  • Game engine shader creation
  • Procedural workflows (Houdini, UPS)
  • Photogrammetry experience

Job Details

Job Title:

Senior Environment Artist - Materials

Requisition ID:

R024335

Job Description:

Elsewhere Entertainment is looking for a Senior Environment Artist specializing in materials to join the development of a new IP.   
 
Feed your creativity while collaborating with our team of highly-skilled developers to build something innovative, exhilarating, and expansively entertaining! 
 
As a member of the Art department, you’ll create high-quality materials and textures for game environments, ensuring they align with the game's artistic vision. You will also optimize materials for performance and help manage the project's material library.

As a member of the project, you’ll help take the studio and our game from great to even better—with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.  

 
You’ll help us by… 

  • Collaborate with other artists, level designers and the art director to plan material needs for the project

  • Assess scope of materials requests with your immediate supervisor to establish an achievable production schedule

  • Create a wide range of high-quality materials for environments and props that align with the game's artistic vision.

  • Utilize industry-standard software (e.g., Substance Designer, Photoshop) to author textures that emphasize detail, realism, and visual storytelling

  • Work with the Photogrammetry Team to ensure quality scanned data is being used as a starting point for your materials

  • Optimize materials for performance and memory constraints on target platforms, ensuring visual fidelity while maintaining efficient resource usage

  • Organize and manage the project material library and ensure efficient knowledge of pipeline and utilization by team members

  • Continuously explore and implement new material authoring or shader techniques and tools to improve efficiency and quality

You’re awesome because you have… 

  • A strong portfolio demonstrating focus and passion for material, texturing and shader creation

  • Proven experience (3+ years) in creating Environment or Prop Art in AAA game development with at least one AAA title connected to your name

  • Experience working in Modern Game Engines with an awareness of game budgets, limits, and memory constraints

  • Excellent artistic and design skills, including a keen eye for composition, color theory, and visual storytelling

  • Proficiency in industry-standard 3D modeling and texturing software (e.g., Maya, 3ds Max, Blender, ZBrush, Substance Painter/Designer)

  • Solid understanding of PBR (Physically Based Rendering) principles and material authoring

  • Ability to consistently resolve issues from a visual, production, and technical perspective

  • Effective communication and collaboration skills, with the ability to work well in a team environment

  • Ability to adapt to evolving project needs and work under tight deadlines

Bonus points for… 

  • Knowledge of game engine shader creation, either node based or HLSL

  • Experience working in or developing procedural workflows via tools like Houdini or UPS

  • Experience with photogrammetry or other scanning techniques & workflows

Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply. 

Our World  

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences. 


We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.  


We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.  

Ready to Activate Your Future? 


#elsewhere 

Similar Jobs

SuperPlay - 3D Rigger & Generalist

SuperPlay

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
2 Weeks ago
Unknown Worlds - Senior Environment Artist

Unknown Worlds

(Remote)
6 Days ago
Playrix - Senior VFX Artist

Playrix

Montenegro (Remote)
4 Months ago
Juego Studios - 3D Artist _Delhi _Onsite

Juego Studios

Delhi, India (On-Site)
2 Months ago
Cloud Chamber - Senior Hard Surface Artist

Cloud Chamber

Montréal, Québec, Canada (Hybrid)
1 Month ago
Wargaming - Expert Level Artist (World of Tanks)

Wargaming

Nicosia, Nicosia, Cyprus (Hybrid)
3 Months ago
Fanatee - Technical Artist Senior

Fanatee

São Paulo, State Of São Paulo, Brazil (On-Site)
7 Months ago
Electronic Arts - Senior Technical Artist

Electronic Arts

Orlando, Florida, United States (On-Site)
2 Months ago
Playground Games - Environment Artist - Terrain

Playground Games

England, United Kingdom (Hybrid)
1 Month ago
Keywords Studios (Player Support) - Tools Engineer

Keywords Studios (Player Support)

Shanghai, Shanghai, China (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Santa Monica Studio - Character Artist (Contract)

Santa Monica Studio

California, United States (On-Site)
6 Months ago
Frontier Developments - Graduate Character Artist

Frontier Developments

Cambridge, England, United Kingdom (Hybrid)
3 Weeks ago
IO Interactive - Senior Character Artist

IO Interactive

İstanbul, Türkiye (Hybrid)
4 Months ago
Epic Games - Associate Art Producer

Epic Games

Porto Alegre, State Of Rio Grande Do Sul, Brazil (On-Site)
1 Month ago
Big Ant Studios - Junior 3D Environmental Artist

Big Ant Studios

Adelaide, South Australia, Australia (On-Site)
3 Months ago
Cold Symmetry - Senior Environment Artist

Cold Symmetry

(Remote)
4 Weeks ago
Playrix - Lead VFX Artist

Playrix

Cyprus (Remote)
4 Months ago
Blue Zoo Animation Studio - Mid/Senior Character Modeller

Blue Zoo Animation Studio

London, England, United Kingdom (Hybrid)
3 Weeks ago
Room 8 Studio - Realistic 3D Environment & Props Artist, Middle / Senior

Room 8 Studio

Bulgaria (On-Site)
2 Months ago
Bonfire Studios - Environment Artist (Senior/Principal)

Bonfire Studios

California, United States (Hybrid)
1 Week ago

Get notifed when new similar jobs are uploaded

Jobs in Warsaw, Masovian Voivodeship, Poland

Egnyte - Sr Software Engineer - Java

Egnyte

Poznań, Greater Poland Voivodeship, Poland (On-Site)
2 Months ago
Techland - Animator

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
2 Months ago
NOVOMATIC - IT Support Engineer (2nd line)

NOVOMATIC

Lesser Poland Voivodeship, Poland (Hybrid)
2 Months ago
Eleven Labs - Data Operations

Eleven Labs

Poland (Remote)
1 Month ago
ESL FACEIT Group - EFG - Creative Production Manager

ESL FACEIT Group - EFG

Silesian Voivodeship, Poland (Hybrid)
1 Week ago
Netflix - UI Engineer (L4/L5) - Enablement Apps

Netflix

Warsaw, Masovian Voivodeship, Poland (On-Site)
5 Days ago
Netflix - Solutions Support Engineer (L5) - Observability

Netflix

Warsaw, Masovian Voivodeship, Poland (Hybrid)
1 Month ago
Social Discovery Group - Chief Financial Officer

Social Discovery Group

Poland (Remote)
4 Months ago
SuperPlay - Middle Unity Developer

SuperPlay

Poland (Remote)
1 Month ago
PwC - SAP 2nd-Level Support Specialist

PwC

Warsaw, Masovian Voivodeship, Poland (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Gunzilla - VFX Director

Gunzilla

London, England, United Kingdom (On-Site)
1 Month ago
SuperPlay - Technical Artist

SuperPlay

Tel Aviv District, Israel (On-Site)
3 Weeks ago
Microsoft - Principal Technical Artist

Microsoft

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
Lakshya Digital - Rigging Artist

Lakshya Digital

Haryana, India (On-Site)
1 Month ago
Sperasoft - Senior 3D Artist

Sperasoft

Abu Dhabi, Abu Dhabi, United Arab Emirates (On-Site)
3 Weeks ago
Sperasoft - Material Artist (Stylization)

Sperasoft

Abu Dhabi, Abu Dhabi, United Arab Emirates (Hybrid)
1 Month ago
SuperPlay - Senior Technical Artist

SuperPlay

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
1 Month ago
Scopely - VFX Artist - Monopoly Go!

Scopely

California, United States (Remote)
2 Weeks ago
Ubisoft - Senior Tech Programmer [Unannounced Project]

Ubisoft

Malmö, Skåne County, Sweden (Hybrid)
3 Months ago
Virtuos - 3D Environment Art Manager

Virtuos

Vietnam (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Founded in 1979, Activision continues to disrupt the world of entertainment with its extensive roster of epic blockbuster games -- Pitfall®, Tony Hawk®, Guitar Hero®, Crash Bandicoot™, Skylanders™, Bungie’s Destiny and Call of Duty.®


As the leading worldwide developer, publisher and distributor of interactive entertainment and products on consoles, mobile and PC, our “press start” is simple: delight players around the world with innovative, fun, thrilling, and engaging entertainment experiences.


Activision is headquartered in Santa Monica, and publishes globally in markets including U.S., Canada, Brazil, Mexico, the United Kingdom, France, Germany, Ireland, Poland, Sweden, Spain, Denmark, the Netherlands, New Zealand, Australia, Singapore, mainland China, Hong Kong and the region of Taiwan.


At Activision, we strive to connect and engage our global player community through entertainment. Our success comes from the passionate, talented and diverse team of people behind our world-class franchises. Ensuring Activision is an inclusive workplace where everyone can thrive will help us deliver a new era of epic entertainment for our players.

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Santa Monica, California, United States (On-Site)

London, England, United Kingdom (On-Site)

San Francisco, California, United States (Hybrid)

Sydney, New South Wales, Australia (On-Site)

Shanghai, Shanghai, China (On-Site)

Vancouver, British Columbia, Canada (On-Site)

Malmö, Skåne County, Sweden (Hybrid)

Malmö, Skåne County, Sweden (On-Site)

Santa Monica, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Activision

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug