Senior Environment Artist

2 Days ago • 5 Years + • Technical Art • $87,000 PA - $104,000 PA

Job Summary

Job Description

Pipeworks Studios seeks a Senior Environment Artist to contribute to AAA game projects. Responsibilities include creating game environments, collaborating with the Art Director to define project requirements, implementing designs in Unreal Engine 5, working within an environment team, researching and implementing current industry techniques, collaborating with technical artists, and providing accurate time estimations. The ideal candidate will have experience with Maya/Max, Unreal Engine 5 (Unity experience a plus), Substance Designer, and a strong understanding of environment design principles. The role requires excellent communication and problem-solving skills, the ability to work independently and collaboratively, and a commitment to delivering high-quality work.
Must have:
  • Unreal Engine 5 experience
  • Maya/Max proficiency
  • Substance Designer skills
  • Concept to completion pipeline
  • Strong communication
  • 5+ years experience
Good to have:
  • Zbrush
  • FX experience
  • Level whiteboxing
  • Unity experience
Perks:
  • Flexible work environment
  • Medical, Dental, Vision
  • 401k match
  • Paid time off
  • Relocation assistance
  • Paid parental leave
  • Employee assistance program
  • Fitness club discounts
  • Sports team sponsorship
  • Company events

Job Details

Senior Environment Artist (Remote or In-Office)

Department: Art

Employment Type: Full Time

Location: Eugene, OR

Compensation: $87,000 - $104,000 / year



Description

Join Pipeworks Studios and make your mark on the gaming industry as a Senior Environment Artist on an exciting AAA project. The Senior Environment Artist will work closely with the Project Art Director to support various projects on their environment design, modeling, and texturing needs with styles ranging from cartoony to realistic.



Day To Day

Responsibilities
  • Create environments for individual projects, as needed
  • Work with the Project Art Director to determine project requirements, then research, develop, and implement it in engine
  • Work within an environment POD creating AAA level content
  • Research and stay up to date on current techniques and utilize most relevant processes for each task
  • Work with design to determine level flow and how it pertains to environments
  • Work closely with Technical Artist to develop new or improved techniques to improve quality and efficiency
  • Work with other departments as needed
  • Work independently and provide accurate time estimations for project planning
  • Work effectively with other artists and engineers to achieve project goals
  • Solve problems to the benefit of the project/team

Skills Knowledge and Expertise

Must Haves
  • Understanding of Maya and/or Max
  • Unreal 5 experience is required; familiarity with Unity is also preferred
  • Ability to create environment textures within tools such as Substance Designer
  • Ability to create or work off of environment concepts that are in various stages of completion
  • Ability to consider suggestions and come up with creative solutions
  • Understanding of what tasks fall to art vs. design
  • Ability to keep a clear and consistent schedule
  • Strong communication ability
  • Ability to give strong estimates for project planning
  • Understanding of bug fixing and investigation

Nice-To-Have Skills
  • Ability to use Zbrush
  • Ability to provide FX
  • Ability to whitebox levels

Education & Experience Required
  • Any degree or certification in relevant field or equivalent work experience AND
  • At least 5 years of experience in a similar role

What We Can Offer You

A Flexible Working Environment
Almost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties
A Commitment to Diversity, Equity, and Inclusion
Pipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.

By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!

Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.

Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.

Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don’t believe you meet every one of the qualifications above.

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About The Company

Eugene, Oregon, United States (Hybrid)

Eugene, Oregon, United States (Remote)

Eugene, Oregon, United States (Remote)

Eugene, Oregon, United States (Remote)

Eugene, Oregon, United States (Remote)

Oregon, United States (Remote)

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