About the job

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

We are looking for an Production Manager to join our team. Reporting to the Producer , you will collaborate with multiple teams to oversee the production across different projects and team for our EA Sports and Racing franchises, ensuring a smooth project delivery.

You will report directly to the Producer. You will work fully on-site.

Responsibilities

  • Project Management : You will be responsible of project and resources planning, draft deliverables, prioritize task, update schedules, resolve roadblocks, and ability to adapt to new project onboardings and manage changes.
  • You will manage collaborations, leading daily scrums and meetings, monitoring team progress and collaborate with the Team to ensure project success.
  • You will manage Conflicts : Resolve team and project conflicts/ or issues and foster a healthy, engaged and communicative environment.
  • You will oversight resource : Oversee budgets, manage vendor contracts.
  • You will manage risk and change : You will Identify risks, develop mitigation plans, and lead change management programs.
  • You will ensure Quality: You will maintain client expected standards in project deliverables and communication and balance quality, time, and cost.
  • You will manage client relationships, meeting client’s highest expectations and onboarding new partnerships.

Qualifications

  • Experience in production management within the gaming industry.
  • Leadership, conflict resolution, problem solutions, and process improvement skills.
  • Manage risks, changes, and financial aspects of projects.
  • Technical skills
    • Professional Project management certificate ( Scrum Master, PMP )
    • Project trackig specific software/ tools. ( Shotgrid, Microsoft Project, Miro )
    • Familiar in scrunm workflow.
    • Minimal 3 years of project management experiences.

About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

Seoul, South Korea (On-Site)

Telangana, India (Hybrid)

Québec, Canada (On-Site)

View All Jobs

Similar Jobs

WildBrain - Product Development Manager

Stockholm County, Sweden (Hybrid)

Epic Games - Development Manager, LiveOps

British Columbia, Canada (On-Site)

Epic Games - Development Manager, LiveOps

Washington, United States (On-Site)

Epic Games - Business Development Manager

Washington, United States (On-Site)

Epic Games - Business Development Manager

California, United States (On-Site)

Epic Games - Business Development Manager

New York, United States (On-Site)

Epic Games - Business Development Manager

North Carolina, United States (On-Site)

Similar Skill Jobs

Goodbye Kansas Studios - Production Manager

England, United Kingdom (Remote)

Goodbye Kansas Studios - Production Manager

Stockholm County, Sweden (Remote)

Lucid Reality Labs - Financial Manager

United States (Remote)

raw power games - Talent and Development Specialist

Copenhagen, Denmark (Hybrid)

PTW - Game Content Designer

Braga, Portugal (On-Site)

PTW - Lead Game Level Designer

Braga, Portugal (On-Site)

PTW - Senior Game Level Designer

Braga, Portugal (On-Site)

Evolution - Office Coordinator

St. Julian's, Malta (On-Site)

Gameloft - QA Tester

Ho Chi Minh City, Vietnam (On-Site)

Jobs in Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia

PlayStation Global - Technical Art Supervisor

Selangor, Malaysia (On-Site)

Xsolla - Fullstack Developer

Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Larian Studios - Internship - Tools Programmer

Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Larian Studios - Internship - Character Artist

Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Larian Studios - Internship - Animator

Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Tencent - Tencent Cloud Technical Account Manager

Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Tencent - Tencent Cloud Product Solution Architect - Malaysia

Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

LiquidX Studio - Lead Environment Artist (Hybrid/Remote)

Federal Territory Of Kuala Lumpur, Malaysia (Hybrid)

Xsolla - Internship for Accounting

Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Xsolla - Customer Support Representative (Mandarin Speaker)

Federal Territory Of Kuala Lumpur, Malaysia (Hybrid)

Game Programming Jobs

Gameloft - Mid-Senior 3D Props Artist (D&D PC-Console)

Kharkiv Oblast, Ukraine (On-Site)

Larian Studios - Graphics Programmer

County Dublin, Ireland (On-Site)

Splash Damage - Principal Gameplay Engineer

England, United Kingdom (On-Site)

Splash Damage - Lead Gameplay Engineer

England, United Kingdom (On-Site)

King - Senior Unity Developer

Catalonia, Spain (On-Site)

Paradox Interactive - Experience Gameplay Programmer for Victoria 3

Stockholm Studio Red (On-Site)

Epic Games - Senior Engine Programmer

Washington, United States (On-Site)

Secret 6 - Sr. Build Engineer

Metro Manila, Philippines (Hybrid)

Unity - Growth Partnership Manager

Tel Aviv District, Israel (On-Site)