FX Artist

1 Month ago • 5 Years + • Animation • $93,600 PA - $156,000 PA

Job Summary

Job Description

Sony Pictures Animation seeks an experienced FX Artist to define the visual effects for their upcoming CG animated Ghostbusters series. This role involves developing the look and feel of all FX, creating Houdini-based setups, and collaborating with various teams (Supervising Producer, CG Supervisor, Production Designer, Art Director, Supervising Director). Responsibilities include designing stylized FX, authoring Houdini setups for simulations, iterating on looks, packaging development files, and collaborating cross-functionally. The position requires expert-level Houdini skills, proficiency in Maya, Redshift, Renderman, Nuke, and Photoshop, and a strong understanding of physical dynamics and stylized motion.
Must have:
  • 5+ years CG FX experience (TV/feature preferred)
  • Expert Houdini skills (VEX, Python)
  • Proficiency in Maya, Redshift, Renderman, Nuke, Photoshop
  • Understanding of physical dynamics, stylized motion/physics
  • Collaboration with creative leadership
Good to have:
  • Stylized FX pipeline experience
  • Experience developing show-wide FX style guides
  • Familiarity with brush-based/painterly look development
  • Interest in R&D or pipeline tool building

Job Details

Sony Pictures Animation is looking for an experienced FX Artist to help define and drive the visual effects language for our upcoming CG animated Ghostbusters series—a bold, stylized expansion of the iconic franchise. This is a rare opportunity to shape the look of the series from the ground up, blending classic supernatural comedy with grounded horror and jaw-dropping FX moments.

You’ll be responsible for developing the look and feel of all FX on the show. This is a front-end development role based in our Culver City studio. You’ll work directly with the Supervising Producer, the CG Supervisor, creating Houdini-based setups and style-defining FX that will be handed off to our overseas vendor team for large-scale execution.You will collaborate with our Production Designer, Art Director and also receive notes from the Supervising Director. 

We are a fast-paced and collaborative production. You’ll need the stamina of a TV veteran, the eye of a feature artist, and the technical chops to pivot on a dime.

Sony Pictures Animation is an animation studio based in Culver City, California, creating both feature animation and animated series with artists from around the world. We pride ourselves on empowering filmmakers to lead the creative process, and allowing the hand of the artist to be truly felt, with the goal of producing bold and innovative visual storytelling!

Key Responsibilities

  • Develop high-quality stylized FX that read as real from a distance but reveal painterly, textured detail up close.
  • Design and author Houdini-based FX setups for a wide variety of challenging fx and simulations. 
  • Work closely with the Supervising Producer and Executive Producer to iterate on looks—expect multiple rounds of creative refinement per element.
  • Package up development files and FX templates for efficient use by our partner shot production studios. 
  • Collaborate cross-functionally with Production Design, Editorial, and Lookdev as needed.
  • Maintain a strong sense of timing, appeal, and emotional impact in your FX work.

Required Skills

  • 5+ years of experience in CG FX for animation, VFX, or games (TV or feature preferred).
  • Expert-level Houdini experience.
  • Strong understanding of VEX and Python for procedural workflows.
  • Proficiency in Maya, Redshift, Renderman, Nuke, and Photoshop.
  • Solid grasp of physical dynamics, stylized motion/physics, and FX timing.
  • Comfort with fast-paced iterations and collaborating with creative leadership.
  • Ability to work hybrid from Los Angeles, with 2 in-person days per week (Wednesdays required).

Nice to Have

  • Experience in stylized FX pipelines and developing show-wide FX style guides.
  • Familiarity with brush-based or painterly look development.
  • Desire to explore R&D or pipeline tool building.

The anticipated base salary for this position is $45/hour to $75/hour. This role qualifies for benefits pursuant to the collective bargaining agreement. The actual salary offered will depend on a variety of factors

To apply, please submit a resume and a link to your work. Please make sure to include any passwords needed to review your work in your resume or cover letter.

Sony Pictures Animation is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics.

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About The Company

The studio's latest theatrical release is "Spider-Man™: Across the Spider-Verse," the highly-anticipated sequel to the Academy Award®-winning "Spider-Man™: Into the Spider-Verse" and the second film in the Spider-Verse trilogy.


The division is also behind the visually-groundbreaking and critically-acclaimed "The Mitchells vs. The Machines," the hit film series "Cloudy with a Chance of Meatballs," and "Hotel Transylvania," and the upcoming 2D adult comedy "Fixed" from visionary director Genndy Tartakovsky.


In 2023, the studio released its first two series - "Agent Elvis," an adult animated action comedy, and "Young Love," which expands on the story and characters introduced in the Oscar®-winning short film, “Hair Love.”


Sony Pictures Animation, which was founded in 2002, is a division of the Sony Pictures Motion Pictures Group for Sony Pictures Entertainment, a subsidiary of the Tokyo-based Sony Group Corporation.


• Facebook: https://www.facebook.com/SonyPicturesAnimation

• Twitter: https://twitter.com/SonyAnimRecruit

• YouTube: http://www.youtube.com/user/SonyAnimation


To send in a general application, please fill out this Express Future Interest Form and we will be in touch if we find a suitable fit: https://bit.ly/4akxrp3

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

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