Lead Gameplay Engineer

13 Minutes ago • 7 Years + • Game Design • $110,160 PA - $230,040 PA

About the job

Job Description

Lead Gameplay Engineer at Lightspeed LA will lead a team in developing innovative gameplay content and systems for AAA open-world games. Responsibilities include managing the gameplay schedule, implementing and optimizing systems in C/C++, mentoring engineers, and fostering a positive team culture. The ideal candidate has 7+ years of experience, expertise in AI, animation, physics, and character systems, and a passion for creating engaging gameplay.
Must have:
  • Lead gameplay engineering team
  • Implement & optimize gameplay systems (C++)
  • 7+ years game programming experience
  • Manage direct reports
  • Collaborate with cross-functional teams
  • Expert in AI, animation, physics
Good to have:
  • Experience with AAA engines (Unreal, Unity)
  • Game console hardware understanding
  • Knowledge of game asset pipelines
Perks:
  • Free daily lunch
  • Beverages, snacks, fruit
  • 401k match
  • Cell phone reimbursement
  • Financial wellness sessions
  • Flexible spending account
  • Team building activities
  • Parental leave
  • Company-paid health insurance
  • Life & disability insurance
  • Employee assistance program
  • Wellness training
  • Travel insurance
  • Preventive care

About the Hiring Team

Welcome to Lightspeed LA, the first U.S.-based, AAA game development studio for Tencent Games. Lightspeed LA is focused on building open-world games that emphasize an ambitious living world, sophisticated player-driven gameplay, and mature, thoughtful storytelling. We are developing the first in a series of genre-defining titles.

Why join Lightspeed LA?

For us, it's not only about the exciting, new AAA open world game we're developing but also about team values and studio culture. We foster an open and transparent environment where everyone feels comfortable providing constructive feedback about all aspects of our games.

● We encourage the showing of work that's still in progress.
● We don't attack or question unfinished work, we celebrate its promise.
● We have a No Blame Culture where we blame the problem, not the person.

This is a safe place to fail, and we don't view failure as a negative, but as the natural result of pushing boundaries and trying new things. We create together. We face Challenges Together. We succeed together.

What the Role Entails

General:

  • Work with and lead a gameplay engineering team to craft development of innovative gameplay content systems and experiences

  • Work with design and production and engineering leadership to manage the gameplay schedule and backlog

  • Implement, debug and optimize gameplay systems in C/C++ and other languages

  • Author lean, high-performance, maintainable code

  • Cultivate strong cross-disciplinary working relationships based on honesty and transparency among various departments within the studio

Leadership and Management:

  • Provide technical leadership across multiple gameplay systems and features

  • Mentor, develop, and learn from engineering colleagues

  • Be a leadership resource for engineers across the entire gameplay team

  • Help build and maintain an open and energetic team culture

  • Conduct regular one-on-one meetings with team members to provide guidance, feedback, and support their professional development

  • Participate in the recruitment and onboarding of new team members, ensuring a diverse and skilled team that aligns with project requirements

  • Facilitate team-building activities to promote a positive and collaborative working environment

Who We Look For

  • Passion and enthusiasm for creating fun and engaging gameplay through iteration and innovation

  • Experience bringing multiple large-scale game titles to completion on PC and consoles

  • 7+ years of professional game programming experience

  • Experience managing direct reports

  • Experience performing in a senior or principal software engineering role or equivalent

  • Ability to collaborate with other engineers, designers, artists and other game developers

  • Ability to work well in a fluid, changing environment as creative challenges evolve

  • Deep knowledge of gameplay systems involving AI, animation, physics, and character-related systems from engine to game

  • Expert in C++, debugging, and 3D mathematics

  • Enjoy working closely with creative and technical team members

  • Value lean, simple, efficient, well-tested code

  • Strong written and verbal communication skills

Preferred:

  • Experience working either AAA proprietary engines or third party engines like Unreal and Unity

  • Experience with game console hardware

  • Understanding of game asset pipelines

Why Join Us?

Perks and Benefits:

Just some of the benefits of working with us here at our newly built studio in Irvine, CA.

● Free daily lunch
● Beverages, fresh fruit, and snacks
● 401k with employer match
● Monthly Cell phone bill reimbursement
● Financial wellness sessions
● Flexible spending account
● Team building and company outings
● Parental leave for new parents
● Company paid health insurance
● Life and disability insurance
● Employee assistance program
● Wellness training
● Travel insurance
● Preventive care

If the above sounds like you, or if you'd like to know more about the role, we'd love to hear from you to see if we might be a good fit for each other! Contact us for more information about this exciting opportunity.

Location State(s)

California

The base pay range for this position in the state(s) above is $110,160.0 to $230,040.0 per year. Actual pay is based on market location and may vary depending on job-related knowledge, skills, and experience. A sign on payment, relocation package, and restricted stock units may be provided as part of the compensation package, as well as other medical, financial, and/or other benefits, dependent on the specific position offered.

Equal Employment Opportunity at Tencent

As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.

View Full Job Description
$110.2K - $230.0K/yr (Outscal est.)
$170.1K/yr avg.
Irvine, California, United States

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

California, United States (On-Site)

(On-Site)

(On-Site)

Irvine, California, United States (On-Site)

Osaka, Osaka, Japan (On-Site)

Irvine, California, United States (On-Site)

Irvine, California, United States (On-Site)

Osaka, Osaka, Japan (On-Site)

View All Jobs

Get notified when new jobs are added by Light Speed Studios

Similar Jobs

ByteDance - Optical Scientist- Pico- San Jose

ByteDance, United States (On-Site)

Garena - Game Developer

Garena, Vietnam (On-Site)

Meta - Technical Program Manager, Privacy Infra

Meta, United States (On-Site)

Beyond Frames Entertainment - Senior Software Engineer

Beyond Frames Entertainment, Sweden (On-Site)

Vertigo Games - Senior Game Designer

Vertigo Games, Netherlands (Hybrid)

PlatinumGames - Game System Engineer

PlatinumGames, (On-Site)

Epic Games - Senior Gameplay Designer

Epic Games, Canada (On-Site)

Stardock - Senior Game Designer

Stardock, United States (On-Site)

Voodoo - QA Lead -  Midcore Games

Voodoo, Spain (Remote)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Vigaet - Computer Graphics Programmer

Vigaet, India (On-Site)

Tap Nation - Mobile QA Engineer (Turkey)

Tap Nation, (Remote)

Blizzard Entertainment - Senior Software Engineer II, Gameplay - Unannounced Game

Blizzard Entertainment, United States (Hybrid)

Meta - Software Engineer, iOS

Meta, United States (On-Site)

Kefir Games - Multiplayer Gameplay Programmer C#

Kefir Games, Cyprus (On-Site)

Gameplay Galaxy - Marketing - Promo Artist

Gameplay Galaxy, British Virgin Islands (Remote)

Romero Games - Level Designer - PvP

Romero Games, Ireland (Remote)

Get notifed when new similar jobs are uploaded

Jobs in Irvine, California, United States

Barbaricum - Vehicle Electronics Engineer

Barbaricum, United States (Hybrid)

Paypal - Staff Backend Engineer, Ruby on Rails

Paypal, United States (Hybrid)

Onward Search - Business Developer

Onward Search, United States (On-Site)

Light Speed Studios - Senior Mission Designer

Light Speed Studios, United States (On-Site)

Gala - Entertainment GM/Business Leader

Gala, United States (On-Site)

undefined - Senior Technical Artist

Dallas, Texas, United States (On-Site)

The Walt Disney Company - Sr Product Manager I, AI

The Walt Disney Company, United States (On-Site)

Eleven Labs - Account Executive - United States

Eleven Labs, United States (Remote)

PerBlue - Unity UI Software Developer

PerBlue, United States (Remote)

Samsung Semiconductor - Specialist, Sales Operations

Samsung Semiconductor, United States (On-Site)

Get notifed when new similar jobs are uploaded

Game Design Jobs

Larian Studios - Gameplay Programmer

Larian Studios, Poland (On-Site)

Maxis Studios - Game Design Co-Op (Summer 2025)

Maxis Studios, Canada (On-Site)

99Games - Senior Game Designer

99Games, India (On-Site)

Keywords Studios (Player Support) - Senior Technical Designer at The Multiplayer Group (MPG)

Keywords Studios (Player Support), United Kingdom (Remote)

Game5Mobile - Lead Game Developer

Game5Mobile, Indonesia (On-Site)

Sunday - Senior Unity Developer

Sunday, Germany (Hybrid)

Admin Looks - Senior Game Developer

Admin Looks, India (On-Site)

PlatinumGames - Game Designer

PlatinumGames, (On-Site)

Sandsoft Games - Senior VFX Artist

Sandsoft Games, Saudi Arabia (On-Site)

Get notifed when new similar jobs are uploaded